

Developed by AGENDA for Nintendo.
It's game night and everyone's invited. Play more than 20 classic board, card and party games alone, with friends or via Nintendo Wi-Fi Connection. With familiar favorites like checkers, darts and poker, Clubhouse Games is for everyone and part of the Touch Generations library. Video game newcomers will appreciate the easy-to-use interface. Players can challenge up to seven friends with one game card via Multi-Card Play or DS Download Play. Can't play checkers without shouting "KING ME!" across the table? The in-game (PictoChat-like) feature takes table talk to a new level. There's no need to lug around cards or boards when you want to play a quick game. Clubhouse Games is one-stop gaming that will appeal to everyone's tastes, whether they're in the mood for bowling, backgammon, bridge or billiards.

Puzzle / Strategy / Quiz/Trivia
Part of the Telegames Ultimate series of handheld pick-up games. Ultimate Brain Games includes a collection of favorite strategy challenges. Playable games include Chess, Checkers, Backgammon, Mahjong, Dominoes, 4-in-a-Row, Sink the Ships, and Reversi. Features include 2D and 3D graphics, 2-player link play, and downloadable multiplayer.

Puzzle / Simulator / Strategy / Action
World Championship Poker offers the most challenging, most realistic poker game play around. Compete against top players for a seat at the Grand Championship Table -- call their bluffs, know when to hold 'em and when to fold 'em, and try to make it to the final showdown!

Puzzle / Strategy / Quiz/Trivia / Non-fiction
AI Shogi 3 is a Board game, developed by I4 and published by ASCII Entertainment, which was released only in Japan.

Puzzle / Strategy / Quiz/Trivia
In addition to play by the original rules, Clue has an additional mode that allows movement via "points." Each turn begins with nine points and every action the player takes costs points. The player can only do as many things as he has points. For example, moving from square to square costs one point, making a suggestion costs three points. Many players prefer this mode of play as it makes the game more balanced since each player gets the same number of "moves" each turn.

Puzzle / Strategy / Turn-based strategy (TBS) / Party
He's captured Mario and his friends in his pursuit of a crystal that the group collected when it fell from the sky, and he doesn't hesitate to shrink them to miniature size to get rid of them and get his hands on the other four crystals. The mini-heroes have to find the crystals before he does, making their way through giant environments filled with enormous creatures. The single-player campaign takes place in five different settings, each of them ending with a boss. As usual, players have to collect coins and stars, at the same time escaping dangers such as Piranha Plants and other classic creatures from the Mario universe.

Puzzle / Strategy / Turn-based strategy (TBS)
Casino Kid 2 is the sequel to Casino Kid, released in 1992 and released by the same company. In Casino Kid 2, the Casino Kid, after having defeated the top players in Las Vegas, is issued a challenge by the top gamblers around the world. The matches are organized by a mysterious leader and to unveil the leader, the Casino Kid must defeat nine opponents from around the world in the games of roulette, poker and blackjack. Gameplay in Casino Kid 2 differs in that players no longer venture around the casino looking for rival gamblers, though the card games still operate in the same fashion as in the original Casino Kid.

Sport / Turn-based strategy (TBS) / Card & Board Game
An assortment of eight party games developed and published by Sofel for the Famicom Disk System. Most are based around gambling. SOFEL's Gokuraku Yuugi: Game Tengoku ("Paradise Play: Game Heaven" - no relation to Rhythm Heaven) is a mini-game collection that provides eight different types of game framed as different stations on a TV. The games are variations on: Bingo Roulette Dice Slots Blackjack Poker Concentration (a.k.a. Memory or Pairs) Speed (a.k.a. Spit) The Bingo and Dice games have no scoring system in-game; rather, they are simulations of a randomization process that players can use with their own physical scoring systems at home (such as bingo cards or Yahtzee/Dice Poker sheets).

Simulator / Strategy / Turn-based strategy (TBS) / Party
This game follows the rules and nuances of the community card game Texas hold 'em.