

Dottie Dreads Nought is a platforming game created for the SNESDEV Game Jam 2021. Can you help Dottie on her hiking adventure to find the legendary Edelweiß flower? Along for the ride is her friend Ernesto. By using the magic mirror, you can shift perspective to him and reveal secrets previously hidden.

Platform / Adventure / Indie / Action / Fantasy
Demons of Asteborg is a new original and challenging 2D-platform game mixing action, little puzzles and strategy coming soon for the SEGA Mega Drive and Genesis, Windows, Mac, Linux and Nintendo Switch. This 16-bit game will bring back many memories to the retro-lovers.

Platform / Indie / Arcade / Action / Fantasy
Enter the Demon Fortress. Built to torture pesky adventurers, this place is home to great treasure and ghastly creatures alike. But don't worry, you can count on allies like Fairies and Magical Seagulls to come to your help! Micro Mages is an homage to NES-era platformers. Being a homebrew NES game itself, it was made completely from scratch. We carefully distilled the spirit of the best games in the system's library, all the while drawing inspiration from the modern and putting our own spin on things, creating an experience like no other on the NES.

New Super Mario Land is a recreation of Super Mario Land (Game Boy) using New Super Mario Bros. (Nintendo DS) assets and released for the SNES, with pseudo-3D graphics and a new co-op multiplayer mode.


Platform / Puzzle / Adventure / Action / Fantasy
Whimsical Fantasy: Action Platformer Puzzle Built for speed-running from the ground up with a built-in game cycle timer. Unlock items which grant new abilities, opening the possibility for alternate routing! Collect all of the Crystal Bubble items to discover the bonus quest — a truly “Nintendo hard” experience! Run, jump, and dive across four exciting worlds with over 150 levels and challenging bosses!

Platform / Hack and slash/Beat 'em up / Adventure / Action / Fantasy
The project involves significant changes in the story to create an original plot, as well as improvements to the game engine, the addition of new elements and improvements to the controls, changes in the levels, characters and enemies, and modifications to the music. Although the project is still in its early stages of development, I hope to work on it until it becomes a completely new and complete game.