

Global Assault is the sequel to the original BattleTanx. It features many new weapons, new vehicles, and new powers that were not available in the original. Global Assault now also features a destructible environment, allowing you to seize control of the environment and create ultimate destruction. Global Assault allows two players to play together in co-operative mode, or four players to go head-to-head as one of the dozens of tank gangs in all new maps and many more game modes.
On January 13, 2006, a Queenlord, Cassandra, is spying on Griffin Spade's family, telling her troops to kidnap Griffin's son Brandon and kill everyone else. Griffin and his army manage to push back the invaders, but Cassandra soon turns the tables by mind-controlling Griffin's own army. Griffin and Madison manage to escape San Francisco and begin chasing Cassandra across the United States, eventually cornering her in Washington, D.C.. Cassandra, however, escapes with Brandon to Great Britain; Griffin and Madison follow. They build a new army in Europe, and chase Cassandra through England, France and Germany. While in Paris, they discover Cassandra released the virus in 2001 to kill every female on Earth who didn't have the power of the Edge.

In the year 2001, a virus has killed 99.99% of the females on Earth. Various countries fight over each other's quarantine zones, and end up engaging in nuclear war, destroying much of civilization. The few remaining females are held by gangs who have taken over small pieces of the world. The main character, Griffin Spade, had his fiancee Madison taken away from Queens, New York by the U.S. Government. Griffin ends up separated from his fiancee, and New York City is destroyed. He claims a tank for his own and sets out to cross America and find her, battling gangs as he reaches his goal. After surviving the ruins of New York City, Griffin heads westward gaining recruits in the countryside, Chicago, Las Vegas, and San Francisco.

One morning Sarge is resting in his cot when the Tan launch a surprise attack on the Green base. Sarge and the Colonel are forced to retreat just as the base is overrun. But in the chaos, Sarge's entire team of elite soldiers, Bravo Company, has been captured by the Tan. Worse yet, the Tan have made an amazing discovery: blue portals that lead to the real world! They use these portals to take amazing weapons of war from the real world into the plastic world including magnifying glasses, deadly robot action figures, and fire crackers. It's up to you, as Sarge, to rescue your team and put an end to the blue portals and Tan's evil schemes. Control Sarge in this Army Men third-person shooter. You will wage war across Tan-infested territories, both in the real and plastic world. Make Sarge proud as you battle the Tan army across 14 levels, utilizing 13 unique weapons like sky rockets and spray cans. Fight against not only infantrymen, tanks, and helicopters, but also killer toy robots and insects. This third game in the Army Men series adds several new features, including 3DO's unique Plastosheen lighting effects, which give the army men a real-life plastic shine. Also included is a multiplayer mode. Choose your character and even your color and duke it out with your friends. You can choose from many different weapons and battle each other in areas from the game or exclusive multiplayer levels. Even incorporated is the portal system, by which you can enter blue portals and come out anywhere in the level.

Shooter / Platform / Puzzle / Action / Fantasy
Humorous action-platformer that does away with the tedious item collection found in most games in the genre. Instead, BFD employs a combination of standard jump, run and explore mechanics and context-sensitive gags and actions. For instance, in the beginning of the game, by pressing the B button on the first pad he encounters, Conker drinks some Alka-Seltzer to wipe out his hangover, at which point players can proceed forward. Later on these pads are used to activate a slingshot and throwing knives; to turn Conker into an anvil and drop downward; to shoot automatic, double-handed guns; to activate a The Matrix-inspired slow-motion effect and flip through the air shooting enemies; and much, much more.

Sarge's Heroes 2 starts where Sarge's Heroes left off. It is announced that the capture of Field Marshal Tannenberg will end the war. Since General Plastro has disappeared, it is suggested that he has become a victim of plastrification and been trapped in the real world. The game introduces Bridgette Bleu, a spy for the Blue Nation. She has developed a serum that reverses plastrification. Your job as Sarge and sometimes Vikki is to destroy the serum, eliminate Tan soldiers, and capture Plastro and Tannenburg.

Shooter / Adventure / Action / Science fiction
The year is 2016. Humanity has been reduced to a few survivors inhabiting the orbital space station Omega. Over the course of the history, aliens visited the Earth every twenty-five years, "harvesting" humans as an organic material. Eventually, they launch an assault on the last remnants of the human race. But Adam Drake, a genetically engineered soldier, comes into possession of a time-traveling device. He uses it to travel to the time periods of human history when aliens performed their deadly attacks. The fate of humanity is in his hands. Body Harvest is an action and driving game with a mission-based structure. The protagonist travels to various locations and eras (e.g. Greece during World War II, Siberia in the 1990s, etc.) with the goal of stopping alien invasions. Missions can be accessed by traveling to specified areas on the map. Adam can move on foot and use his weapons to kill aliens; however, vehicles usually prove to be a more reliable way of tackling most missions. Adam can use most of his weapons while in a vehicle; in addition, some vehicles are outfitted with their own weapons.

Shooter / Action / Science fiction
He's all that stands between us and a Time-Spanning Alien invasion. He's Duke Nukem. Gaming's Greatest Action Hero. And this is his finest hour! Zero Hour! Awesome new enemies! Hilarious gags and one-liners! Same blood and guts attitude! Over 30 gut-wrenching levels set in four action-packed time eras! Incredible Teamplay and Deathmatch modes for up to 4 players! Over 20 all-new weapons of high-octane annihilation.

Shooter / Tactical / Action / Science fiction
Perfect Dark is a first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64 video game console. It is considered the spiritual successor to Rare's earlier first-person shooter GoldenEye 007, with which it shares many gameplay features. Perfect Dark was first released in North America on 22 May 2000; PAL and NTSC-J releases followed soon afterwards. A separate Game Boy Color game, also titled Perfect Dark, was released in August 2000 as a supplement to the game and allows certain features within the Nintendo 64 game to alternatively be unlocked via a Transfer Pak. The game features a single-player mode consisting of 17 main missions in which the player assumes the role of Carrington Institute agent Joanna Dark as she attempts to stop a conspiracy by rival corporation dataDyne. It also features a range of multiplayer options, including a co-operative mode and traditional deathmatch settings. Technically, it is one of the most advanced games developed for the Nintendo 64, with an optional high resolution graphics mode and Dolby Surround Sound. A Nintendo 64 Expansion Pak is required to access the game's campaign and most of the multiplayer features.

GoldenEye 007 is a first-person shooter based on the 1995 James Bond film. The game features a single-player campaign with 20 missions across multiple difficulty levels, emphasizing stealth, varied objectives and mission-based progression. Players can use a range of weapons and gadgets while navigating diverse environments inspired by the movie. The local split-screen multiplayer mode supports up to four players and offers competitive scenarios such as deathmatch, team modes and character selection from the James Bond universe. The multiplayer component became widely recognized for its influence on console FPS design and is considered a landmark feature of the game.