

ASCII Pacman is a homebrew Pac-Man game for the DS that is fully displayed in ASCII.

The definitive home version of the arcade classic! Gobble your way through the maze of Pac-Land, chomping on dots and avoiding the four hungry monsters, Blinky, Pinky, Inky and Clyde. But if you can manage to eat an energizer, turn the tables on those monsters by feasting on them for bonus points! Dennis Debro sought to create an adaptation of Pac-Man more faithful than Atari's 1982 version for the VCS. Utilizing the same 4K memory limit as the original, Dennis' game is a feat of programming that finally brings Pac-Man to the Atari 2600 as it was intended.

A deceptively simple puzzle game written for the Fairchild Channel F. The aim of the game is to place a tent adjacent to each tree in such a way that the correct number are in each row and column, as shown by the numbers alongside. When you have the correct number in a particular row or column, the number will turn green. Tents cannot be placed if there is no tree to the left, right, above or below.

A homebrew game for the Sega Genesis/Mega Drive.

The game is a side-scroller where the player controls a bird, attempting to fly between columns of green pipes without hitting them. Just like the original Flappy Bird but for Atari Lynx.

Released in 2011 on Intellivision, by Carl Mueller Jr..

Magnavox Odyssey DS is a port of the first ever home video game system released in 1972, Odyssey. It includes different chips which each chip contains a minigame. The following games are available: Chip 1 - No overlay. Chip 2 - Simon Says, Skiing. Chip 3 - Football, Hockey, Tennis, Analogic. Chip 4 - Haunted House.