

Developed by Shiny Entertainment for Interplay Entertainment.
Earthworm Jim PSP was first announced at E3 2006 by Atari, which had obtained the rights to produce an Earthworm Jim game for a handheld console, and a deal with Sony had been made. Atari announced that Earthworm Jim PSP would be a 2D sidescrolling platformer with elements of a run and gun, similar to the first two games, but now with 3D computer graphics. It would feature characters seen earlier in the franchise, including Queen Slug-for-a-Butt as an enemy, Peter Puppy as an ally, and Princess What's-Her-Name as a love interest for Jim. Billy the Bin would also make a reappearance as one of the bosses. By August 2006, Earthworm Jim PSP was reportedly at 80% complete, and more complete gameplay was shown in Las Vegas. Many video game journalists had hands-on playable builds of the game, such as GameSpot, GamesRadar, and IGN. Earthworm Jim PSP was initially scheduled for a late 2006 release, but this was pushed back to early 2007. When the time came around, the release was extended again to mid-year 2007. This caused concern for expectant fans, since the game had already been delayed once already. In response to this fan concern, Andrew Yoon of PSP Fanboy contacted Alissa Bell from Atari, who confirmed the game had been shelved, commenting: "I believe EWJ PSP is off the roster. May be revisited in the future, but the title is, as I hear it, on hold." Fans were generally excited about the Earthworm Jim revival, which makes it surprising why Atari would stall the project. The complicated transfer of Shiny Entertainment from Interplay to Foundation 9, and merging with The Collective to form Double Helix, may have been a contributing factor in the decision to cancel the game. According to Dave Perry, it was due to both Atari and Interplay's financial difficulties, and a row over royalties between Shiny, Interplay, and Atari.

Platform / Adventure / Action / Fantasy
Crash Bandicoot 2: Cortex Strikes Back is the second game in the Crash Bandicoot series, and the sequel to the original game. The gameplay is largely similar to that of the original, as players make their way through a limited environment whilst breaking crates that contains bonuses. The goal of the game is to gather 25 crystals for Crash's nemesis, Doctor Neo Cortex. The crystals are scattered between 25 different levels accessible via Warp Rooms, which are hub areas of the game. A level is cleared by collecting its respective crystal and reaching the end of its path, which returns Crash to the Warp Room.

Platform / Puzzle / Adventure / Action / Science fiction
Oddworld: Abe's Oddysee is the first game set in the fictional Oddworld universe. It is a platformer with puzzle-solving elements, focusing on the portrayal of a weak, underpowered character in a grim and hostile world, who has to rely on his cunning to outwit enemies and overcome hazards. The game has pre-rendered background graphics and uses CG movies of similar style to advance the story between the levels. The main character Abe is almost completely helpless: he cannot use weapons and is usually instantly killed by his brutal enemies if he confronts them directly. For this reason, most of the game involves careful exploration, timed movement, sneaking, and outsmarting the foes through various means: throwing stones to confuse them, luring them into traps, etc. Abe can run, jump, climb, tiptoe, crouch, and roll; in most areas these actions are essential to his survival. A few stages involve Abe riding a large animal known as Elum. Abe's only special power is chanting, which he can use to stun certain enemies for a while or possess them. When Abe possess an enemy he gains his abilities: for example, possessing the body or a ferocious Slig allows the player to shoot from his machine gun, communicate with other creatures of his kind, and even commit suicide, clearing the way for Abe.

Platform / Adventure / Action / Science fiction
To the kids at school, you're 8-year-old Billy Blaze. To alien enemies in the galaxy you're superhero Commander Keen and it's up to you to save the Earth from destruction. As you put on your brother's football helmet you'll blast away on your Megarocket to space-worlds far away from home. Your mission: Face off against intergalactic creatures, recover the lost plasma crystals and save humanity -- it's all in a days work. Created by the game masterminds at id SoftwareTM, Commander Keen in the ultimate outer space blast-a-thon!

Platform / Adventure / Action / Science fiction
The game stars popular cartoon character Bugs Bunny who finds and activates a time machine after taking a wrong turn at Albuquerque. He ends up in Nowhere, home of a sorcerer named Merlin Munroe ("Moyle" to Bugs, or "Merl" but in Bugs accent). Merlin then informs Bugs that he is lost in time and that he must travel through five different eras of time (spanning 21 levels in total) in order to collect clock symbols and golden carrots that will allow him to return to the present.

Platform / Adventure / Action / Science fiction
Daxter is a platformer developed by Ready at Dawn and published by Sony Computer Entertainment. Released in 2006 for the PlayStation Portable (PSP), it serves as a midquel set between Jak II and Jak 3 from the Jak and Daxter series. The game follows Daxter, a comical ottsel, as he works as a pest exterminator in Haven City while searching for his captured friend, Jak. Gameplay focuses on platforming, combat, and gadget-based puzzles, with Daxter using unique tools like a bug swatter and spray gun to defeat enemies. It features detailed environments, engaging minigames, and the series' signature humor.

Platform / Puzzle / Adventure / Action / Science fiction
E.T. may have left Earth safely onboard his spaceship, but trouble awaits him soon after landing in this 3D PlayStation adventure. The universe is in danger and only E.T. can help save it, by finding exotic plants. As the kind-hearted alien from the 1982 film, re-released in 2002 to commemorate its 20th anniversary, players must rescue rare plants from a total of five planets: Green Planet, Ice Planet, Desert Planet, Planet Metropolis, and Earth. Each planet contains a specific number of plants to find across three levels. Worlds are also filled with hostile creatures or government agents, so E.T. needs to use his special powers to help him overcome all manner of threats. As E.T. walks and runs across the levels, he can call upon the power of telekinesis to move items closer, use his healing power to restore flowers, and unleash a heart stun to temporarily freeze enemies. Also available on each level are items such as keys or switches, which let E.T. access blocked areas. Progress in the adventure can be saved to a memory card.

Shooter / Platform / Adventure / Action / Science fiction
Ratchet & Clank: Size Matters (known as Ratchet & Clank 5 in Japan) is a 2007 platformer video game developed by High Impact Games and published by Sony Computer Entertainment for the PlayStation Portable and PlayStation 2. The game is the first Ratchet & Clank title on the PSP handheld. Development company High Impact Games was spawned from the original Ratchet & Clank developer, Insomniac Games. The story is about Ratchet and Clank as they are interrupted from their vacation to search for a kidnapped girl and encounter a forgotten race known as the Technomites.

Shooter / Platform / Puzzle / Action / Science fiction
Based on the 2008 computer-animated film from Pixar Animation Studios, the video game version of WALL-E involves playing as the lonely robot as he navigates a trash-tainted world and begins an unlikely trek across the cosmos.