

Pow 2 is an unlicensed NES game featured on the Go Retro! Portable mini gaming console. Pow 2 is simply a clone of the popular online game 2048, and plays the same with three difficulty levels which change the highest block you can match.

Platform / Puzzle / Strategy / Action / Science fiction
You have 8 hours to prevent Elvin, a psychotic genius from destroying the world in this sequel to the highly successful Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble security combinations for each tower, recover musical sequences and tie them together into a full melody to reach Elvin's central control room.

Puzzle / Strategy / Action / Science fiction
In Shockwave you need to retrieve powerful crystals left behind by the Tarian race. The Rastons are after the crystals also, which places a short time limit on the mission. You are armed only with a spacesuit and a shockwave pistol. To retrieve the crystals, you will need to find your way through numerous mazes. Blocks in the maze can be moved with the shockwave pistol. When you hit a block with the pistol, this will move blocks adjacent to the block hit rather than the block itself. If numerous blocks are lined up, the shockwave will continue to travel through the blocks until the path is clear and a block can be moved. Some blocks are indestructable and immovable, while others can be moved, and some completely destroyed. Teleportation doors, force fields and other special items can be found in some mazes. To complete most of the levels the blocks will need to be moved about in the proper order to avoid leaving a critical path permanently blocked. If you do get stuck, there is an option to restart a maze (this feature becomes more and more useful as the game progresses.) Wandering about many of the levels are FireStars which will weaken your spacesuit and eventually destroy it. Each level has a time limit in which to solve the maze and retrieve all of the crystals.

When a wicked witch decides to rule the world with the power of her magic jewels, her terrifying plot leads her to kidnap elves, princesses, and even fairies. You're the brave warrior who's decided to save all the captured innocents, but the witch gets wind of your plan and turns you to stone. Now, your efforts turn to breaking the spell, which is going to require cracking the ancient puzzle of Megalit. If the princesses and magical beings stand any chance of making it out of the witch's clutches, you'd better solve the code quickly.

Point-and-click / Puzzle / Strategy / Mystery
NEScape! is a game for the Nintendo Entertainment System (NES), developed and programmed by Kevin Hanley, with graphics by Jon Piornack, music by Travis Nelson, and story and puzzle consultation by Kyndal Howard. It was released in 2019. It is a mystery escape room game designed to optionally be played with the Super Nintendo mouse. In NEScape! it's you against the clock in an intense race to escape the room before time runs out! Do you have the mental fortitude to assemble the clues and connect the dots so that you might overcome the challenges and see what lies on the other side of the door?

The goal of Dudes With Attitude is to change the color of the playable "dude" and collect any item that’s that same color. Once everything is collected and the exit is touched, the level is over. There are a total of 32. The title screen credits two people: Michael & Cam Crick. The game is very similar to Trolls On Treasure Island. Dudes With Attitude contains a level creator and password system. A two-player mode is also present. There are six characters, or ‘Dudes’ as they are referred to, to choose from: Happy, Dude, Foxy, Babe, Patch, and Bozo.

Far below, from the dark and murky depths, another shiny bubble cluster rises. Though very beautiful, the strangely quivering bubbles are part of a sinister plan, concocted by the evil Emperor O-Dinten. With the patented Dura-Bubble, he plans to profit from fun itself by controlling all the games under the sea. Can you stop him and restore "The Freedom to Have Fun" to the undersea world of Atlantis? It's a brain-bursting bubble battle to pop thousands of beautiful bubbles before they overflow to the open sea!

In Tiles Of Fate the object of the game is to clear the screen of all the tiles within the given time limit. This is done by selecting two tiles with matching symbols which will cause them to disappear due to the force of symmetry. However, the force of symmetry can only make two right angles at most, and can not pass through other tiles. To clear all the tiles, you will need to plan your moves carefully. To help out, you may discover one of three forces of fate under a tile which can be saved and used when you're stuck. The forces are The Flash of Chance (allows symmetry to affect any matching tiles on the board, even those surrounded by other tiles), The Force of Balance (will eliminate brick walls that block the path of symmetry) and The Flag of Knowledge (this will make your next move for you in case you can't spot what the best move is.) Also included is a level editor which lets you create your own tile challenges.

Crystal Mines is part action and part strategy. There is a time limit to locate the crystals in each mine, plus avoiding falling rocks and monsters will keep you on your toes, but before long you will need to figure out how to locate crystals by properly removing obstructions and navigating tricky mazes. Crystal Mines was released as an unlicensed game for the Nintendo Entertainment System. Because Nintendo received no fees from the sells of Color Dreams titles, one of the largest unlicensed publishers, Nintendo threatened retailers by ceasing selling titles to participating retailers. As these retailers could not afford to lose Nintendo support, Color Dreams had a much more difficult time moving copies of their titles as a result.