

Initially the player chooses between playing as the prince or princess. The character not chosen is then taken away by a dragon to Castle Eternity. (The location of keys and some other items differ slightly between the two characters.) The game requires the player, through a first person view, to explore Castle Eternity. There are riddles on many of the castle walls, which give gameplay hints. There are also keys and pentacles hidden in various locations for the player to collect. Many rooms contain spirits which attack the player and reduce his or her health. The player's health (represented by a barbell where weights indicate the amount) is also the player's strength which is important for some puzzles. The player's only weapon is an unlimited supply of rocks to throw, but a single hit is sufficient to exorcise most of the spirits. The ultimate goal is to kill the boss spirit Magister (who can only be killed when all other spirits in the castle are destroyed) and thereby rescue the character's opposite number. There are no lives for the player; if health is reduced to nothing the game is restarted from the beginning unless the player loads a saved game. The game was ranked the 39th best game for the Commodore Amiga in Issue 0 of Amiga Power (May 1991). It did not feature in any further Top 100 listings. A budget re-release was reviewed by Linda Barker in Issue 17 (September 1992) receiving a 70% score

Platform / Puzzle / Adventure / Action
Did you just wake up in the afterlife? The only thing you know is that you’re tasked with a strange mission - collect all your debts! Pick all the coins in 30 levels full of riddles, lethal traps, ruthless enemies...and time pressure! Be smart, be fast and make the best use of your hero’s assets: a rock-solid head that can crush blocks and some good ol’ explosives. You also need to take advantage of your environment by pushing and placing boxes in a clever way. Just like in the golden days of gaming, enjoy some nice chiptune music, silly characters and pixel graphics and challenging puzzle-platforming action.



Platform / Puzzle / Adventure / Action / Comedy
Based on BurgerTime, the Arcade classic from 1982, BurgerTime Deluxe once again puts you in the role of chef Peter Pepper, a guy who can really build a burger. You maneuver the cook up and down ladders and left and right across floors in order to walk across various parts of giant hamburgers, such as large lettuce, big buns and massive meat patties. After you cross any section of any hamburger, it will drop one level and push any other burger part within that stack down a floor as well. The object of the game is to build all the hamburgers in each stage by dropping all the makings of each burger into completed stacks at the bottom of the screen. As you go about your burger building business, Food Foes Mr. Pickle, Mr. Egg and Mr. Hot dog (also known as Frank N. Furter) will chase after you. You can destroy these culinary cutups by trapping them in falling burger parts or by tricking them into walking on a burger part you are in the process of dropping. To freeze the Food Foes, you can sprinkle a dash of pepper on them. You begin the game with a small pepper supply and can pick up additional pepper shakers that appear throughout the levels. You can also pick up bonus points (in the guise of cups and saucers) and extra lives. Unlike the original BurgerTime, which had less than 10 different non-scrolling screens, BurgerTime Deluxe has seven levels with four stages in each level for a grand total of 28 screens, most of which scroll to some degree. A password feature enables you to return to the beginning of last level you played. Also, this version of the game features a two-player competitive mode (as long as you have two copies of the game, an extra Game Boy, and a link cable).

Platform / Puzzle / Adventure / Action
Dr. Robotnik has created a world of 3D mazes, into which he has thrown Sonic and added a whole new dimension to his life! Now the Dude with Attitude can spin dash in every direction - collecting keys to access hidden levels and bonus rooms as he never could before. Can you help guide Sonic through the maze and past the all-new clan of evil Bosses to defeat the damnable Doctor? It is also playable on Sonic Adventure DX: Director's Cut and in the PC, Nintendo 3DS, and on the PlayStation 2 and Xbox editions of Sonic Mega Collection Plus. The game features isometric 3D gameplay similar to Sonic 3D. Sonic and Robotnik are the only characters in this game. Sonic Labyrinth was also released on the Nintendo e-Shop for the Nintendo 3DS's Virtual Console on 28 June 2013.

Puzzle / Adventure / Arcade / Action / Comedy
A remake and reimagining of Frogger. However, unlike the original game, most of the maps are more complex and require exploration. In each level, the player must collect five baby frogs within a certain amount of time. There are various obstacles, traps, and enemies which must be avoided and usually are unique to a certain zone. There are a total of 33 levels spread out across nine different zones.

Platform / Puzzle / Adventure / Action / Science fiction
Back to the Future Part II & III is the sequel to the original Back to the Future game, and is based loosely off of the second and third films of the popular Back to the Future movie franchise. The game was developed by Beam Software for the Nintendo Entertainment System. The game was received fairly negatively when released-with many complaining in particular about the game's length coupled with lack of a save feature.