

This game is basically Pokémon Pinball minus all the pokémon plus Ariel and her young daughter, Melody -- and a lot of minigames. The game features four-player support via alternating tables, as well as a battery-powered rumble feature for those who absolutely must feel every tilt and tumble of the table.

There are two tables in the game, red and blue. Each table has its own details and gameplay elements. Each table has different "locations" that you play, which determine which Pokémon are available for capture. A subset of available locations are displayed slot-machine style in the beginning of a game, and pressing A will select your starting location and launch the first ball into play. After that, each table has its own mechanism for advancing to the next location, including the locations not available at the start of the game. "Catch Mode," when activated, starts a 2 minute window of opportunity where you can attempt to capture a Pokémon. Once you activate "catch mode," you must hit the pop bumpers 6 times. Each hit unlocks 1/6 of an image of the Pokémon currently up for capture. Once the image is complete, the Pokémon appears on the table, where it must be hit 4 times with the ball to capture it. "Evolution Mode," when activated, starts a 2 minute window of opportunity where you select a captured Pokémon (from the current game in progress only) and attempt to evolve it into another form. This is the only way to add the evolved form to your Pokédex. Once you select a Pokémon, you must hit targets on the playfield. There are up to 6 targets, but only 3 of them have items in them you need to evolve a Pokémon. The others create a time-wasting sequence before you can hit targets again. If you hit a target with an item, the item appears on the playfield and must be collected with the ball. Once you've collected 3 items, the hole in the center of the board opens up. Sinking the ball in the hole successfully evolves the Pokémon.

Pinball / Arcade / Action / Fantasy
Choose your world and take aim! Kirby will be launched into the fast-paced danger of uncharted worlds, but you can help him face his foes head on. It's a pinball race to check out each new world's surprise enemies and pitfalls. Flip Kirby in battles against lethal eyeballs, a shooting tree and mace-swinging maniacs. Take aim and leap to new worlds!

It's time to get the party started right with "Sonic Pinball Party" for the Game Boy Advance. Sonic The Hedgehog returns to the Game Boy Advance, with the ultimate handheld pinball experience, delivering fresh pinball boards filled with SONICTEAM characters and a huge assortment of multiplayer party games. With SONICTEAM characters from "Sonic The Hedgehog," "Samba de Amigo" and "Nights," "Sonic Pinball Party" challenges players to shoot, tilt, and flip their way through a slew of pinball boards, lightning fast mini-games and party games that promise to give gamers the pinball fix they've been craving!

Role-playing (RPG) / Pinball / Adventure / Action / Fantasy
Don't let the name fool you - Pinball Quest is much more than video pinball. In fact, it's the first-ever multi-screen fantasy in a pinball format! Every move you make tells a story; every shot takes you another step closer in your quest to rescue the captive princess of the castle. Along the way you'll meet ghosts, goblins, witches and demons, in an endless labyrinth of treacherous passages and deadly doorways. It takes a fearless heart and a fast mind to conquer Pinball Quest. It also takes the skills of a true pinball wizard... which you can hone on the three other video pinball games included on this cartridge! So before you pour any more money into your NES library, get the one title that's a library all by itself! No matter how hard you try, you can't get enough of Pinball Quest!

Platform / Puzzle / Pinball / Action
Dr. Eggman (AKA Dr. Robotnik) is once again turning the animals of Mobius into robots using his monstrous contraption, the Veg-O-Fortress. Only Sonic can penetrate the Pinball Defense System to free the animals, retrieve the Chaos Emeralds, and put a stop to Dr. Eggman’s fiendish plans!

Everyone's favorite puppets are the stars of this blistering, addicting pinball extravaganza. Jim Henson's beloved creations grace every nook and cranny of this deliriously exciting handheld game, which was created specifically to commemorate the 25th Anniversary of THE MUPPETS. Play as Kermit, Miss Piggy, Animal, or a handful of other franchise characters each of which will give the table slightly different physics. There are four tables for you to master, which makes for an extremely high replay value. There are also more adjustable settings than you can shake a stick at, meaning the game grows to match your skill level, as you become a more advanced player. In the unlikely event that you should conquer all four levels, try your hand at any of the 20 mini-games that are included to round out the package. Fabulous graphics and classic MUPPET humor are ever present in MUPPET PINBALL MAYHEM for the Game Boy Advance.

Platform / Adventure / Action / Fantasy
The game takes place from a side view and Ariel (Swimming most of the time, but hopping around on the land occasionally) can shoot bubbles to trap her foes and can then throw them at each other. She can also dig through sand to find treasure and pick up sea shells to help her break chests open. The treasure she finds in the sand is usually just bonus points, but the treasure you find in chests will increase your bubble's power and range.

Pinball Hall of Fame: The Williams Collection faithfully recreates eight of the most memorable tables from the golden age of pinball in photorealistic 3D. Working closely with Williams to ensure authenticity of each of the games, the collection is highlighted by some of the most popular and innovative Williams pinball tables, including Gorgar, the first-ever talking pinball machine, Black Knight, which introduced "Magna-Save" and Bonus Ball, and Space Shuttle, which took the pinball industry by storm in 1984. Every table has been meticulously recreated to bring players the visuals, sound effects and gameplay that made these games legendary successes. Pinball Hall of Fame: The Williams Collection harkens back to the arcades of the 1980s. Players begin Pinball Hall of Fame: The Williams Collection with access to four pinball tables, and the remaining four tables are unlocked as the game progresses. Players can spend as little as two minutes on a quick pinball challenge, or delve deeper into the game, gaining rewards in a token-based system as they unlock each of the pinball tables. Single-player Arcade and Challenge modes provide hours of solo entertainment, and a Multiplayer mode lets players face each other head-on.