Every game in your current results, in one box. Add it to a quest and each run draws a fresh game from it, revealed on release day.

In 1985, Irem released the third of four arcade conversions of Lode Runner. This third version, like the second contained 30 selected levels from the 150 original levels. It is pretty much the same game as the previous version, with different levels.

The Duel Terminal was designed by Konami to assist in introducing the then new Yu-Gi-Oh! 5D's anime to new and existing players. The Duel Terminal itself looks like a traditional arcade machine and has a variety of game modes, using cards from the Yu-Gi-Oh! Official Card Game. Players can either use a Deck chosen by the system, or the Duelist can use his/her own cards.

Road Burners is a 1999 motorcycle racing arcade game developed and released by Atari Games. It features a tilting motorcycle and the ability to be hooked to other like machines for up to 8 simultaneous players.
Japanese professional baseball game with fake player names. This is the arcade version of the popular NES baseball game.

Platform / Role-playing (RPG) / Hack and slash/Beat 'em up / Action / Fantasy
An open-world action-adventure game for the Nintendo Entertainment System that features a barbarian warrior with a distinctive "diskarmor" weapon. It is distinct from the original 1986 Arcade game Rygar, which saw numerous home console ports.

Shooter / Simulator / Action / Science fiction
Maneuver your humanoid through the electrified mazes of robot filled rooms. You many kill off the first group of robots but initial success does not mean survival...future groups begin firing at your! Added danger lurks when Evil Otto enters. He can jump the maze walls and squash you if you linger too long!

Players choose an official NFL team, each with unique statistics, and compete in American football games with very few real-world rules. The object of the game is to try and win the Superbowl! This title uses the latest in 3DFX graphics.

Mug Smashers is an early 90's western-developed two-player arcade brawler that's basically a combination of Combatribes and Final Fight. It has suspiciously similar sprites and music to the former but plays more like the latter with its scrolling stages and lack of ground attacks or tornado throws. It has an absurd visual style including a main character that's wearing red leopard pants and white sunglasses.

The sixth and final game in the Reflec Beat series, part of the Bemani franchise. The game features an engine rebuilt from the ground up and a new fantasy styled theme. The game is played by hitting circles bouncing down the screen when they reach a certain "judgement" line. Circles with green color has other targets slightly raised from the judgement line. The look and behaviour of the circles has often been compared to how an air hockey puck travels across the field, giving the series the nickname "Rhythm Air Hockey". Slide object introduced in Volzza were removed as they often caused technical issues. They were replaced with objects that rumble the screen and other new note types. Because of this and the engine changes, all previous song charts needed to be remade. When the game first launched only 80 songs from previous games were present. However packs of 10 song "revivals" has been regularly during its lifetime. Thus far 523 songs have been remade and 152 songs still waiting to be recreated in the new engine. 91 new songs has also been added to the game for a total of 614 songs. The game focuses on a new "Reflesia Mode" as its main component. Where you are challenged to different quests (random selection of songs) where the opponent has a set health bar. Deplete the health bar by playing well and you will progress the story and unlock songs, as well as characters and items. These characters and items can be levelled up and equipped to be more powerful and deplete the health bar of your opponent quicker.

Shooter / Arcade / Action / Science fiction
The player controls a small spaceship is at the bottom of the screen. Like most Space Invaders-type games of the period, the ship can move left and right (but not up or down), and can fire one bullet at a time. The ship may not fire again until its previous shot has detonated.

Considered by many to be the first fully electronic, first-person driving simulator, this was Dr. Reiner Forest's attempt at miniaturizing the racecar driving experience. It directly inspired Ted Michon's game Night Racer, which in turn led to him working with Midway to create 280 Zzzap around the same time. Meanwhile, Atari designer Dave Sheppard saw a screenshot of what was very likely Nürburgring 1 in a magazine; this led to the company's own iteration, the better-known Night Driver. The arcade cabinet has a black and white monitor, a steering wheel and two foot pedals for gas and brake. The screen is completely black with white rectangles representing roadside poles. A monitor overlay sticker displays the car hood and boxes at the bottom of the screen for the distance, speed and misses. The player gets 90 seconds to drive across the finish line; crashing the car results in a time penalty. The game plays the sound of the engine and screaming tires.

Sonic Dash Extreme is an arcade version of the mobile phone game, Sonic Dash, developed by Sega Amusements and released by Sega. The arcade version features daily and all-time leaderboards and different control methods for large-sized d-pad controllers.

Shooter / Racing / Strategy / Action / Science fiction
Raimais is a maze chase arcade game released in April 1988 in Japan. The object of the game is to drive your vehicle around a maze in order to clear the maze of dots while avoiding the enemy. The game consists of 32 mazes total plus boss fights.

The apocalypse has been, and gone. Things are back to normal. Survivors band together, we all live in fortified cities, and zombies are everywhere.