

Developed by Factor 5 for CTO SpA.
Racing / Sport / Action / Science fiction
Ballblazer is a futuristic version of one-on-one indoor soccer, but with the use of a variety of weapons. Much like soccer, your goal is to put the ball in the net more times than your opponent does. Each player rides around in a rotofoil, used to speed around the arena field. However, in order to win the match, you must win three, four-minute rounds. Sounds easy enough, but you have to beat eight challengers in order to be the Ballblazer champion. Ballblazer offers eight characters to choose from and four modes of gameplay, including Practice, Tournament, Single-Player Free Play, and Two-Player Free Play. Each mode offers its own variety of fun

Puzzle / Racing / Sport / Action / Science fiction
The game pits four racers against each other, with up to two of them being player-controlled and the rest being AI opponents. Each race consists of four laps around tracks viewed from an isometric perspective, which enables players to discern the presence of frequent sloping sections spread throughout the game's various tracks. In addition to navigating the turns, racers must also maneuver hills and dips without falling or jumping over the guard rail at the track's edge.

Racing / Sport / Action / Science fiction
Jet Moto 3 was released exclusively for the PlayStation video game console in 1999. It was the only Jet Moto title released by developer Pacific Coast Power & Light and publisher 989 Studios. It has been released only in North America. Gameplay in the Jet Moto series differs from traditional racing games. players instead control hoverbikes which sit close to the ground and can be ridden over land and water. Most of the courses in the games are designed to take advantage of this ability. The game has a variant of the traditional road course, but also introduces a new course type, known as a suicide course. Instead of being a continuous loop, these tracks have checkpoints at either end of the course, and the starting grid in the centre. Characters race to one end, then turn around to head for the other checkpoint, repeating the process until all laps are complete. This provides a new gameplay dynamic as often the player must navigate oncoming traffic. Characters are split into teams, and bikes are adorned with logos of products such as Mountain Dew and Butterfinger, similar to real-life sponsored racing.

Racing / Sport / Indie / Action / Science fiction
Trailblazers is a fresh new co-operative racing title with an innovative on-track game mechanic: paint the track, boost on your colour and work as a team to win! Take control of high-speed racers in unique 3v3 team races across a series of colourful circuits. Paint the track as you race, capturing key areas to dynamically change the racing line, then boost on your team's colour to dominate the race! - True co-operative team racing with a brand new, never-before-seen core mechanic - Exciting high-speed circuit racing with second-to-second strategy that is new to the genre - Play online, either solo or together with split screen buddies

Racing / Sport / Action / Science fiction
Extreme-G is a futuristic racing game with an emphasis on speed. It also features many weapons and an F-Zero style energy shield and regeneration. You are able to break the sound barrier where you hear a sonic boom and all game audio drops out.

Shooter / Racing / Sport / Action / Science fiction
Extreme-G is a futuristic racing game with an emphasis on speed. It also features many weapons and an F-Zero style energy shield and regeneration.

Racing / Sport / Action / Science fiction
Ballblazer is a 1984 computer game created by Lucasfilm Games (later LucasArts Entertainment). It was originally released for the Atari 8-bit systems, such as the Atari 800 and the Atari 5200. It was also ported to other popular platforms of the day, such as the Apple II, ZX Spectrum (by Dalali Software Ltd), Amstrad CPC, Commodore 64, Atari 7800, and the NES. The Atari 800 version was called Ballblaster during development - pirated versions of the game went by this name as well. The principal creator and programmer of Ballblazer was David Levine. In 1990, LucasArts and Rainbow Arts released a remake and follow-up to this game, called Masterblazer. This game was released for the Amiga, Atari ST, and PC DOS. A similar game inspired by Ballblazer called Space Football: One on One was developed and released by Triffix for the Super NES in 1992. Years later on March 31, 1997, a remake of the original titled Ballblazer Champions was released for the Sony PlayStation.

Racing / Sport / Arcade / Action / Science fiction
In this psychedelic sci-fi Olympiad, athletes from planets across the galaxy gather to compete in the Purple Saturn Day games.

Racing / Sport / Action / Comedy
The game is set in Snow Town, which is the main hometown of the protagonists. The plot follows the daily lives and adventures of the kids, and the rather ridiculous attempts of Damien to sabotage them. The gameplay of this game is almost identical to its predecessor's, but with a few differences. There are now three distinct playing modes: the Story mode, which follows the game plot and uses the classical system of cash prizes by winning the races; the battle mode, which includes multiplayer mode; and the Training mode. There were new additions and changes to the Items and Shots. All of them were redesigned and the Shots were renamed as Weapons. Additions include the Rocket, the Wings and the Whirlwind (see more below). Other changes to the Items and Weapons include the reduction in the freeze time when a character is hit by the Freezing Shot, and the effect of losing coins when hit by a Slapstick. The special tricks (which were different for each character and required the player to perform a combo to do them) were replaced by the ability of doing multiple tricks while in the air. It also added the ability to repel Weapon attacks by performing a Trick or Board Grab in the imminence of the hit. The player can also look behind by pressing the R button.