

Pokemon Pinball has all the features you'd demand of a pinball game, including bonus tables, lots of bumpers and ways to score massive points. As with your standard videogame pinball game, the left button on the D-pad and the A-button control the flippers with the R/L triggers used to shake the table. The catch here is that everything is themed in Pokemon. Instead of a ball, you make use of a Pokeball. Instead of standard bumpers, you're hitting the Pokeball against other Pokemon, and the ultimate goal is of course to "catch 'em all". The game features 200 Pokemon, two main tables, and link cable support.

There are two tables in the game, red and blue. Each table has its own details and gameplay elements. Each table has different "locations" that you play, which determine which Pokémon are available for capture. A subset of available locations are displayed slot-machine style in the beginning of a game, and pressing A will select your starting location and launch the first ball into play. After that, each table has its own mechanism for advancing to the next location, including the locations not available at the start of the game. "Catch Mode," when activated, starts a 2 minute window of opportunity where you can attempt to capture a Pokémon. Once you activate "catch mode," you must hit the pop bumpers 6 times. Each hit unlocks 1/6 of an image of the Pokémon currently up for capture. Once the image is complete, the Pokémon appears on the table, where it must be hit 4 times with the ball to capture it. "Evolution Mode," when activated, starts a 2 minute window of opportunity where you select a captured Pokémon (from the current game in progress only) and attempt to evolve it into another form. This is the only way to add the evolved form to your Pokédex. Once you select a Pokémon, you must hit targets on the playfield. There are up to 6 targets, but only 3 of them have items in them you need to evolve a Pokémon. The others create a time-wasting sequence before you can hit targets again. If you hit a target with an item, the item appears on the playfield and must be collected with the ball. Once you've collected 3 items, the hole in the center of the board opens up. Sinking the ball in the hole successfully evolves the Pokémon.

Sport / Pinball / Adventure / Action
Jumping has always helped Mario perform heroic feats, but in Mario Pinball Land, the plumber must learn how to roll to rescue the princess. When Bowser kidnaps Peach and escapes to another dimension, a scientist transforms Mario into a ball to chase after the fiend. Now you must use your flippers to shoot a much rounder Mario into doors that lead to new areas. In his new form, Mario is also useful for knocking down enemies, picking up special bonuses, and finding power-ups.

Role-playing (RPG) / Turn-based strategy (TBS) / Adventure / Action / Fantasy
Pokémon Emerald Version is a sister game to Pokémon Ruby and Sapphire. Emerald Version provided the main storyline with more depth and length, as well as making small aesthetic changes to the world and adding unique animations for each Pokémon.

Pinball / Arcade / Action / Fantasy
Choose your world and take aim! Kirby will be launched into the fast-paced danger of uncharted worlds, but you can help him face his foes head on. It's a pinball race to check out each new world's surprise enemies and pitfalls. Flip Kirby in battles against lethal eyeballs, a shooting tree and mace-swinging maniacs. Take aim and leap to new worlds!

Role-playing (RPG) / Turn-based strategy (TBS) / Adventure / Action / Fantasy
Pokémon Gold, along with Pokémon Silver, are the sequels to Pokémon Red and Blue. They offer 100 new Pokémon to capture and train, 8 more Gyms to take on and a new Pokémon League challenge. Featuring an expanded post-game, Pokémon Gold and Silver additionally offer extra content from the previous entries in the series.

Role-playing (RPG) / Adventure / Action / Fantasy
Pokemon Crystal is an enhanced version of Pokemon Gold and Silver and a role-playing game played from a top-down perspective. As in the earlier versions, the player explores the Johto region, catches and trains Pokemon, and battles other Trainers in turn-based combat while earning Gym Badges and filling out the Pokedex. Crystal keeps the same core adventure while adding refinements, including the option to play as a female character and animated Pokemon sprites. It retains series staples such as a real-time clock, Pokemon breeding, and trading and battling with other games via a link connection.

Pinball / Arcade / Action / Science fiction
Fight against the aliens with your pinball skills! Imagine a living pinball machine...with aliens and outlandish worlds to throw at you. And turbo-charged, speed-of-light pinball action. You control the flippers and ball speed to defeat the Slime, the Tentacloid and Scorpion. Go for the eyes! This is full-tilt, out-of-this-world action! Surrealistic graphics plus true-to-life, earsplitting arcade pinball sound. Achieve the maximum possible score of 10 less than 1 billion and the game ends with the destruction of the table and a congratulatory message. The game is the first installment in the Crush Pinball series. It was followed by three sequels, Devil's Crush, Jaki Crush, and Alien Crush Returns.

Shooter / Adventure / Arcade / Action / Science fiction
Released in 1994, Wild Guns is a shooting gallery video game for the Super Nintendo Entertainment System, developed by Natsume. Its setting is a unique blend of the Wild West, steampunk, and science fiction. The narrative revolves around Annie and Clint, a bounty hunter duo on a quest for vengeance after Annie's family is killed. Players can choose to control either Annie or Clint, navigating through the foreground, avoiding enemy fire, and taking down hostile robots in the background. This gameplay combines elements from third-person shooters and light gun games.