

The game that started the Atelier franchise. Has never been released outside Japan.
Marlone, known by her nickname Marie, is attending the prestigious Royal Academy of Magic in the city of Salburg. Despite her eagerness and genuine passion for alchemy, Marie is the worst student enrolled, continually failing her exams due to her clumsiness while synthesizing. Her instructor Ingrid allows Marie one final chance to graduate, gives her a workshop of her own in Salburg. The condition is that Marie must successfully synthesize a high-quality item within five years, or she will be held back from graduation. Over the five years, Marlone operates from her workshop, fulfilling requests for the people of Salburg. She also interacts with Schia Donnerstag, a close friend who is suffering from a prolonged illness. There are multiple endings; a bad ending where Marlone fails, and multiple endings where she passes Ingrid's test with varying levels of success, with further variations depending on her relationship with Schia.

The second game in the Atelier series. Originally for the PlayStation the game has been released for the PS3 and PSP through the PlayStation Network as PSOne Classics. The game has only been released in Japan.

The 10th core Atelier game and the second game in the Mana Khemia series.

Role-playing (RPG) / Adventure / Fantasy
The 9th core Atelier game and the first of the two Mana Khemia games. The game's main focus is on the lead protagonist, Vayne Aurelius, the son of a legendary alchemist named Theofratus who had disappeared sometime after Vayne's birth. Since then, Vayne has led the life of a hermit, his only companion being a Mana in cat form named Sulpher. Vayne is invited to the Al-Revis Academy for alchemy training by Zeppel, one of the professors. He is quickly indoctrinated into the school by becoming part of an atelier led by Flay Gunnar (an older student who is known as The Defender of Justice) along with two other students, Jess (a clumsy girl who is nevertheless adept at alchemy), and Nikki (an impulsive beastgirl). They are soon joined by Pamela (the school's resident ghost), Anna (an 11-year-old master swordsman), Roxis (the son of a famous family of alchemists who is quickly forced to join the workshop by Flay), and Muppy (an alien the group discovers on an assignment). The eight of them are able to succeed at completing assignments, learn the skills of alchemy, and allow the workshop to prosper.

Role-playing (RPG) / Simulator / Adventure / Fantasy
The second Atelier game for the Nintendo DS and the first to be released in North America. The game focuses more on gathering materials and item creation than on fighting monsters.

A spin-off game of the Atelier: Salburg series with 2 versions, the other being "Atelier Marie GB", that takes place after the games main character graduates from the academy and opens an alchemy shop. Was only released in Japan.

A spin-off game of the Atelier: Salburg series with 2 versions, the other being "Atelier Elie GB", that takes place after the main character graduates from the academy and opens an alchemy shop. Was only released in Japan.

Role-playing (RPG) / Simulator / Strategy / Fantasy
A spin-off in the Atelier: Salburg series that takes place after Atelier Elie: The Alchemist of Salburg 2.

Role-playing (RPG) / Adventure / Fantasy / Science fiction
The Western release of Final Fantasy VII (released as Final Fantasy VII International in Japan) included additional elements and alterations, such as streamlining of the menu and Materia system, reducing the health of enemies, new visual cues to help with navigation across the world map, and additional cutscenes relating to Cloud's past.