

Developed by Nippon Ichi Software.
Role-playing (RPG) / Strategy / Adventure / Fantasy / Comedy
Rhapsody II: Ballad of the Little Princess is a role-playing video game developed and published by Nippon Ichi Software for the original PlayStation and is the second installment in the Rhapsody series. The game takes place twelve years after the event of its predecessor, Rhapsody: A Musical Adventure, and features much of the same characters. Like its predecessor, Little Princess includes many musical interludes and focuses on the themes of falling in love and fulfilling your dreams, though the tactical role-playing game battle system of Rhapsody was discarded for a more traditional RPG battle system.
Little Princess starts off many years after where Rhapsody: A Musical Adventure left off. Cornet, having saved Prince Ferdinand in Rhapsody, is now the ruler of Marl Kingdom. They have one daughter, Kururu, named after Cornet's fairy puppet friend. Now twelve years old, Kururu, joined by her best friend Crea Rosenqueen, wants to go on a journey to find her own knight in shining armor.

Role-playing (RPG) / Strategy / Tactical / Fantasy / Comedy
Rhapsody: A Musical Adventure, released in Japan as The Puppet Princess of Marl Kingdom is a tactical role-playing game for the PlayStation from Atlus USA and Nippon Ichi Software, the creators of Disgaea, and is part of the Marl Kingdom series. Rhapsody, along with its sequels, are considered musical RPGs, meaning in place of FMV cutscenes, there are musical numbers, complete with vocals. The game is also known for its "overwhelming cuteness" and low level of difficulty. Although this may make the game seem geared towards a younger audience, in Japan, the game and series in general has seen much success.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
The events of this game take place several years after Elk and Arc faced their ultimate enemy in "Arc the Lad II". You control Alec, a teenager whose entire village was destroyed by an unknown evil - an event that was later called "The Great Disaster". He was saved by a mysterious Hunter. Since then, growing peacefully in a village he was brought to, which was like a new home for the survivors of the Great Disaster, Alec dreams about meeting the Hunter again, and becoming a Hunter himself. Together with his best friend Lutz he tries his luck in nearby towns, receiving small Hunter jobs, until the fate crosses the ways of the two young people with a mysterious organization called the Academy. And there their adventure really begins... The gameplay of this third installment of Arc the Lad series is very similar to that of the predecessor. You fight enemies in turn-based battles, and can move freely on the battlefield, positioning your party members the way you like. You can upgrade your weapons by forging them with special materials, and have a variety of techniques and magic spells at your disposal.

Role-playing (RPG) / Simulator / Strategy / Fantasy
Wizard’s Harmony is an adventure and training simulation game set in a fantasy world of swords and magic. Rather than science, swords and sorcery flourish in this world. Our story takes place at the school of "Skill & Wisdom," founded for youngsters who long for adventure. The hero of our story, "Rufus Craoun" (you), is an active young man who participates in club activities at the Wizard Academy. But this Wizard Academy is suffering from a major problem... The former head master carried out a number of misdeeds, and you're the only member of faculty. You've got to hire more faculty members to keep the academy going, but also make sure to pass the exams presented three times a year! Study and go on adventures with faculty members on the weekdays! Even enjoy school life with a charming member of staff from time to time! Think you can keep the academy up and running? Give it your best shot!

Role-playing (RPG) / Strategy / Adventure / Fantasy
An adventure and training simulation game set in a fantasy world of swords and magic.

Role-playing (RPG) / Strategy / Adventure / Fantasy
An adventure and training simulation game set in a fantasy world of swords and magic.

Role-playing (RPG) / Strategy / Tactical / Fantasy / Romance
Sakura Taisen 1 & 2 (also known as Sakura Wars 1 & 2) is a dramatic adventure game compilation of "Sakura Taisen" (1996) and "Sakura Taisen 2 ~Thou Shalt Not Die~" (1998) for the PlayStation Portable released exclusively in Japan. A "Taishō Roman" story featuring lavish visuals, music, and voice acting, both timeless Sega Saturn masterpieces depict the battle between the Imperial Combat Revue and a great evil set in the Imperial Capital. Both games have been readjusted for widescreen and are compacted on a single UMD. While publishers attempted to release the game overseas, Sony Computer Entertainment America rejected the proposal due to the game's visual novel format and difficulties in localization and licensing.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
Arc the Lad is a tactical role-playing video game developed by G-Craft for the PlayStation and is the first game in the Arc the Lad series. It was released in 1995 in Japan, and released in North America on April 18, 2002, as part of Arc the Lad Collection. The Japanese released was published by SCEI, while the North American release was published by Working Designs. It was the best-selling Japanese PlayStation game of 1995 with over a million copies sold. Arc the Lad was followed by two direct sequels and many games that make up the series.

Role-playing (RPG) / Strategy / Adventure / Action / Fantasy
Kagero: Deception II is the sequel to Tecmo's Deception. It follows a similar, hard-to-classify gameplay style, which can be perhaps defined as a real-time strategy game with RPG elements. Instead of commanding troops and units, Millennia has to place traps and activate them to prevent the intruders from conquering the castle. Unlike the first game, Kagero: Deception II is played from a third-person perspective. A major addition to the gameplay is the introduction of "trap combos": traps can be positioned in such a way that they will trigger each other, leading to powerful combinations that would harm the invaders more. The game also allows to customize traps and use various materials to build new ones. As before, the main character and her traps grow in power in correspondence with the amount of enemies killed, lending the game a RPG flavor. The morality system also present in this sequel, as the player can decide for Millennia whom to kill and whom to spare. Eventually, the player will be able to choose to join either the Timenoids or the humans.