

Developed by EA Canada for EA Sports.
Platform / Simulator / Sport / Action / Non-fiction
You can choose from all of the NHL teams, including the expansion Atlanta Thrashers. Play an Exhibition game to work on your tactics and strategies, and when you are ready for long-term competition, try to endure an 82-game Season, or just skip straight to the Playoffs. While in the game, you will have to learn when to make line changes and determine when it's a good time to pull the goalie. In addition to these tactical decisions, you must also deal with penalties and infractions including offsides, two-line passes, and icing. However, you can customize the game by turning off certain rules and setting the referee's strictness. In addition, there are three different difficulty levels. Will you be able to claim the Stanley Cup? The only way to find out is by playing NHL 2000.

Simulator / Sport / Non-fiction
In NHL 2001, there are five primary game modes: exhibition, season (where players can take a team through a full season and act as the team's general manager), tournament (involving up to 16 teams), playoffs (also a 16 team format), and shootout (where gamers play out the tie breaker format used in international hockey). Outside of the season and playoff modes, NHL 2001 allows gamers to use a total of 18 international teams and four all-star teams. Several new features have been added to the mix including "Big Hit" and "Big Shot" buttons for enhanced gameplay. Also new to gameplay is "The Momentum Meter," where a team's performance is affected by the game's momentum. Finally, similar to the Madden Challenge offered in EA's football title, NHL 2001 offers NHL Challenge Mode. Here, players are rewarded points for achieving certain tasks during gameplay. These points can then be used to enhance the abilities of created players.

Simulator / Sport / Non-fiction
NHL '95 was EA Sports' third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries potentially putting players out of a sequence of matches. You have full control over trading and creating players for your squad. New in-game moves include dummy shots and lie-down blocks.

Aside from the licenses, the gameplay for this edition sees for the first time the inclusion of the devastating one-timer shot, but to keep forwards (literally) in check, defenders also feature harder body checks, with new animations. For an additional challenge, players can also choose to control the goalkeeper manually. A popular feature in previous editions, fighting is completely removed from the game. Game modes include exhibition games (or "regular season" in-game), playoffs (best of one or best of seven) and an all new shoot-out mode. The main options remain basically the same couple since the establishment of the series - period length (5, 10 or 20 minutes), line changes (off, manual or the new automatic mode) and penalties. (off, on, on but no offsides).

NHL 07 is an ice hockey video game, released in 2006 as the successor to NHL 06. The game improved the series' gameplay with more realistic features, such as stickhandling and a wider variety of controller schemes. The Xbox 360 version features a completely revamped game and graphics engine from the predecessor, while the other versions are left behind with the old engine. It is the only game in the series to have a PSP version, the last installment to be released on Xbox, and the first installment to be released on Xbox 360.

The second part in Electronic Arts' hockey series. It features the NHLPA license (so it has real player names), but not the NHL license (so it doesn't have NHL team names). Gameplay is altered only slightly over the predecessor. Regular season and Playoff modes are available. Goalies have improved AI, there are more foul play options and the game now features detailed statistics.

Simulator / Sport / Non-fiction
Major League Baseball 2K8 or in shorter terms, MLB 2K8, is an MLB licensed baseball simulation video game developed by Kush Games and published by 2K Sports for the PlayStation 2, PlayStation 3, PlayStation Portable, Wii, and Xbox 360.[1] It was released on March 4, 2008. A demo was released on Xbox Live Marketplace the next day on March 5 for Canada, United States and Asian markets.

Simulator / Sport / Non-fiction
FIFA 99 features an elite league called the "European Dream League" in which 20 top teams from across Europe battle it out in a league format. It was also the first game to feature a block containing teams which did not pertain to any of the main leagues (back then, it was known as "Rest of Europe" since all teams were European, the vast majority of them featured either in the 1998-99 season of the UEFA Cup or Champions League). Graphically, it is a major improvement over FIFA '98, with the inclusion of basic facial animations and different players' heights as well as certain other cosmetic features such as improved kits and emblems, although they are unlicensed. Gamers may also create their own custom cups and leagues and select the teams they wish to participate.

Simulator / Sport / Non-fiction
NBA 08 features volume three of "The Life" series that concludes and revolves around a coach by the name of "Coach T" as his career is winding down. The player takes control of a player for Coach T. with the ability to choose from five different characters depending on the position they want to play or create their own with 60 different scenarios to participate in. The game follows a realistic view of basketball by attending news conferences, signing endorsements, interact with fellow players and coaches and rivals as well. The decisions determines how the player is viewed as either a team player or a lone troublemaker. Depending on how their player performs during games, they can receive attribute points to strengthen their players. There is also a Smart Shot Indicator, which has a color indication before a player takes a shot at the basket, letting them know how hard the defense is pressing and the likely hood of missing or completing the shot. The game features updated animation and a feeling of a real broadcast on television featuring the voice talents of Kevin Calabro and Mark Jackson. There are minigames to compete in, like 3-Point Shootout and the Playstation Skill Challenge and online capabilities where players can compete head-to-head or in tournaments.