
Kaizo Mario 64 is a ROM hack made by OmegaEdge29 in 2009. It contains 120 stars and requires Mario to collect every last star before he can enter the final stage, Bowser in the Sky. As the name suggests, this hack is intended to be a much more difficult version of the game. This hack does not alter the level geometry of any of the stages, but instead adds difficulty by moving, adding, and replacing the objects within the stages. In general, this hack was not designed with glitches in mind, so many stars can be collected easily with trivial glitches or skips.

Panga's Kaizo Kindergarten (For Dummies) is a ROMhack/mod of Super Mario World by PangaeaPanga. It is design to be a beginner level kaizo hack, teaching the basics of the advanced movements required to play other games of this genre of ROMhacks.

Released in 2021 on Super Nintendo Entertainment System, by Lizstar.

Rakugaki Mario is a love letter / pastiche / new(?!?!?!) romhack inspired by many hacks from the 2007-2009 era. What originally started as a semi in-joke between friends spiraled out into a much larger project, with a much larger author pool contributing levels (for better or worse). Making this hack semi-unique in nature is, in persuit of MAXIMUM AUTHENTICITY, all tools, sprites, blocks, and music (barring resources made specifically for the project) are from 2007-2009 too. That's right, we're talking Lunar Magic 1.63, JonWill's Blktool, MikeyK's Sprite Tool 1.22, and Romi's Addmusic 4.04. Of course, this wouldn't be playable on hardware by default. To comply with SMWC standards, only the fixed version is available below (in both Japanese and English). It contains the usual modern hack fixes (FastROM, QoL adjustments, Blktool Optimizer, ect), but that doesn't mean it's any less difficult! For SNESGT and ZSNES enthusiasts, you can also play the original unfixed (Japanese) version through this handy link right here. One may be quick to compare this to one of my previous hacking endeavors, but this is a very stylistically different hack that goes in a different direction. If you were a fan of that hack, you may not be particularly pleased that it isn't a continuation / sequel, but I did try to throw a bone in a level or two. Regardless, I still expect this hack to be very difficult. An Author List for individual levels can be found here. Be mindful of spoilers! Difficulty curve is practically nonexistent, and levels explore various design styles, so you'll never know what's next. Whilst tagged as a Kaizo hack, take solace in the knowledge that this is primarily a Standard: Very (Very) Hard hack. However, because certain levels are played in a style and way agreed upon today to be "Kaizo" (one hit kill, levels played in a strict way, and lots of trial and error), I felt it was a necessity to tag it as such for the unwitting moderator or player who wishes to tackle such a hack.

A Kaizo dedicated to everyone who supported me on my journey so far, have fun was made with lots of love and affection for this incredible community.

Grand Poo World III is the third and final romhack in Barbarian's Grand Poo World series. The game is a continuation of Grand Poo World II, which is a Super Mario World romhack dedicated to Twitch streamer and YouTuber GrandPooBear.