

Developed by Matrix Software for Sony Computer Entertainment.
Platform / Role-playing (RPG) / Adventure / Action / Horror
Between the worlds of light and dark lies the world of dreams. A world where the rule of reason loosens its grip. A place where an insidious evil is stealing minds and blackening the hearts of those from the world of light. Grab a weapon and become the dreamwalker Alundra as he struggles to purge the evil Id of an ancient world before it falls to ash. Explore dungeons, find weapons, solve challenging puzzles, and kick some serious monster butt as you weave between tense reality and nightmarish dreams to save the hapless masses. With a wide cast of characters and scores of challenging puzzles created by the people responsible for Landstalker on the Genesis. Alundra will rob you of precious sleep until you finish!
Alundra, the silent protagonist and player character, is an elf from the clan of Elna, the Dreamwalkers. He set out for a place called Inoa because of a recurring dream in which a mysterious figure who calls Alundra "Releaser" tells him that he must save the villagers from the evil of Melzas. The ship carrying Alundra is caught in a storm and is broken in half, leaving most of the crew dead and Alundra drifting unconscious. Alundra is next seen washed ashore to an unknown beach, where a man named Jess finds and rescues him. Jess carries Alundra to his house at the village of Inoa and lets him sleep in his guest room. In the village, Alundra discovers he is a Dreamwalker, which means he has an ability to enter other peoples' dreams, and helps the villagers get rid of the nightmares that have been possessing them. Since Alundra's arrival, bad things begin to happen in the village, with various villagers being murdered in their dreams, which leaves them dead outside of their dreams as well. Some of the villagers eventually start blaming Alundra for what is happening. Another dreamwalker, Meia, from the clan Elna arrives to the city and helps Alundra fight off the nightmares of the villagers. Later in the game, it is revealed that the demon, Melzas, has disguised himself as a god, and he is the source of all the nightmares of the village. His goal is to make the villagers pray for their god, and thus make Melzas himself gain power from their prayers. Ronan, the priest of the village, was also on the side of Melzas and helped him to deceive the villagers, and keep them praying for Melzas, the false god. Once Alundra discovers the truth, he gathers the information and items needed to access Melzas' palace to defeat the demon. After Melzas is destroyed, Alundra and Meia bid farewell to the villagers and depart together, before going their separate ways.

Platform / Role-playing (RPG) / Adventure / Action / Horror
Having been awoken from his eternal slumber by the reappearance of Castlevania, Alucard must once again face the evil minions of darkness. Use your vampiric powers, along with weapons, potions, and other magical relics to change the tide of battle. A mixture of platform and role-playing action with many hidden areas and secrets. Can you discover them all?

Role-playing (RPG) / Turn-based strategy (TBS) / Adventure / Fantasy / Open world
CHRONO CROSS, the sequel to the SNES favorite CHRONO TRIGGER, is one of the most ambitious role-playing games ever made. There are over 40 playable characters, each with their back-story, special moves, abilities, and weapons. The story spans two discs and follows the story of Serge, a young man who is able to cross dimensions. Suddenly he is pulled between worlds, trying to figure out his own past at the same time. The graphics are bright and beautiful, utilizing the PlayStation's capabilities to the fullest. The polygonal character models are huge and detailed, and the pre-rendered backgrounds are immaculately detailed. The music is composed and arranged by Yasunori Mitsuda, and features very realistic-sounding synthesizers. The battle system revolves around Elements, which are used to grant magical powers, as well as to summon huge monsters. For anyone that wanted to see the story of CHRONO TRIGGER continue, this is your chance.

Role-playing (RPG) / Adventure / Card & Board Game / Fantasy / Science fiction
Final Fantasy VIII is the eighth main installment in the Final Fantasy series. The gameplay makes a departure from many series standards. While it still uses the Active Time Battle system, it deviates from the series' traditional means of boosting a character's power via leveling, although levels are not completely abandoned as they were in Final Fantasy II. In addition, it does not have a Magic Point-based system for spell-casting. Instead, magic is collected, drawn, and created from items, and is used to power up the characters via the junction system.

Role-playing (RPG) / Adventure / Fantasy / Drama
Final Fantasy IX is the ninth main installment in the FF series. The title is a return to the series's roots, with gameplay features and references to the past games featuring throughout, as well as a medieval fantasy setting and cartoonish art style as a break from the sci-fi slant style of Final Fantasy VII and Final Fantasy VIII.

Puzzle / Adventure / Action / Horror
Silent Hill is the first installment in the Silent Hill series of psychological survival horror video games. Unlike earlier survival horror games that focused on protagonists with combat training, the main character Harry Mason is an average man. The gameplay consists of combat, exploration, and puzzle-solving. The controller vibration is used to indicate Harry's heartbeat and will vibrate on low health. The player must regularly enter an inventory screen to check Harry's health, use items, and equip different weapons.

Role-playing (RPG) / Adventure / Fantasy
Final Fantasy VI is the sixth main installment in the Final Fantasy series, developed and published by Square. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals. The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time Battle pseudo-turn based menu command system. A party can consist of up to four characters, though some events require the player to assemble three different parties of up to four and switch between them. Each character has a unique command ability, such as Terra's Trance, Locke's Steal, Edgar's Tools or Sabin's Blitz, and can also learn Magic spells from earning AP from battles with magicite equipped. Each character's rare Desperation Attack will randomly activate after using the Attack command when at critical health.

Role-playing (RPG) / Hack and slash/Beat 'em up / Adventure / Action / Fantasy
While incorporating action role-playing game elements from the three games which preceded it, Legend of Mana has its own distinct style of gameplay. Most notably, it gives the player the ability to shape the game's world of Fa'Diel according to his or her desires, a system which was incorporated through the use of "artifacts," which are gained as the player progresses through the game. The player uses the artifacts to create different towns, dungeons, etc., called "Lands", to venture to and explore. This creates a non-linear gameplay, since the game is driven by a series of what would be considered side-quests in other games. Legend of Mana features three different plots which can occur simultaneously, and which do not necessarily need to be completed for the player to finish the game. Legend of Mana was a financial success in Japan. While the game garnered considerable praise for its graphics and presentation, many critics and fans were turned off by the game's lack of a main storyline.

Role-playing (RPG) / Adventure / Action / Fantasy
Parasite Eve is a survival horror role-playing video game developed and published by SquareSoft (now Square Enix) for the Sony PlayStation console. The game follows the story of Aya Brea, a rookie NYPD officer who becomes embroiled in a series of bizarre and deadly events related to a genetic mutation known as mitochondria. The game combines elements of horror, science fiction, and RPG gameplay, featuring real-time battles, exploration, puzzle-solving, and character development. The game's plot is inspired by the novel of the same name by Hideaki Sena, and its gameplay mechanics were influenced by the Final Fantasy series. Parasite Eve was critically acclaimed upon its release in 1998, and is widely regarded as a classic of the survival horror genre.