

‘Seen in Liberty City’ brings the GTA 3 storyline to the Liberty City depiction from 1998, based on the GTA LCS — with all the simplifications, but still some enhancements coming from it, as well as custom Barcode Studia content inspired by GTA 3’s early versions, latter installments of the GTA series and content that previously was planned to be included in other Barcode Studia projects but wasn’t due to various reasons.
The small-time criminal Claude is betrayed and shot by his girlfriend Catalina during a bank heist outside Liberty City. A coincidence of circumstances helps him escape and get what he desires the most — revenge!

Shooter / Racing / Adventure / Action / Sandbox
Grand Theft Auto is the first game in the Grand Theft Auto series and a sandbox-crime game published by Rockstar Games. The original Grand Theft Auto is made up of a series of levels each set in one of the three cities in the game. In each level, the player has a target number of points to achieve, and five lives to attain the score. The score counter doubles as a money meter; the player can spend this money on paint jobs and various other things. However, any money spent is of course taken away from the score, making the goal that little bit further away. On obtaining the target number of points, the player must then drive to a certain location to complete the level, which allows progress to the next one.

Shooter / Racing / Adventure / Action / Sandbox
Grand Theft Auto Advance is a handheld console game developed by Digital Eclipse, published by Rockstar Games, and released on October 26, 2004 for the Game Boy Advance. It is the only Grand Theft Auto game to not be developed by a Rockstar studio (formerly DMA Design). The game is played from a top-down perspective; this view angle was seen on the first two games in the series, Grand Theft Auto and Grand Theft Auto 2, but vehicle-based side-missions (such as "Vigilante" and "Paramedic"), the heads-up display and a large majority of the weapons, first introduced in the three-dimensional counterparts, have also been included. Unlike previous top-down Grand Theft Auto games, vehicles can now flip over. It is the first game from the Grand Theft Auto series which got a 16+ rating from PEGI and an M rating (recommended for mature audiences though any age is still allowed access) from the Australian Classification Board. The game was released on the same day as the North American release of Grand Theft Auto: San Andreas.




Shooter / Racing / Role-playing (RPG) / Action / Fantasy
Dungeon & Dragons: Warriors of the Eternal Sun is set in the world of Mystara, a setting of the Dungeons & Dragons game. The characters find themselves in a strange, red-hued world in which the horizon slopes upward in all directions, eventually vanishing into a crimson haze at the limits of sight. Their mission is to find and make allies in this new world or else the kingdom and its culture will perish. The player leads a party of four characters (either the default party or one that the player has created). Characters and races can be chosen from the normal D&D options. The gameworld is viewed from an isometric perspective and the characters can roam around in realtime. Battles are turn based. Like most role-playing games, the gaming experience focuses on exploration, inventory management and character development.

Shooter / Platform / Racing / Action
A Koei published monster collecting and racing game in the vein of Pokémon. It was released in Japan on March 6th 1998 for the Sony Playstation and Nintendo Gameboy. In the game you play a young boy who wants to be a monster trainer and win the Monster Race World Championship and for that the player has to train his monster so that way he becomes stronger and faster. The player can also catch new monsters that he can find in grass terrains and if he wins the race against them he can add them to his team.

Shooter / Platform / Puzzle / Action / Fantasy
Power-Games is a compilation of over 500 games for the Amiga, CD32 and CDTV. The games are stored both unpacked and as compressed LHA archives on the CD-ROM. When booting the CD on a CD32, a graphical menu is displayed where compatible games can be selected and launched by genre. However, some of the games require either a mouse, a keyboard or both. The games are mostly freeware and shareware, with a couple of commercial demos available as well.