

Color Cross is a challenging puzzle game where the goal is to uncover the hidden picture by applying the right color to the appropriate square. Utilizing the familiar "paint by numbers" picture logic puzzle mechanic, completing a grid will reveal a portion of a larger hidden image as well as unlocking increasingly difficult challenges. With over 150 individual grids to unlock, Color Cross provides hours of brain-teasing gameplay that is colorful in more ways than one.

Puzzle / Strategy / Tactical / Science fiction
A surreal and very original game by Geoff Crammond The game plays out on a 3D landscape with hills and valleys made up of several levels. At the highest vantage point stands The Sentinel, a statue-like being with an energy draining stare, you begin at the lowest. "Energy" plays an important role, there's a constant amount in the game world and each object is worth a certain number of units - including you. The object of each level is to absorb The Sentinel and Hyperspace to the next from his vantage point. The Sentinel scans further round the landscape every few seconds - if you're caught in his gaze, or rather the square you are standing on can be seen, you'll have about 5 seconds to teleport to another location (or hit a key to teleport to a random location - which will never be higher, and may be lower than your current level) before the Sentinel begins absorbing your energy, when it reaches zero you will be destroyed. To travel a "robot hull" must be created on a visible square then teleported to, making sure you absorb your old hull to avoid losing energy. Boulders and trees can also be created, trees to block The Sentinels view and boulders can be stacked to gain higher ground. There are a few other elements to the game - on later levels there will be other Sentries positioned around the landscape. If only part of you can be seen i.e. not the square you are standing on, a nearby tree can be changed into a "Meanie" which will ultimately force you to teleport. There are 9999 levels in the game but the next level number is based on the current level + how much energy you have remaining.

Once again taking control of the liquid Mercury 'blob', players must avoid various obstacles and hazards to reach the end goal. The Mercury blob itself has now been given an overhaul and has 4 varying 'states' - Normal, Solid, Fast and Slow. These states allow for larger more complex levels, which in turn mean a greater challenge and more enjoyment to be had for the player. The number of levels has more than doubled - now 160+, and with the newly added feature of Downloadable Content more levels will be made available at a later date. Wireless 2 Player modes have also been an important addition, with 5 sub games each providing a challenge against the computer or a friend.

Platform / Puzzle / Adventure / Comedy
The LocoRoco are in danger again, the evil Moja have returned and this time they've brought with them a terrible song that sucks the life out of living things! The LocoRoco must once again save their planet - this time by making lots of sweet music. LocoRoco 2 is easy to play, instantly addictive and guaranteed to make you feel all warm and fuzzy while you hum along to the soundtrack! Explore 25 new stages, including hidden challenges, and meet a colourful cast of new characters. Enhance your LocoRoco through music and song, learning new actions to overcome the Moja. Perform new actions such as climbing inside shells to destroy thorns, jumping from grass blade to grass blade and swimming underwater. Expand your fun with six new mini games, including an Ad-hoc four player game.

Point-and-click / Puzzle / Adventure / Fantasy / Historical
The game follows the adventure of a claymation character named Klaymen as he discovers his origins and his purpose in a world made entirely out of clay.

Fighting / Platform / Puzzle / Action
Zool is a fast-paced side-scrolling platformer. The protagonist can run, jump, climb walls, and shoot enemies. Power-ups for Zool are scattered across the levels. These include life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes imitates the original's motions a few seconds after he performs them.

From the mind of developer Archer Maclean comes Mercury, a puzzle game that lets you guide the metallic substance through a series of challenging puzzles. Without spilling too much, you must control your colored mercury blobs around 3D mazes simply by tilting the level. Negotiate obstacles and hazards, solve puzzles, and compete against time and percentage limits while avoiding traps and predators. In addition to the single-player mode, Archer Maclean's Mercury also features multiplayer battle and ghost modes.

Intelligent Qube is a puzzle game for the PlayStation. In the game, the player controls a character who must run around a platform made of cubes, clearing certain cubes as they approach. Cubes are "cleared" by marking a spot on the stage, waiting for the cube to roll on top of it, and then deactivating the marked spot.

Picross 3D is the sequel to the popular Picross DS puzzle game. The original game was a number-based grid puzzle that challenged players to reveal a hidden picture. Picross 3D moves the action into three dimensions. Picross 3D blends the logical challenge of a sudoku puzzle with the excitement of discovering the hidden images within.