

Sure Instinct is a skill based puzzle-game. Steer a ball through challenging maps to the goal of each stage. By changing the perspective, you can reach objects on two different sides of each map. Avoid falling down into the abyss or to lose your health on dangerous objects. Collect items to reach new sections or to find hidden paths. Can you find the way to the goal, beat the high score or find the fastest path through the stages?

Puzzle / Adventure / Indie / Action / Historical
The game is only available through the company's website in a physical cartridge for the listed platforms. "Become a diety with a very bad hair day in this action puzzler. The Titans have escaped their eternal prisons and transformed Artemiza, a young goddess, into a gorgon. Now she must petrify enemies, create paths, and dodge traps in her battle to save Mount Olympus.


A demake of Thekla Inc's 2016 game "The Witness" has you exploring a mysterious island* and solving puzzles. Developed over 2 months, this Nes ROM stands as a reinterpretation and tribute to the original work. Aimed at both players unfamiliar with the full game who want to learn what it's like, as well as veterans that need a fix of new puzzle panels to solve.

A homebrew puzzle video game developed for the Super Nintendo and released in cartridge by Piko Interactive in 2013.

Puzzle / Racing / Action / Non-fiction
As with other laserdisc-based arcade games from the same time, the gameplay consists of on-screen instructions overlaid over pre-recorded full motion video animated footage of high-speed chases and vehicular combat. The player controls the cross-hair to steer their car toward the correct directions according to the green arrows flashing and beeping beside it, while controlling the gas pedal, brake and booster whenever they light up. The game has nine stages. Upon successfully completing a level, the player is graded on the reaction time. Different difficulty levels can be selected. In Normal Mode, pop-up icons and audio tones signal when to turn left or right, brake, hit turbo, or hit other cars. In Hard Mode, there are no on-screen icons to guide the player. The Snes version is a unofficial port that star releasing beta versions on 2011. However, the game does not run on a stock SNES. It relies heavily on the MSU1 Media Enhancement Chip, a somewhat new chip which allows 4GB of additional storage space, full motion video playback and stereo PCM audio

Lan Master is a puzzle game for NES, inspired by the game NetWalk. The goal is to connect all of the computers on each level. Rotate the pieces and connect the wires before the timer runs out! There are fifty levels in all, with increasing difficulty. A password system is included so whether you’re playing in an emulator or on a console, you can come back later and pick up where you left off. The game was entered into the NES Coding Compo 2011 and scored second place.

Digger Chan is a homebrew Master System game that was developed and released in Europe. It was the first new game to be released on cartridge for the Master System since 1998! You play as Digger Chan working for M.O.O. Milk Co, and it's your job to go around the globe fixing the milk pipelines buried deep beneath the ground. Everyone loves having fresh cool milk available on tap, and the customers get displeased when there are problems with the pipelines, cutting off their supply of milk. Getting down to the pipelines is not an easy job, digging is exhausting with only sporadic bottles of milk available to collect and quench your thirst. As if that wasn't enough to worry about, rival milk companies have hidden deadly explosives in your path to disrupt your work! This game has two versions: the first presented as an entry in the SMSPower! Competition in 2006 and the second expanded version, released as in cartridge format in 2011.

Skipp and Friends: Unexpected Journey is a SNES homebrew (action-puzzle) game that was developed by Mukunda Johnson for the PDRoms Coding Competition (v4.01) in 2009. It came in 1st place out of 8 entries, but the original winning game was not made to work on an actual console. Piko Interactive later reaching out to Mukunda, and he agreed to fix the game and get it to work on the console. It then was released as part of Super 4 in 1 Multicart on December 14th, 2013. The objective of this game is to move all three characters to the EXIT in each level. Each character has 2 limited special abilities that you must use to solve a variety of puzzles. The in-game status bar displays the name of each ability and how many times it can be used during that level.