

Catz is a pet simulation game, where you can adopt and care for your very own kitten. There are 13 different cat breeds to choose from. And players can develop a close bond with their new kitten by feeding, grooming or playing with it. Or they can even spoil their cute kitty with toys and treats brought at the store in game.


Simulator / Business / Educational
Lemonade Stand is a business simulation game created in 1973 by Bob Jamison of the Minnesota Educational Computing Consortium. Charlie Kellner ported the game to the Apple II platform in February 1979. Throughout the 1980s Apple Computer included Lemonade Stand (along with other software) with the purchase of their systems. The game simulates a child's lemonade stand, where choices made by the player regarding prices, advertising, etc. will determine the success or failure of the enterprise. The game owed its success to offering just enough variables to make a complex challenge for users, but still providing a simply-grasped addictive introduction to the offsetting priorities facing a business. The choice of the right prices and quantities on the day of a heat-wave could instill the satisfaction unique to a greatly profitable private enterprise. The player is first given a weather report for the day (sunny, cloudy or hot and dry, each accompanied by a color drawing) and is prompted for three values: the number of glasses of lemonade to make, the number of advertising signs, and the cost of lemonade per glass. The program then gives a report of the earnings for that day. A thunderstorm, sometimes occurring on cloudy days and accompanied by a color animation, will void any profits and cause the player to lose any investment for the day. The game can be played either single-player or with up to 30 players (each player is independent and the sales of one do not affect another). The Apple II version included music, with bars from "Morning Mood," "Singin' in the Rain," "Raindrops Keep Fallin' on My Head," and "Summertime" played at appropriate moments.

A bakery simulation aimed at younger children.

Simulator / Business / Sandbox
Players move into a living, breathing world inside the Nintendo DS...and then invite their friends to visit from anywhere on earth. In Animal Crossing: Wild World, the sequel to the popular Nintendo GameCube game, players and up to three friends can hang out in the same village and interact in real time -- either through wireless LAN or over Nintendo Wi-Fi Connection. Players can visit a friend's village from thousands of miles away. The touch screen makes item management and world navigation a breeze. Typing letters and designing patterns are now just stylus strokes away. Days and seasons pass in real time, so whether players want to decorate their homes, catch bugs or fish, collect brand-new items like hats and sunglasses or just chat with the wild and wacky characters in their villages, there's always something to do.

Tamagotchi Connection: Corner Shop lets you assist your virtual pet in building a business. Ten different shops act as unique minigames in which you must control your Tamagotchi character and assist customers. Three different playable characters are available, all with different personalities. The game also features stylus support to let you take advantage of the touch-screen features of the DS. Also, the multiplayer mode lets players swap in-game items.


Simulator / Business / Educational
Farming game for Nintendo DS published in 2007 for the European market. Developed by Destineer and Black Lantern Studios and published by Ubisoft. Farm Life is a fantastic game where you'll have the opportunity to manage your own farm! In this fantastic game, you'll be able to plant crops, care for animals, and expand your farm. The game combines strategy and simulation in a fun and challenging way. This game offers a deep and immersive experience that lets you create and manage your own farm. It's a perfect game for all lovers of farming and simulation games! Great, right?
