Every game in your current results, in one box. Add it to a quest and each run draws a fresh game from it, revealed on release day.


The Dark Stares Back is an Indie horror strategy game where you must carefully plan your movement in a house with no power or escape against multiple home invaders with no purpose but to hunt you. Each of them behaves in their own unique way, from being in the room you were in last, to waiting for you to open doors to ambush you, and more. You must learn from your experience to evade them long enough to survive until 7 AM to win. It's all about learning, strategy, and execution.

Puzzle / Adventure / Action / Science fiction
Martian Gothic : Unification is one of the numerous titles which came out at the end of the PlayStation lifespan. At first glance, it looks like a typical Resident Evil rip-off with a futuristic paint, a disturbing cover and bad voice-acting. Of course, the game ended up selling very poorly. But it's so much more than that. Incidentally, it is also Creative Reality's last game. Sharing the same team and the same writer than Dreamweb, it comes as no surprise that the game heavily relies on writing and puzzles. This reliance (and a few more things) makes Martian Gothic: Unification a title to look back at.

Role-playing (RPG) / Action / Science fiction
Parasite Eve II is an action role-playing survival horror video game released exclusively for the PlayStation. The game was developed by Square and published in Japan in 1999 and in both North America and, unlike the previous game, in PAL regions in 2000. It is the sequel to Parasite Eve and the second game in the series of the same name. Parasite Eve II is set several years after the events in the original game. The protagonist from the first game, Aya Brea, also features in this game as the playable character. She becomes involved with another outbreak of Mitochondrial creatures. Gameplay diverges from the previous game: battles take place in real time and the area of action is less restrictive. The approach is more typical of traditional survival horror games, although some role-playing elements are retained.
The prototype for Resident Evil started development on the SNES. It didn't bear the current name yet, and took place in a kind of a hellish setting. It was a spiritual successor for the Famicom title Sweet Home.

A homebrew "sequel" to Haunted House originally for the Atari 5200 by Mean Hamster. You enter a mansion with thirty or sixty rooms, depending of your selection. You are searching for treasure but beware of the ghosts and creeps that haunt the mansion. You can turn on a light in any rooms to find hidden items. Somewhere in the maze of rooms is a sword that will make you immune to most bad guys. Once you have the treasure, make your way to the south wall of the starting point to exit and win.

Platform / Action / Science fiction
As Prince Lightstar, players must defeat the Skeleton Warriors and Baron Dark in order to gain control of the Lightstar Crystal and bring balance back to the world. Gamers will explore the environments of 20 different levels as they face hundreds of enemies while riding on their skybike. The game features an original soundtrack composed by Tommy Tallarico. The game is a 2D sidescrolling platform game with 3D pre-rendered graphics, with about 100 types of enemies for you to slay with the weapons you possess. You need to complete 21 levels filled with demonic evil creatures before you can fight the Baron Dark himself, with 3D rendered cutscenes inbetween some levels.

Whilst trying to reach the haunted mansion in which your kidnapped lady is held, your car runs out of fuel. As a result, you must progress on foot to reach her. The areas you must travel through include the forest, cinema, a ghetto and the graveyard. All are filled with ghouls, zombies, ghosts or bats, all ready to drain your energy. To complete each screen you must collect the five blue crosses. Once you reach the mansion and find her, you must escort your girlfriend back through the same territories, switching between characters to collect the blue (him) and red (her) crosses as quickly as you can, still not safe.

The last commercial release for PC-Engine (TurboGrafx) CD, Dead of the Brain, is a compilation of the two adventure game titles, previously released for MSX and PC-98

Role-playing (RPG) / Adventure / Horror
Witches & Vampires is an adventure game that tells the story of three magical half siblings and their struggle against evil.Three supernatural siblings work together to fight demons and vampires in this role-playing game from Conspiracy Entertainment. Play as witch Aluna, vampire Dariel, and half-blood Ruby as they search the village of Ashburry for the six mystical amulets needed to stop the evil creatures. Players can interact with townsfolk to receive quests and venture into dungeons to hunt for treasure and clues to the missing amulets. The touch-screen interface is used to perform actions such as casting spells, digging for treasure, and more. Also included are various mini-games, such as flying on a broomstick through a series of floating rings.

Shooter / Platform / Adventure / Action / Science fiction
A Super Metroid ROM hack

Role-playing (RPG) / Adventure / Action / Horror
Boktai 2 continues the adventures of Django the Solar Boy as he sets out to rid the world of evil vampires and demons. The second installment in the franchise brings back the solar sensor technology, which incorporates natural sunlight into gameplay. Take advantage of natural sunlight through the built-in solar sensor on the Game Boy Advance cartridge to power up and fuse more than 60 weapons and items. Now you can head outdoors and battle enemies with more weapons, new characters, and a larger game environment.

Night at the Harbor is a short, ultra-retro, psychological horror/horror game about a fisherman who lost his phone. Synopsis: After a long day of fishing, Hopper returns to the harbor to dock his boat and head on home. He gets back to his truck and realizes he left his phone on the boat, his decision to go back and get it might be the last choice he ever makes.

Men in Black: The Game is an officially licensed game based on the 1997 film Men in Black. The plot is unrelated and it is a survival horror game as opposed to being a comedy.

Puzzle / Adventure / Indie / Horror / Drama
A spooky, charming, homebrew adventure! In Life's Too Short GB, you take on the role of a celestial problem-solver as you're tasked with repairing a rift between two vampires who have dramatically fallen out and confined themselves to their respective coffins... You'll need to explore the mansion, meet various spooky characters and solve simple puzzles in order to put the mansion back together and mend the rift in the vampires' relationship!

Basketball Nightmare is a basketball game where the player plays basketball against strange humanoid creatures on the court where the creature lives. The player must play and defeat each creature before moving onto a new place with a new harder opponent. The player starts of playing against Wolfs in the Forest and then, upon defeating that opponent, moves on to play Frogs at the Pond, One Eyed Aliens at the Waterfall, Vampires in the Skeleton Cave, Geishas in the Bamboo Forest, before finally playing against Samurais at the Shrine. If the player loses a match then that match can be replayed until won. The player at the start of each match gets to pick how long the match duration is out of the options of 15, 30, or 45 minutes (not in real time) before being placed on the court. When on the court the player always plays towards the right of the court. First the player tries to get the ball from a throw by a well timed button press. When the player has the ball the player has the option to move, pass the ball, and jump. When jumping the player can shoot, with the accuracy of the shot depending on the timing, or just simply pass. When defending the player can cycle through the field or just simply run into the opponent to challenge for the ball. There are a few penalties that the player can get including but not limited to Travelling (not passing after jumping), Charging (Sometimes called when the player with the ball runs into an opponent), and Pushing (Sometimes called when the player without the ball runs into an opponent) with all the penalties resulting with the other team getting the ball on the side of the court.