

Sacred Echoes is a demake of Fire Emblem Echoes: Shadows of Valentia for the GBA. This public release covers all of Shadows of Valentia’s 5 story acts, with 46 story maps, 1 gaiden chapter, and 8 repeatable maps. Some things are still in progress, but the latest release should address most of the remaining bugs.

Role-playing (RPG) / Tactical / Adventure / Action / Fantasy
Pokémon Emerald Cross is a ROM Hack of Pokémon Emerald designed to bring a massive array of quality of life features to the original game. "Play Pokémon Emerald the way you remember it instead of how old Pokémon games actually were!" Includes many new in-game modes that affect gameplay, quality-of-life additions, and tons of customization options so you can have an experience as close to or as far from vanilla as you want. Emerald Cross fixes a lot of bugs from Pokémon Emerald, including: Broken RNG Battle facility bugs Map errors, a lot of them!

Role-playing (RPG) / Strategy / Tactical / Action / Fantasy
"Fire Emblem: Bells of Byelen" is a Mod of "Fire Emblem: The Sacred Stones". Built with a telephone-hack system, Team Adversity worked together to build a mechanically rich and story dense custom campaign, with many inspirations taken from "Fire Emblem: Thracia 776", like capturing enemies, fatigue, leadership stars, stealing weapons and more. Bells of Byelen boasts 73 playable characters, 60 on any given playthrough, with 24 chapters and 3 interludes.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
Arc the Lad is a tactical role-playing video game developed by G-Craft for the PlayStation and is the first game in the Arc the Lad series. It was released in 1995 in Japan, and released in North America on April 18, 2002, as part of Arc the Lad Collection. The Japanese released was published by SCEI, while the North American release was published by Working Designs. It was the best-selling Japanese PlayStation game of 1995 with over a million copies sold. Arc the Lad was followed by two direct sequels and many games that make up the series.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
Disgaea is a tactical role playing game. Battle gameplay takes place on a map divided into a square grid. The player controls a squad of humanoid units and monsters, which each occupy a single square of the grid and do combat with a group of enemies. Depending on the character and attack selected, the player will be able to deal damage to a specific enemy unit or a designated region of the map. Combat ends when all enemy units or all of the player's units are destroyed. Humanoid characters may lift and throw other units across the map in order to allow allies to move further or force enemies to keep their distance. This even allows the player to capture enemies by throwing them into the base panel; these enemies then become allies, and can be used on subsequent maps. The chance of capturing an enemy in this manner depends on several factors. Failure to capture the enemy will result in the death of all characters inside the base panel, and the enemy will survive.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
Players will initially take on the role of Overlord Laharl, a young demon prince who has just woken from a two-year long nap and finds out that his father, who was the king, has passed away. In order to regain his rightful title as King of the Netherworld, Laharl sets off on a demonic adventure, but must do so with a back stabbing servant, love stupid angel, and a few disgruntled penguins who are looking for trouble.

Role-playing (RPG) / Turn-based strategy (TBS) / Tactical / Action / Fantasy
Senjou no Valkyria 3: Unrecorded Chronicles, usually referred to as Valkyria Chronicles III, is a tactical role-playing game developed and published by Sega for the PlayStation Portable. It is the third game in the Valkyria Chronicles series and was released on January 27, 2011 exclusively in Japan. An expanded version of the game, subtitled Extra Edition was released in Japan on November 23, 2011. The game features an opening song Moshimo Kimi ga Negau no Nara sung by Japanese singer May'n. Occurring in the same time frame as the first game, Valkyria Chronicles III is a side story that follows the exploits of an unwanted and castigated Gallian Army squad during the Imperial invasion of 1935. Contrasting the previous games' bright outlook and recognition for their protagonists, Valkyria Chronicles III explores the themes of being outcast and the search for redemption. As described by its catchphrase, the game tells "The tale of nameless soldiers who, on the verge of despair, changed history." The game was the first in the series to not officially be translated into English by Sega. However, an unofficial fan translation for the Extra Edition was eventually released in December 2013.

Real Time Strategy (RTS) / Role-playing (RPG) / Strategy / Action / Fantasy
Valkyria Chronicles 2 is a sequel to the critically acclaimed tactical RPG Valkyria Chronicles on the PS3, which was released exclusively on the PSP (PlayStation Portable) system. The game takes place two years after the conclusion of the original game and takes you back to the epic adventure set in 1930’s fictitious Europe. In this sequel, you play as a group of young Gallian Military Academy cadets who find themselves plunged into a bitter civil war when the newly formed Gallian Revolutionary Army stages a coup. As the drama and battle unfold, you will experience stories of friendship, love and growing pains during a time of war and revolution. The 'CANVAS' engine originally developed by SEGA Game Studios Japan for Valkyria Chronicles has been fully redesigned for the PSP system. This incredibly distinctive engine will power over 20 new distinct and visually stunning environments where you will have over 200 different missions to explore. For the first time ad-hoc Versus and Co-op multiplayer gameplay will now be available. The 'BLiTZ' battle system has also been re-designed to offer players the freedom to strategically move around the environment and attack enemies using real-time controls, something never before seen in the tactical role-playing game genre. This game adds some new unit classes and the ability to upgrade or change classes. It also changes the battle system to include multiple map areas that are unlocked as you take over enemy bases revealing more of the battlefield and allowing you to call units into that area.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
Fire Emblem: The Binding Blade is a Japanese tactical role-playing game developed by Intelligent Systems and published by Nintendo. The game was released on March 29, 2002 in Japan, is the sixth game in the Fire Emblem series, and the first of three games in the series that have appeared on Nintendo's Game Boy Advance handheld. It was the last Fire Emblem game to be released exclusively in Japan until the release of Fire Emblem: New Mystery of the Emblem. The Binding Blade was followed by a prequel, Fire Emblem: The Blazing Blade, set twenty years earlier.