

Chuckie Egg is an action platformer featuring a turn-based multiplayer mode. As Hen-House Harry, the player must collect the twelve eggs positioned in each level, before a countdown timer reaches zero. In addition there are piles of seed which may be collected to increase points and stop the countdown timer for a while. The player starts with five lives, and an extra life is awarded every 10,000 points.
Eight levels are defined and are played initially under the watch of a giant caged duck.

Donkey Kong Junior is the direct sequel to Donkey Kong. In this game, Mario plays the antagonist, finally having captured Donkey Kong, and has put the ape in a locked cage. As Donkey Kong Jr., players will have to make their way through four different levels (Vines, Springboard, Chains and Mario's Hideout) in an attempt to find keys to free the little monkey's father.

Platform / Adventure / Arcade / Action
Unusually for Electronic Arts in the early 90s, this was a platform -shooter game with little or no adventuring or strategy elements. The game scrolls sideways, and has sections where precision jumps are required, either to clear rivers or collect bonuses. You carry a dagger to deal with the enemies, and must avoid contact with them. When killed, they leave coins to be collected - these are spent in the shop sections. Death loses you most of your coins, but they can usually be retrieved if they land on solid ground - making it better to be killed in combat than by drowning.



Shooter / Platform / Arcade / Action / Fantasy
The pace is intense. Enemies come at Alisia from everywhere. And nowhere. Battle hordes of crazed barbarians, mow down mobs of poisonous centipedes, and slay squadrons of winged gargoyels. Blast enemies in waves or one by one with multi-directional, auto-targeting laser fire. Recruit killer companions like the DragonFrye, Ball O'Fire, Thunder Raven and Boomerang Lizard. Use them to hurl blistering boomerangs, fireballs, and electrical attacks. With Alisia's super-tough fighting skills, fry enemies to a crisp. And prove once and for all that you can go hand-to-hand with evil and come out the champion!

Shooter / Platform / Arcade / Action / Science fiction
Contra (also known as Gryzor in Oceania and Europe), is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. The game had multiple ports, including for various computer formats. Several Contra sequels were produced following the original game.

Platform / Hack and slash/Beat 'em up / Adventure / Action
The Ninja Ryu is back to avenge the death of his father, and stop the Evil Ashtar. A year has passed since Ryu last faced his arch enemy, and still the activity down at the bottom of the realm of darkness continues. Ashtar, the evil lord who secretly controls Jaquio, is again on the move, and it is up to Ryu, the "Ninja Dragon" to put a stop to it. Use all of the secrets of the real Ninjitsu, along with the exciting audio and visual special effects and be drawn into the fantasy world of Ninja Gaiden II The Dark Sword Of Chaos.

Platform / Adventure / Arcade / Action / Science fiction
Mega Man V, known as Rockman World 5, is a video game developed and published by Capcom for the Game Boy handheld game console. It is the fifth and final game in the Game Boy version of the original Mega Man series. The game follows the adventures of the protagonist Mega Man as he must defend the Earth from a group of powerful robots from outer space called the "Stardroids". Mega Man V was also unique from the previous Game Boy Mega Man games as it features original and unique bosses rather than recycling those from the original Nintendo Entertainment System (NES) Mega Man games.