

An extraordinary amusement park has been seen orbiting around the home planet of Sonic the Hedgehog, and rumors are spreading that an alien race of Wisps, who have a unique colorful energy, are being held captive there by the evil Dr. Eggman. Soon after arriving at the amusement park, Sonic discovers he is able to use these mysterious alien forces to help the Wisps escape!
Doctor Eggman opens an amusement park in space called Dr. Eggman's Incredible Interstellar Amusement Park, allegedly turning over a new leaf and making up for past transgressions. The park is made up of several planet-sized attractions. Suspicious, Sonic the Hedgehog and his best friend Tails investigate. They meet Yacker, who comes from a species of aliens known as Wisps. After Tails invents a translator to communicate with him, they learn that other Wisps have been enslaved by Eggman, who plans to harness their energy for a mind-control laser that will allow him to take over Earth. Sonic proceeds to visit the planets, liberating the Wisps and shutting down the generators linked to the amusement park. He meets many of his friends along the way, who are also exploring the park in an attempt to disrupt Eggman's plans. After Sonic frees the Wisps, Eggman tries to fire the cannon at the world, but a piece of wreckage causes it to malfunction. As the amusement park begins to explode, Sonic confronts Eggman. Eggman uses the Nega-Wisps to power his final contraption, a robot that uses the powers of all the Wisps that Sonic has met against him. As the machine gets weaker, the Wisps escape and help Sonic defeat Eggman, sending him hurtling off into space. The Wisps carry Sonic out of the exploding amusement park. Returning safely to Earth, Yacker thanks Sonic and Tails. However, Sonic and Tails soon learn that the leading Mother Wisp had been infected by the negative energy and transformed into the Nega-Mother Wisp. Using the power of the Chaos Emeralds, Sonic transforms into Super Sonic and fights her. Following her defeat, the Mother Wisp returns to normal and the Wisps part ways with the two heroes. In a post-credits scene, Eggman is seen stranded in space with his henchmen Orbot and Cubot.

Platform / Adventure / Action / Kids
Sonic returns for a second outing on the Game Boy Advance. Once again, Sonic is called upon to save the world from the evil Dr. Eggman. On this occasion, Sonic is joined by friends Tails, Knuckles and Cream the Rabbit, the latest addition to the Sonic team. Each comes with a set of unique moves, allowing you to reach certain areas through-out the levels. However, unlike Sonic Advance, you must complete the game as Sonic to unlock the other characters. Chaos Emeralds and Special Rings litter the stages. To collect the emeralds (transforming Sonic into Super Sonic for the final battle with Dr. Eggman), you must find the special rings hidden in each stage to unlock the bonus stage. Complete the bonus stage and the emerald is yours. You'll also get the chance to collect and raise chaos, and trade them over to Sonic Adventure 2: Battle on GameCube, through the use of the GBA/GC link cable.

Platform / Adventure / Action / Kids
Sonic Advance 2 SP is a ROM hack geared at improving some of the less-loved aspects of Sonic Advance 2. Changes included: Adjusted enemy placements to prevent many ‘cheap shots’, such as item boxes bouncing you into enemies. Many bottomless pit areas were replaced with new routes or made harder to fall into at a moment’s notice. More plentiful Special Ring placement, allowing a more freeform approach to entering Special Stages, and Special Stage entry requirement reduced to 5 SP Rings. Advance 2 is still a challenging game! Bosses haven’t been touched, and in the later half of the game you should expect plenty of enemies and the return of the dreaded bottomless pits. The hack attempts to balance things in a fair way but also rewards memorisation for repeat play and speedrunning - without as harsh a penalty for not doing so.

Platform / Adventure / Action / Fantasy
Not everything is well in Dream Land. For some mysterious reason, the Dream Spring, a magical well that is the reservoir for all the dreams of the citizens of Dream Land, is no longer working. Everyone is being subjected to their worst nightmares every time they go to sleep. Upon reaching the Dream Spring, Kirby finds out that evil King Dedede has stolen the Star Rod, thus depriving Dream Land of the magical energy that feeds its spring. Using 20 unique tricks and your ability to steal your enemies' powers by swallowing them, you'll have to make your way through a horrific land filled with all kinds of nightmares. Recover the broken pieces of the Star Rod, and everyone in Dream Land will sleep peacefully once again. If you fail, the citizens of Dream Land will be subjected to a lifetime of terrible nightmares.

Platform / Adventure / Arcade / Action / Fantasy
Clockwork Aquario was the last arcade game ever developed by the legendary Westone Bit Entertainment in 1992, but was never finished. The game was thought to be lost in time, but Strictly Limited Games set out on the mission to dig deep into video game archeology and save Clockwork Aquario from being lost in time. Beautiful pixel art and vibrant colors with three unique characters: Huck Londo, the daring ghost hunter, Elle Moon, the brave adventuress and Gush, the warmhearted giant robot.

Platform / Puzzle / Adventure / Action / Science fiction
E.T. may have left Earth safely onboard his spaceship, but trouble awaits him soon after landing in this 3D PlayStation adventure. The universe is in danger and only E.T. can help save it, by finding exotic plants. As the kind-hearted alien from the 1982 film, re-released in 2002 to commemorate its 20th anniversary, players must rescue rare plants from a total of five planets: Green Planet, Ice Planet, Desert Planet, Planet Metropolis, and Earth. Each planet contains a specific number of plants to find across three levels. Worlds are also filled with hostile creatures or government agents, so E.T. needs to use his special powers to help him overcome all manner of threats. As E.T. walks and runs across the levels, he can call upon the power of telekinesis to move items closer, use his healing power to restore flowers, and unleash a heart stun to temporarily freeze enemies. Also available on each level are items such as keys or switches, which let E.T. access blocked areas. Progress in the adventure can be saved to a memory card.

Platform / Puzzle / Adventure / Action / Comedy
Build, Battle and Brawl your way out of trouble! Play through all three classic Indiana Jones movies and relive your favorite Indy adventures in the tongue-in-cheek worlds of LEGO. Explore and Discover - Battle enemies, solve puzzles, and seek out the world's greatest treasures.

Platform / Adventure / Action / Kids
Sonic is back, and this time, he needs the help of all of his friends to defeat the evil Dr. Eggman. In Sonic Advance 3, Sonic and Tails must reunite with their friends Cream, Knuckles, and Amy. Team up with any of the five characters to gain special attack moves: Sonic increases your speed, Tails increases your jump power, Knuckles increases your attack power, Amy offers the Piko Piko hammer attack, and Cream lets you perform a homing attack. With a Game Boy Advance link, you and three of your friends can battle it out in multiplayer modes.

Platform / Adventure / Action / Science fiction
Buzz Lightyear of Star Command is a Windows PC game created by Traveller's Tales with Disney Interactive and PIXAR in 2000. The game consists of multiple planets, each with a villain on it. In each level, the players race the villain to their getaway destination. Then, they engage in a one-on-one battle with the villain, which usually requires destroying an energy shield surrounding the villain.