

Become Yasogami Kaoru, the youngest class A detective in IDLA, an international detective organization, and solve difficult cases that baffle veteran policemen. Although the game is split into episodes, the plot lines are interconnected and the web of relationships are so intricate that it is a real challenge to find the culprit and his or her motives. The game is split into four episodes and a prologue. The prologue demonstrates the prowess of the youngest class A detective in action as he solves a murder case on a cruise ship. The main storyline starts at the first episode where Kaoru accepts a case from IDLA's Director Connor, to locate the legendary detective Agyou Sohma who disappeared. To solve the case, Kaoru masqueraded as a class D detective and entered Sohma's Shiawase Detective Agency. To make matters even more complicated, Shiawase Detective Agency has a accepted a case from a Mrs. Toudou to catch the mysterious thief Sapphire. After solving Mrs. Toudou case, Kaoru, still in disguise, is given another case to solve in episode two, he is to find out the truth behind the mysterious fire that burnt people to death in the local church, and at the same time, figure out the cryptic message the pastor left before his own death. In episode three, Kaoru receives a challenge from another class A detective, to find out a murderer amongst five hypnotized persons. The grand final of this game lies in the last episode. Class A detectives from all over the world are invited to Baron Kazamatsuri's deserted mansion to solve a foretold murder case. Sohma Agioh name is in the list and old foes like the mysterious bandit Sapphire shows up. Can Kaoru solve, or even prevent the murder case and find Agyou Sohma in this grand finale?

Adventure / Visual Novel / Action / Comedy
The Fruit of Grisaia is a Japanese adult visual novel, the first in a series of visual novels by Front Wing. The game is a romance visual novel in which the player assumes the role of Yuji Kazami. Much of its gameplay is spent on reading the story's narrative and dialogue.

Adventure / Visual Novel / Action / Fantasy
Night after night, the same dream of a guillotine. A headhunting serial killer. And the "knights" in black who follow soon after. Irrationality that defies the realm of common sense begins to assault and devour the city. Those abnormalities are abominations that seek to destroy everything Ren has built up with a level of violence far surpassing that fight from two months before. Unless Ren decides to change, he will die. And if he does, he won’t be able to return to his old life. In a world swiftly going mad, Ren Fujii alone crosses the boundary between the ordinary and the extraordinary.

Adventure / Visual Novel / Comedy / Drama
Your Diary + is a visual novel game that explores the seven ways humans experience happiness in the stories of its seven heroines. What does it mean to be useful to someone? To be loved? To trust someone with your heart? Rediscover the importance of these everyday joys.

At 28, Yoshimura Osamu faces despair: love lost, job gone, hope diminished, and youth fading. After spending his last money on a drink, he meets Honoka, a captivating woman from the pub, who offers him encouragement and her address, suggesting he visit if in trouble. She apparently manages an apartment complex, which Osamu, intrigued, decides to explore. Arriving at 'Terrace House Hinosaka,' he discovers a dilapidated place, not the luxury he expected. He's greeted by Hinosaka Mitoko, a small but spirited girl revealed to be Honoka's daughter. With Honoka having eloped, Mitoko now runs the boarding house with its odd tenants. Osamu, describing himself as tall and educated but jobless, starts living with Mitoko, challenging his view of himself and his circumstances. He navigates life with peculiar neighbors, rebuffs advances from a coworker, thwarts a rich neighbor's plots, and seeks the truth about Mitoko's enigmatic teacher. Entwined with misfortune, Osamu's future is uncertain, leading to an unpredictable journey of growth and discovery.

Released in 2010 on PlayStation Portable.

Minakami is a small village with mountains surrounding it. With tradition and interpersonal relation still rooted strongly, a big shrine became the center of local activity. There, a legend about a Tennyo and her robe exists. A university student, Minagami Kousuke, returns to his hometown which he never visited after an incident involving him and his family. He reunites with his once estranged family and friends, and also meets some new ones: Shouko, his cousin who is somewhat cold to him; Iroha, his childhood friend who welcomes him dearly; and Ginko, a mysterious woman who seems to know him in the past. Kousuke spends his time peacefully while working part-time job and trying to improve his relationship with them. ——But one day, a monster called Yamawaro breaks that peace. The monster attacks Kousuke and he gets hospitalized. Even though he has no major injuries, he notices irregularities surrounding him. What is the true nature of the monster? Is it related to the Tennyo legend? Why can't Kousuke remember the past? And who is this mysterious woman, Ginko? There is something more to this village than what meets the eyes. Suddenly, Kousuke's younger sister Sakuya comes to visit him...

Adventure / Visual Novel / Comedy / Romance
The protagonist Tsukioka Akira is a normal guy living his usual life, except for one thing. His twin sister is sickly and is in the hospital and can’t go to school. Problem is that she’s been sick for too long and she may have to repeat the year, or worse drop out of school. So their parents being the most clever people in the world, decided to send him, the splitting image of his sister, over to the all-girls prestigious school to go undercover as his sister, and live her life for a while so that when she comes back, she can take his place without dropping out of school or repeating. Of course it’s a stupid idea and he resisted, but him, being someone who is easily swept away, gave in. So thereon starts his incredible life in an all girls school.

Takumi transfers to a new high school where Yukari, his old friend, goes. He visits the school for a preview and meets a girl there. On the next day, when he goes to school, there is that girl in his class. He is appointed class president and ordered to take care of an opinion box. One day, a piece of paper is put in the box and it stimulates his curiosity. From that day, his boring school life gradually changes...