

The second installment in the AoF series added the "rage gauge"; similar to the "spirit system" of its predecessor, it limited the use and effectiveness of special attacks. The game's story is set a year after the original. Geese Howard, a rising star in South Town's criminal underworld, calls fighters to the city for a new tournament, "The King of Fighters." Howard was the final boss and series villain of SNK's other fighting game franchise Fatal Fury (though he is a secret boss in this game), whose story took place over a decade after the events of Art of Fighting. Art of Fighting 2 was the only time Yuri Sakazaki was a playable character in the series. It also marked the only time that she donned her trademark outfit, which was made famous in The King of Fighters series. This game also marks the debut of Takuma Sakazaki without his Mr. Karate persona, as well as Eiji Kisaragi, who both appear in the King of Fighters series. Ryuhaku Todo, the first boss in the original AOF, is the only character dropped; all characters are playable from the beginning. The final boss is always Mr. Big, though as mentioned earlier, an extra match will be played against Geese Howard if the player unlocks him through good performance. This game is also notorious for its difficulty, with it being referred in many fighting circles as having some of the toughest opponent AI in a fighting game.

Street Fighter III: 3rd Strike is the second follow-up to Street Fighter III. The game increased the character roster by adding five new characters and also added further refinements to the previous game's play mechanics and rules. All the returning characters from the previous Street Fighter III games were given new stages, endings, and voice actors for certain characters, continuing the overall storyline from where the first two games left off.

The King of Fighters '95 is a 1995 fighting game produced by SNK for the Neo Geo arcade and home console. It is the sequel to The King of Fighters '94 and the second game in The King of Fighters series. It is also the first game in the series to be ported to other home consoles besides the Neo Geo AES and Neo-Geo CD, with versions released for the PlayStation, Sega Saturn and Game Boy. It was also rereleased in The King of Fighters Collection: The Orochi Saga in 2008 for the PlayStation 2, PlayStation Portable and Wii. The King of Fighters '95 introduces Kyo Kusanagi's rival Iori Yagami, and firmly places Kyo as the main character for the rest of the series. The gameplay of The King of Fighters '95 is essentially unchanged from the previous title, though it does introduce the "team edit" concept which would remain as a standard feature of the series. Using the "team edit" feature, it is possible to create a totally customized team using any of the available fighters, or use one of the default teams if you wish.

The All-Star dream battle is here at last: It's King of Fighters '98! Here come 38 of your favorite characters from the King of Fighters series. Your favorite characters and teams are back! Filled with new surprises like the Roulette Team Edit and Advantage System, King '98 will pop your cork with unrelenting excitement! The King of Fighters '98 is the fifth game in The King of Fighters series by SNK.

Street Fighter Alpha: Warriors' Dreams was the first all new Street Fighter game produced by Capcom since the release of Street Fighter II. It introduces several new features, expanding on the Super Combo system previously featured in Super Street Fighter II Turbo with graphics drawn in the same animated style Capcom employed in Darkstalkers. Street Fighter Alpha revamps the Super Combo system introduced in Super Street Fighter II Turbo by adding a three-level Super Combo gauge that fills in as the player performs regular and special moves.

Street Fighter is the first fighting game produced by Capcom and the very first game in the Street Fighter series. While it did not achieve the same popularity as its sequels when it was first released, the original Street Fighter introduced some of the conventions made standard in later games such as attack buttons and special command-based techniques.

A compilation of the original fighting game "Body Blows" and its sequel, available only for Amiga, "Body Blows Galactic". The game combines everything from its predecessors and adds more colors, improved graphics and music, more backgrounds and endings, giving the player a total of 22 characters (including the invincible Max and his true self, the Terminator T17) and many fixes.

Marvel vs. Capcom 2: New Age of Heroes is the fourth game in the Marvel vs. Capcom series of fighting games. The player's controls were simplified to make the gameplay more accessible to the wider audience of casual players and the button configuration was trimmed down to 4 main buttons and 2 assist buttons. The game also features a different air-combo system and 3 on 3 tag, compared to the 2 on 2 tag from previous games in the series.

Street Fighter Alpha 3 is the third game in the Street Fighter Alpha series. It features a complete gameplay overhaul with the addition of three selectable fighting styles, new stages, over seven new and returning characters and an exclusive soundtrack. The game's illustrations, select screens, soundtrack and sound effects all have a similar style to the Final Fight series, unlike the previous games.