

Basic Math (aka Fun With Numbers) is a video game cartridge developed by Atari for its Video Computer System (later known as the Atari 2600). The game was one of the nine launch titles offered when the Atari 2600 went on sale in September 1977. The player's objective is simple: solve basic arithmetic problems. Game variations determine whether the player solves addition, subtraction, multiplication, or division problems, and whether he/she could select the top number (the console randomly selects the lower number). The player uses the joystick to enter a guess, with sound effects signaling whether it is right or wrong.

Puzzle / Quiz/Trivia / Educational
Brain Age keeps the brain active through a series of mathematical questions, Stroop tests and Sudoku.

Mario's Early Years! Preschool Fun is an educational developed for children under six years of age. The game is set around a group of islands, where each island teaches a different subject to the players. Part of the Mario's Early Years educational series, Preschool Fun is different from the others because it doesn't specialize in a specific subject. Instead, it teaches about the body, shapes, animal noises, counting, opposites, and colors. However, several of the activities share the common theme of following instructions. This was the last of three educational games to be released.

Mario's Early Years: Fun With Letters is a collection of letter-related activities for kids ages 3 to 6. Playing with either Mario or Princess Toadstool, you select from 10 different activity worlds each filled with different activities that range from letter recognition to sentence fill-in, letter-sound recognition, vowel recognition, etc. Each activity can be played in either Discovery mode, where you are free to do what you wish, or in Learning mode, where Luigi guides you through the activities.

Puzzle / Racing / Educational
The principle of the game is to fuel your car with correctly answered math questions. It can move 2 to 3 spaces depending on how hard the math problem is. The track contains many triggers that can give extra spaces, extra turns, and even keep your car on the track. There are areas in the track where a car coming from behind can knock you off, to get back answer a math problem correctly. In the end, the one with the most math skills and greatest planning effort will win the checkered flag.

Shooter / Puzzle / Science fiction / Educational
Math Patrol: The Kleptoid Threat is an educational gaming experience offering over 70 missions of alien combat. The game automatically adjusts to the player's skill level, providing an individualized learning experience.

Puzzle / Strategy / Educational
Keep the balance! is a puzzle game, where you have to balance a big weighing scale. The longer it stays in balance the more point you gain. To do this, you have a catapult at your disposal, the objects you need to use to balance the scale are given to you by conveyor belt. One on the left and one on the right. But these objects differ in weight, so you must carefully choose the scales bucket you're going to put the objects in. To make things worse, all kinds of trouble appear on screen to make it just a little bit more challenging. Like crocodiles that eat object or jokers that throw around playing cards offsetting your carefully balance scale. The game stages 5 different game worlds each divided into 16 levels.

A brain training game featuring characters from the Asterix comic book series for the Nintendo DS.

Mario's Early Years! Fun with Numbers is an educational Mario game that taught numbers and basic geometry to children. The game takes place on a set of islands to which Mario and Princess Peach sail. The player can click one of the islands to enter, after which the player sees Luigi asleep. Once the player clicks him, various activities must be performed to learn. Activities include counting objects, identifying shapes, comparing sizes, and sorting.