

An adventure game, published by French studio Loriciels, where the player controls an early example of Homo Sapiens as he survives and fights off hostile Neanderthal rivals.

Fighting / Adventure / Action / Fantasy
1947. The Nazis have been crushed, the Cold War has begun and Soviet agents are sniffing around the ruins of the fabled Tower of Babel. What are they up to? The CIA wants renowned archaeologist and adventurer Dr. Henry "Indiana" Jones, Jr. to find out. Grab your whip and fedora and join Indy in a globe-spanning race to unearth the mysterious "Infernal Machine."

Puzzle / Adventure / Action / Fantasy
Alone in the Dark is one of the first survival horror games and the first to utilize 3D models superimposed on pre-rendered backgrounds, which would become a key inspiration for upcoming horror games at the time, like the Resident Evil franchise. The player can use various weapons, such as pistol, rifle, swords and knives, though it is possible to kill most enemies with melee attacks. Some opponents can be beaten by solving a particular puzzle, while a significant number of opponents cannot be killed at all or only with certain weapons.

Fighting / Hack and slash/Beat 'em up / Adventure / Action / Fantasy
Warriors Orochi 2 is a 2008 video game developed by Koei (now Tecmo Koei) and Omega Force for the PlayStation 2. It is the sequel to Warriors Orochi, a crossover video game of the Dynasty Warriors and Samurai Warriors series. The game was released on September 23 in North America and September 19 in Europe. A version for the Xbox 360 was released on September 4, 2008 in Japan, and alongside the PS2 releases in North America and Europe. A PlayStation Portable version has been released in Japan, North America and Europe.

Fighting / Role-playing (RPG) / Adventure / Action / Fantasy
As a peaceful town becomes victim to extreme violence and unrest, a Samurai arrives with the ability to change the town's destiny. In Way of the Samurai 2, you'll take on the role of the Samurai in feudal Japan and battle to save the town of Amahara. Now you can experience traditional Samurai techniques, with realistic swordfighting moves and more than 60 powerful swords. Whether you free the innocent or join the corrupt, your decisions affect the game's ending.

Fighting / Strategy / Hack and slash/Beat 'em up / Action / Fantasy
Samurai Warriors: State of War is a portable version of Samurai Warriors, however, it is not a straight conversion and is made to more resemble Dynasty Warriors, giving it an "Samurai Warriors Empires" style of playing. The gameflow is mainly separated into two stages: the Strategy phase and the Action phase. During the first stage, the map is separated into colored squares and the player is asked to move their character in a turn-based fashion. Terrain affects how the player can act during this stage. What usually follows is the action phase, which asks the player to defeat as many opponents possible within 60 seconds. These stages can tip the battle in the player's favor. There are four main armies for the player to participate in: the Takeda (Western), Uesugi (Eastern), Nobunaga, or the solo army. Completing the game with these four factions unlocks the final stage in the game. It guest stars characters from Dynasty Warriors 4. The game features a Story mode, Free mode and VS mode.

Fighting / Adventure / Arcade / Action / Science fiction
A deadly virus has invaded the military's top secret computer. Thrust into a deadly time warp. You must battle your way through history and the future, racing against time to restore the computer memory before a growing computer virus becomes invincible. Prepare yourself of the most brutal trip through time ever.

Fighting / Hack and slash/Beat 'em up / Adventure / Action / Survival
Unlike Technos' subsequent game Double Dragon, the playing field is limited to one two-screen-wide area (a subway platform, a harbor, an alley, a parking lot and the hideout of a gang) and does not scroll continuously. Out of the four stages in the game, the first, second and third each begin with the player fighting a group made up of two different types of small fry enemies: one with fewer hit points and a stronger attack (usually armed with a weapon) and one with more hit points, but with a weaker attack and the ability to grab the player from behind, making him vulnerable to other enemies' attacks. When only three underlings remain (in any combination of the two) their boss will come in from the sidelines and join the fight. When the boss is defeated, any remaining enemies retreat off the bottom of the screen, and the stage ends. The second stage follows this same formula, but begins with a series of enemies riding motorcycles trying to run the player down, and brings in the normal enemies once the bikers have been defeated. The third stage is a gang of women; their boss is a very large woman who cannot easily be knocked to the ground. The fourth stage features a single type of knife-wielding enemy who can kill the player with one hit. Once the player has defeated this first wave of enemies, the main character proceeds to enter a building at the far right of the stage. There, he faces three more knife-wielding enemies and the final boss, a mobster whose gunfire is also deadly with one hit. Once the final boss is defeated, the main character exits the building and is greeted by his rescued girlfriend, who proceeds to give him a kiss. The game then begins the next cycle with an increased difficulty. In addition to an eight-direction joystick, there are three buttons; left attack, right attack, and jump. Pressing the attack in the direction the character is facing will punch, while attacking in the opposite direction will perform a rear kick. Jumping, followed immediately by one of the attack buttons, which will perform a jumping kick in the direction of the attack. Pressing the joystick twice quickly either left or right will cause the player to run, at which point attacking in the direction of the run will perform a running punch, jumping will automatically perform a flying kick, and attacking in the opposite direction will bring the player to a sudden halt and perform a back-kick. Pressing down over a downed enemy will make the player sit on top of the enemy, at which point attacking toward the enemy will cause the player to pummel him. The bosses can only be sat on if all normal enemies have been defeated, and unless the boss' energy level is low enough, he'll throw the player off.

Fighting / Role-playing (RPG) / Adventure / Action / Fantasy
Pirates of the Caribbean 2: Dead Man’s Chest is a swashbuckling action-adventure for the Sony PSP and Nintendo DS. Players play as the notorious (or at least ‘heard of’) pirate Jack Sparrow. Throughout the game the player sword fights with the undead, swings from the rigging, escapes from cannibals, and liberates booby-trapped treasure in a non-linear, action-packed 3D game that emphasizes pick-it-up/put-it-down game play.