
Racing / Sport / Action / Comedy
The game is set in Snow Town, which is the main hometown of the protagonists. The plot follows the daily lives and adventures of the kids, and the rather ridiculous attempts of Damien to sabotage them. The gameplay of this game is almost identical to its predecessor's, but with a few differences. There are now three distinct playing modes: the Story mode, which follows the game plot and uses the classical system of cash prizes by winning the races; the battle mode, which includes multiplayer mode; and the Training mode. There were new additions and changes to the Items and Shots. All of them were redesigned and the Shots were renamed as Weapons. Additions include the Rocket, the Wings and the Whirlwind (see more below). Other changes to the Items and Weapons include the reduction in the freeze time when a character is hit by the Freezing Shot, and the effect of losing coins when hit by a Slapstick. The special tricks (which were different for each character and required the player to perform a combo to do them) were replaced by the ability of doing multiple tricks while in the air. It also added the ability to repel Weapon attacks by performing a Trick or Board Grab in the imminence of the hit. The player can also look behind by pressing the R button.

Sport / Adventure / Action / Non-fiction
Enter a snowboarding world of total freedom. You can create your own experience in this game, and choose when, where, how and with whom you want to ride. Developed in close collaboration with Olympic Gold Medalist Shaun White – the most successful snowboarder in the history of the sport – Shaun White Snowboarding is the next-gen game that redefines the action sports genre. Open-world mountains: Choose how you ride in open-world mountains accross the globe. Conquer the extreme peak conditions, create your own paths in the back country, or compete with fellow riders in the terrain park. Your friends are always around: Play in a world where your friends are always around. Do you own runs on mountains populated by real gamers, or join your friends for a quick session from anywhere in the mountains. More than just snowboarding: Have fun with your friends on and off the board: Throw snowballs, hike to access secret spots, film your friends doing crazy tricks. You can also upload your videos online to share with the world. Ride your way: Express yourself through tricks, riding styles, and highly customizable avatars both in single-player and in the online world. Use the intuitive dual analog control to pull off a huge variety of tricks that express your style.

You can ski or snowboard yourself into stardom in SSX On Tour. The game includes 12 levels for racing and performing stunts. You can earn yourself a spot on the professional tour by winning events and improving your skills. Your success moves you up the rankings until you can call yourself the best on the mountain. This version of SSX features new graphical effects and controller feedback designed to capture the speed of your races and the massive air of your tricks. SSX On Tour also includes new music, art, and characters.

Racing / Sport / Action / Comedy
The kids are arguing about their snowboarding skills. The debate escalates to the point where they decide to hold a snowboarding tournament to determine who is the best. One character, Shinobin, has no involvement whatsoever until he is unlocked by the player. In addition to the usual gameplay of a snowboarding game, Snowboard Kids adds "Shots" (special weapons used to attack players) and items which can help the player, hinder other players, or both. The game has nine main courses. Although some of the courses are snowy mountains, many are courses that would be unorthodox for snowboarding in the real world. Such courses include an amusement park, a desert, a vast valley, a dark highway, and a Japanese village during the cherry blossom festival. There were several game mechanics that were unique to Snowboard Kids from other snowboard games and racing games at the time. One was the addition of the second item slot, allowing each player to carry a shooting item and support item (such as a rock, or invisibility) at the same time. Also, players needed to pay 100 gold in order to grab an item during the race, which could be obtained either through performing tricks or collecting coins scattered across the course. All courses also required players to race down the hill for multiple laps. Once a player had reached the bottom of the hill, he or she would need to pass through the lift gate to be transported back to the top of the hill, and could not be attacked by other players in this transition.

1080° Snowboarding is an intense snowboarding game in which the player gets to choose between many different boards, tricks, courses and much more.

Ski or Die is a 1990 winter sports game by Electronic Arts for the Amiga, NES, MS-DOS and Commodore 64. It consisted of 5 minigames which could be played individually or in a set sequentially. Up to 6 players could compete against each other via hotseat in 4 of the minigames, and semi-hotseat in 1 of them (up to two players at a time). The sports and activities depicted in the minigames are halfpipe-snowboarding, inflatable sled racing, aerial skiing, downhill skiing and snowball fights. The DOS port featured Roland MT-32, AdLib and beeper music and sound effects and ran at 15 FPS.

Released as "Phat Air Extreme Snowboarding" in Europe and "Zap! Snowboarding Trix '98" in Japan, hit the slopes with Capcom's snow boarding experience Freestyle Boardin' '99. Featuring six boarders and ten different courses, Freestyle Boardin' '99 will test your skills in four modes of play -- Championship, Timed Competition, Freestyle, and Versus. Visit backcountry downhill slopes and then hit the half pipe or straight jump competition, all the while keeping your eyes on that coveted gold medal.

Cool Boarders presents a most awesome and excellent challenge: to out-shred the best boarders on the pro circuit.