

A fantasy adventure game for the PlayStation designed by Hiroyuki Kanno.
The year 2000. Kasumi Shindo is at first glance a run-of-the-mill high school student in modern-day Japan. However, beneath his normal appearance, Kasumi is in fact a top-notch treasure hunter. This time, Kasumi is aiming to seek out the lost 11th Commandment of Moses. Kasumi discovers that his childhood friend, Reina Tachibana is in southern Europe participating in an archeological dig. Pretending to be a tourist, he visits the excavation area and manages to get put on the excavation staff. But he is not the only treasure hunter looking for the Eleventh Commandment of Moses and before he knows it, he's embroiled in a dangerous adventure.

Fighting / Role-playing (RPG) / Adventure / Action / Fantasy
The fighting system in Tobal 2 is the same as in the previous game. The player can freely navigate 3D fighting arenas under the condition that he or she faces the opponent. High, medium, and low attacks can be executed using assigned buttons. As in Tobal No. 1, the grappling and blocking system offers the player a variety of offensive and defensive maneuvers. A new unblockable fireball attack has been added for each character. Tobal 2 was released on the same day as Sony's Dual Analog Controller in Japan, noted as the first game compatible with the peripheral. Graphically, the game features Gouraud shaded and higher-resolution character models compared to Tobal No. 1, but still runs at 60 frames per second.

Role-playing (RPG) / Adventure / Fantasy / Science fiction
The Western release of Final Fantasy VII (released as Final Fantasy VII International in Japan) included additional elements and alterations, such as streamlining of the menu and Materia system, reducing the health of enemies, new visual cues to help with navigation across the world map, and additional cutscenes relating to Cloud's past.

Adventure / Visual Novel / Fantasy / Science fiction
Snatcher is a cyberpunk-themed graphic adventure game directed and written by Hideo Kojima and produced by Konami. The setting and story of Snatcher is heavily influenced by cyberpunk and science-fiction media, taking place in a large futuristic dystopian city. The story revolves around an investigator named Gillian Seed assigned to investigate a breed of bioroids known as "snatchers", who are killing humans and taking their place in society. The game is set in a primarily first person perspective and uses a menu-based interface that allows the protagonist to interact with his environment. The player can choose to "Look", "Investigate", "Talk", "Ask" and "Move" (in addition to other options) to acquire key items or receive vital information from other characters. The player can analyze items in Gillian's belongings or show it to other characters. During key points of the game's story, the player must pass shooting sequences to defend Gillian from assailants. These shooting segments use a 3x3 grid which the player can target to fire at enemies. A shooting trainer, called "Junker's Eyes", is accessible at Junker HQ that allows the player to measure their accuracy.

Role-playing (RPG) / Adventure / Action / Fantasy
Enter a vast frontier where seven quests are taken one hero at a time. A wizard's dark destiny, a woman's revenge, even a robot's search for his soul, Seven amazing adventures that weave into one - yours.

Platform / Adventure / Action / Fantasy
Jak and Daxter: The Lost Frontier is a 2009 platform game developed by High Impact Games and published by Sony Computer Entertainment. The game is the sixth and final game in the Jak and Daxter series. The player assumes the role of Jak, the angst-ridden hero enhanced by his exposure to Light and Dark Eco. When their world begins to run out of Eco, Jak and Keira travel to the edge of the world in search of the ancient Precursor machinery that could reverse the planet's decline. They're not the only interested factions out on the Brink, however; Jak must contend with Sky Pirates while struggling to control his own Eco powers.

Adventure / Indie / Visual Novel / Fantasy / Historical
Illuyanka: A Hittite Story is an epic interactive journey set in the ancient world of the Hittites, where you can step into the roles of three powerful figures: Taru, the vengeful Storm God; Inara, his resourceful daughter; or Illuyanka, the mighty serpent. Each choice leads to a unique perspective on this timeless myth, filled with emotional depth, cultural richness, and intense conflict. As Taru, you seek to reclaim your honor by vanquishing your old foe, Illuyanka, despite being blinded by rage and driven by the need for revenge. As Inara, you balance loyalty to your father with your own desires, weaving a plan that could either save your people or tear your heart apart. And as Illuyanka, you stand as the embodiment of raw, untamed nature, struggling to maintain your hold against the gods. Explore Hittite traditions, navigate divine politics, and experience the weight of decisions that shape both the human and divine realms. Will you restore balance to the land, or will chaos reign? The fate of Hatti is in your hands. Your choices shall shape the tale, yet you may always return or begin anew, perchance adopting another guise. Enjoy your journey, for the very act of recounting these ancient stories binds you to the age-old tradition of the bards and priests who first gave them voice.

Role-playing (RPG) / Adventure / Fantasy
Ten years ago, Wizardry set the standards in Fantasy Role-Playing (FRP). Now after two million copies have been sold and dozens of awards have been won, Bane of the Cosmic Forge raises and redefines those standards. This new Wizardry , the truest simulation ever of Fantasy Role Playing, will push your computer, your mind, and your sense of adventure to their very limits. Only through the power of the latest computer technology could the full dimensions of this new genre in FRP be possible.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
This direct sequel to "Arc the Lad" continues the unfinished story of the first game, but starts from a totally different perspective. You control a bounty-hunter named Elk, who suffers from amnesia. On his quest for his own true identity he discovers the powers hidden within him, and the destiny of his entire tribe. While pursuing his archenemy, Elk meets up with Arc, the hero of the first game, and then both realize they have been looking to destroy the very same evil. The battle system of "Arc the Lad II" is similar to the one used in its predecessor: in battles you can move your characters on the battle field, and your proximity to the enemies plays an important role. You cause and take different amounts of damage depending on your position on the battle field. Unlike the first game, this one is a full-fledged adventure/RPG, without the "strategy" feel of the predecessor. You move through the game world on your own, visiting towns and exploring dungeons.