

Developed by Sony Interactive Entertainment Inc..
This is the first installment in the NFL GAMEDAY series, and it has all the players, teams, stadiums, stats, and injuries that you see in the real NFL in fact, this game is so realistic it could even fool the most diehard fans into thinking they're watching a game on TV, not playing one. There is a wide variety of offensive and defensive moves you can use to make things easier, including dives, spins, hurdles, jukes, and stiff arms on offense; and dives, jumps, forearm bashes, and swim moves on defense. Basically, if you've seen it done in the real NFL, then chances are you'll see it in NFL GAMEDAY. Things like long snap counts, men in motion, and defensive stunts can all be found in the game, giving you an NFL experience like no other. You can also take on a friend in versus mode, and see who is the king of the gridiron.

Welcome to Madden NFL 97, the game that captures the excitement of a 30 yard touchdown pass, the strategy of a well executed scoring drive, and the atmosphere of a crisp autumn afternoon in the stadium. Madden NFL 97 delivers state of the art graphics and sound -- and with modem and network support, it's ready to put your competitive skills to the test.

Simulator / Sport / Non-fiction
NFL GameDay 2002 is the seventh video game in the NFL GameDay series. It was developed by 989 Sports and Red Zone Interactive and published Sony Computer Entertainment America for the PlayStation and the PlayStation 2 in 2001. On the cover is Donovan McNabb.

Madden NFL 2001 includes several customizable modes. Players have the ability to create a play, create a player, run a franchise, and collect Madden Cards, allowing players to perform certain actions during gameplay (for example, adding 5th downs, or limiting the CPU-controlled team to 3rd downs). The cards can also alter individual player ratings, unlock special stadiums, and unlock Hall of Fame and All-Madden teams.

Simulator / Sport / Non-fiction
This is all-Madden football! Legendary gameplay. One-button simplicity. The ultimate NFL experience. New super hi-res polygon graphics. Monster hits - feel and hear the impact! 250 new motion captured NFL moves. New Arcade Mode - huge hits, more fun! Over 120 past and present NFL teams. Draft, trade, create, sign, and release players.

Madden NFL 2000 is a football video game. The Green Bay Packers had the best team overall in the game with a score of 94. The worst team in the game was the Cleveland Browns with a score of 68. The best offense in the game belongs to the Denver Broncos with a score of 97. The best defense in the game belongs to the Miami Dolphins with a score of 96. The best special teams in the game belongs to both the Buffalo Bills and Atlanta Falcons with a score of 97.

Playcalling expert John Madden again licenses Electronic Arts' flagship football simulation. New features for 1998 include more advanced Quarterback functions such as the ability to play lob passes and adjust timing patterns, and more instinctive AI features to adjust as the match goes on. Squad features have also been advanced, with the opportunity to create plays and trade them. Gameplay is much the same as the other editions, with the full season on offer as well as playoffs and the Superbowl. Everything is presented TV-style, with play-by-play analysis and reports. The contemporary NFL teams are joined by great squads of the past.

Simulator / Sport / Non-fiction
This update of the John Madden football series offers several new features over its predecessor: instant replays, different weather conditions, player injuries and the ability to review and overturn pass interference calls. Play modes include Pre-Season, Regular Season, Playoffs and Sudden Death. There are 28 teams plus one All-Madden team.

This edition features lifelike player specific graphics that make players look like their real life counterparts. Also new is commentary by Dick Enberg and Phil Simms. Another feature is total-control passing and running. Total-control passing lets you lead, overthrow, and underthrow your receivers so that you can throw more completions and prevent defenders from intercepting your passes. The play editor has been improved making it easier to make new patterns for your receivers and running backs. The general manager mode has also been changed, mostly to help you with the draft so you can easily see what areas of your team need improvement.