

It's time to get the party started right with "Sonic Pinball Party" for the Game Boy Advance. Sonic The Hedgehog returns to the Game Boy Advance, with the ultimate handheld pinball experience, delivering fresh pinball boards filled with SONICTEAM characters and a huge assortment of multiplayer party games. With SONICTEAM characters from "Sonic The Hedgehog," "Samba de Amigo" and "Nights," "Sonic Pinball Party" challenges players to shoot, tilt, and flip their way through a slew of pinball boards, lightning fast mini-games and party games that promise to give gamers the pinball fix they've been craving!

Platform / Puzzle / Pinball / Action
Dr. Eggman (AKA Dr. Robotnik) is once again turning the animals of Mobius into robots using his monstrous contraption, the Veg-O-Fortress. Only Sonic can penetrate the Pinball Defense System to free the animals, retrieve the Chaos Emeralds, and put a stop to Dr. Eggman’s fiendish plans!

Sport / Pinball / Adventure / Action
Jumping has always helped Mario perform heroic feats, but in Mario Pinball Land, the plumber must learn how to roll to rescue the princess. When Bowser kidnaps Peach and escapes to another dimension, a scientist transforms Mario into a ball to chase after the fiend. Now you must use your flippers to shoot a much rounder Mario into doors that lead to new areas. In his new form, Mario is also useful for knocking down enemies, picking up special bonuses, and finding power-ups.

Psycho Pinball is a 1994 pinball video game published and developed by Codemasters, released for the Sega Mega Drive in the United Kingdom, and MS-DOS personal computers in the United States and Europe.

Pinball / Arcade / Action / Fantasy
Choose your world and take aim! Kirby will be launched into the fast-paced danger of uncharted worlds, but you can help him face his foes head on. It's a pinball race to check out each new world's surprise enemies and pitfalls. Flip Kirby in battles against lethal eyeballs, a shooting tree and mace-swinging maniacs. Take aim and leap to new worlds!

Sonic Advance is notable for being the first Sonic game released on a Nintendo console, despite both Sega and Nintendo being well-known rivals on the console market throught the 1990s. Sonic Advance features four playable characters and marks the first playable appearance of Amy Rose on a 2D title. The game borrows elements from the original Sonic the Hedgehog titles for the Sega Genesis, but with the post-Dreamcast artstyle for the characters which was introduced in Sonic Adventure. The game also includes multiplayer features and mini-games. The title was also ported to the Nokia N-Gage under the title "SonicN".

Two Sonic Game Boy Advance games on one cartridge, from Sega.

Everyone's favorite puppets are the stars of this blistering, addicting pinball extravaganza. Jim Henson's beloved creations grace every nook and cranny of this deliriously exciting handheld game, which was created specifically to commemorate the 25th Anniversary of THE MUPPETS. Play as Kermit, Miss Piggy, Animal, or a handful of other franchise characters each of which will give the table slightly different physics. There are four tables for you to master, which makes for an extremely high replay value. There are also more adjustable settings than you can shake a stick at, meaning the game grows to match your skill level, as you become a more advanced player. In the unlikely event that you should conquer all four levels, try your hand at any of the 20 mini-games that are included to round out the package. Fabulous graphics and classic MUPPET humor are ever present in MUPPET PINBALL MAYHEM for the Game Boy Advance.

Pinball Hall of Fame: The Williams Collection faithfully recreates eight of the most memorable tables from the golden age of pinball in photorealistic 3D. Working closely with Williams to ensure authenticity of each of the games, the collection is highlighted by some of the most popular and innovative Williams pinball tables, including Gorgar, the first-ever talking pinball machine, Black Knight, which introduced "Magna-Save" and Bonus Ball, and Space Shuttle, which took the pinball industry by storm in 1984. Every table has been meticulously recreated to bring players the visuals, sound effects and gameplay that made these games legendary successes. Pinball Hall of Fame: The Williams Collection harkens back to the arcades of the 1980s. Players begin Pinball Hall of Fame: The Williams Collection with access to four pinball tables, and the remaining four tables are unlocked as the game progresses. Players can spend as little as two minutes on a quick pinball challenge, or delve deeper into the game, gaining rewards in a token-based system as they unlock each of the pinball tables. Single-player Arcade and Challenge modes provide hours of solo entertainment, and a Multiplayer mode lets players face each other head-on.