

Basketbrawl is a sports video game released for the Atari 7800 in 1990, then for the Atari Lynx in 1992. It is a basketball simulation which allows hitting and fighting with other players. The name is a portmanteau of basketball and brawl. It is similar to the 1989 Midway arcade game Arch Rivals which had the tagline "A basket brawl!" Atari released another sports/fighting combo for the Atari 7800 in 1990 as Ninja Golf. Both were in the final 11 games published by Atari for that system in 1990-91 before dropping support.
Vinne and Slash are bleeding from knife wounds and the ref is out cold! No wonder the gang members nicknamed this game "Basketbrawl." To them, it's not a game -- it's a street fight. This premise kicks off Atari's action sports game for up to two players. The objective in Basketbrawl is to become the baddest gang in the town by winning the Basketbrawl tournament. To win, you must play three games against each of the five gangs in your city. Each time you move up to the next gang, you will play a team with more players and more dangerous weapons. Each game lasts six minutes -- out score you opponent by shooting more baskets. Each basket is worth two points. If the game is tied after six minutes, the first team to score wins

Fighting / Sport / Action / Comedy
Punch-Out!!, originally released in North America as Mike Tyson's Punch-Out!!, is a boxing sports fighting video game for the Nintendo Entertainment System (NES) developed and published by Nintendo in 1987. Part of the Punch-Out!! series, it is a port of both the Punch-Out!! and Super Punch-Out!! arcade games (particularly the latter) with some variations. Punch-Out!! features a boxer known as Little Mac working his way up the professional boxing circuits, facing a series of colorful, fictional boxers, leading to a final fight with real-life boxer, the then-World Heavyweight Champion, which is Mike Tyson in the original version and Mr. Dream in the later version. Little Mac has a limited repertoire compared to most of his opponents. His punches are limited to left and right jabs, left and right body blows, and a powerful uppercut. The uppercut can only be used once the player earns a star, which is typically accomplished by counter-punching the opponent directly before or after certain attacks are launched. The player can acquire up to three stars. To perform the uppercut, the player needs to press the start button once a star is earned. To defend, Mac can dodge left or right, duck, and block punches by putting up his guard. Little Mac also has a heart meter, which decreases by three upon being struck by an opponent and one upon blocking an attack or an opponent blocking/dodging the player's attack. When the heart meter decreases to zero, Little Mac temporarily turns pink and appears exhausted, leaving the player unable to attack but still able to dodge or block. At this point, Mac can regain some hearts (and his normal color palette) only by avoiding the opponent's punches. He immediately loses all of his hearts upon being knocked down, but can regain some by getting up. A bout can end by knockout (KO), if a fighter is unable to get up within ten seconds after being knocked down; by technical knockout (TKO), if a fighter is knocked down three times in one round; or by decision, if the bout lasts three full rounds without a clear winner. In order to win by decision, the player must accumulate higher than a certain point total by punching the opponent and/or knocking him down (different boxers require different point totals to win by decision). However, some bouts cannot be won in this manner and will automatically result in a loss for the player if the opponent is not knocked out. Mac can only get up three times during any one bout; if he is knocked down a fourth time, he will be unable to rise and thus lose by knockout. When Mac loses his first bout to a ranked opponent, he will have a chance to fight a rematch. However, if he loses a Title Bout, he will fall in the rankings - one place for the Minor or Major Circuits, two places for the World Circuit. Losing a rematch causes him to fall one place (unless he is already at the bottom of his circuit), forcing him to fight his way back up. A third loss (not necessarily a consecutive one) ends the game. The exception is the final fight against Mike Tyson/Mr. Dream; a loss to them automatically results in a game over.

Fighting / Sport / Action / Comedy
The original Arcade release of "Super Punch-Out!!". This is a boxing game where you attempt to defeat five different champions, Bear Hugger, Dragon Chan, Vodka Drunkenski, Great Tiger and Super Macho Man. If you defeat all five, you become the champion and defend your title against the same five characters.

Ready 2 Rumble Boxing is a boxing game for the Dreamcast, PlayStation, and Nintendo 64 and it was released in 1999 by Midway. The success of the Dreamcast version led to it becoming one of the few Sega All Stars titles. Like Nintendo's Punch-Out!! series it features many characters with colorful personalities (i.e. Afro Thunder, Boris "The Bear" Knokimov, etc.); however, unlike the Punch-Out!! series, Ready 2 Rumble Boxing is in 3D, thus allowing for more control over your character in the ring, and also enables the players to choose whichever fighters they want. Throughout the fights in the game, there is a special RUMBLE meter which fills up, one letter at a time, until the word "RUMBLE" is spelled at the bottom of the screen. Letters can be obtained by successfully landing hard blows or taunting the opponent. Once the meter is full, the player can power himself up, enabling access to a special move called "Rumble Flurry", which might as well instantly knock the opposite player out cold. One unique graphic feature of the game is the gradual bruises gained by players as the fight progresses (like hematomas and swellings), present in all fifth-generation versions. While this is not necessarily a new feature to games (it had been implemented before in SNK's 1992 game Art of Fighting), it garnered much appraisal from reviewers, because of the added fun factor this element supply to the game

Fighting / Sport / Action / Comedy
1 on 1 Government is a 3D street basketball game developed and released by Jorudan (in conjunction with Tecmo) for arcades exclusively in Japan. The sequel to the original PS1 game 1 on 1, Government adds a new two-on-two game mode (known as "2 on 2") and two additional playable characters (with all characters unlocked from the start).

Fighting / Sport / Action / Comedy
Slug your way through the grueling and sweat-pounding matches of the Minor, Major and World Circuits. Dodge bone-bruising punches and dance to the top of the supreme Special Circuit. Face off against old favorites including Bear Hugger, Piston Hurricane, Bald Bull, Mr. Sandman and Super Macho Man plus a cast of new and weird challengers. With a right hook! Body blow! And precise quick jabs! The referee announces "Knock Out!" Your opponent lies face down as you win the title of Nintendo Video Boxing Association Champion!

Fighting / Sport / Hack and slash/Beat 'em up / Action / Comedy
Ninja Baseball Bat Man is a 1993 beat 'em up developed and published by Irem Corporation in association with its North American division Irem America exclusively as an arcade game. It is the fourth arcade game by IREM to use a belt scroll perspective, following Blade Master, Hook and Undercover Cops.

Fighting / Sport / Hack and slash/Beat 'em up / Action / Comedy
Bébé's Kids is an action-oriented Super NES video game that is loosely based on the movie of the same name. The video game enjoyed a North America-exclusive release. Nintendo Power gave this game a 2.475 out of 5 rating (49.5%) in its January 1994 issue.