

Psycho Pinball is a 1994 pinball video game published and developed by Codemasters, released for the Sega Mega Drive in the United Kingdom, and MS-DOS personal computers in the United States and Europe.

It's time to get the party started right with "Sonic Pinball Party" for the Game Boy Advance. Sonic The Hedgehog returns to the Game Boy Advance, with the ultimate handheld pinball experience, delivering fresh pinball boards filled with SONICTEAM characters and a huge assortment of multiplayer party games. With SONICTEAM characters from "Sonic The Hedgehog," "Samba de Amigo" and "Nights," "Sonic Pinball Party" challenges players to shoot, tilt, and flip their way through a slew of pinball boards, lightning fast mini-games and party games that promise to give gamers the pinball fix they've been craving!

Sport / Pinball / Adventure / Action
Jumping has always helped Mario perform heroic feats, but in Mario Pinball Land, the plumber must learn how to roll to rescue the princess. When Bowser kidnaps Peach and escapes to another dimension, a scientist transforms Mario into a ball to chase after the fiend. Now you must use your flippers to shoot a much rounder Mario into doors that lead to new areas. In his new form, Mario is also useful for knocking down enemies, picking up special bonuses, and finding power-ups.

Sport / Pinball / Adventure / Action
Dino Land is a dinosaur themed pinball machine. You basically have the shoot your pinball at dinosaur targets. As you go along, you get more points after you have hit all the dinosaur targets in the board. There are 4 pinball boards, one on ground with ground creatures, an air one that represents flying creatures, a sea level which has sea creatures, and a boss level where you are trying to save your girlfriend from the boss.

Two Sonic Game Boy Advance games on one cartridge, from Sega.

Everyone's favorite puppets are the stars of this blistering, addicting pinball extravaganza. Jim Henson's beloved creations grace every nook and cranny of this deliriously exciting handheld game, which was created specifically to commemorate the 25th Anniversary of THE MUPPETS. Play as Kermit, Miss Piggy, Animal, or a handful of other franchise characters each of which will give the table slightly different physics. There are four tables for you to master, which makes for an extremely high replay value. There are also more adjustable settings than you can shake a stick at, meaning the game grows to match your skill level, as you become a more advanced player. In the unlikely event that you should conquer all four levels, try your hand at any of the 20 mini-games that are included to round out the package. Fabulous graphics and classic MUPPET humor are ever present in MUPPET PINBALL MAYHEM for the Game Boy Advance.

Sport / Pinball / Non-fiction
A pinball game published by Squaresoft for the Famicom Disk System. Moon Ball Magic is a pinball game released exclusively through the Famicom Disk System's "Disk Writer" service, where the player must write the game onto an existing FDS disk before playing it. As such, it has no box art and is difficult to find. It was published by Squaresoft through their DOG label, though it (and Akuu Senki Raijin, which was released on the same day) would be the last games ever published through that label - Square would focus on regular Famicom carts from then on. Moon Ball Magic begins with a fake-out, as dropping the ball in one of the nearby holes will begin an elaborate intro sequence which the player can control. Whatever score they earn will also carry over into the game proper once it begins. The game has eleven tables and the player can move to the next one by putting the pinball down a difficult-to-reach hole. Later levels provide more points, though are more difficult as well.

Pinball Hall of Fame: The Williams Collection faithfully recreates eight of the most memorable tables from the golden age of pinball in photorealistic 3D. Working closely with Williams to ensure authenticity of each of the games, the collection is highlighted by some of the most popular and innovative Williams pinball tables, including Gorgar, the first-ever talking pinball machine, Black Knight, which introduced "Magna-Save" and Bonus Ball, and Space Shuttle, which took the pinball industry by storm in 1984. Every table has been meticulously recreated to bring players the visuals, sound effects and gameplay that made these games legendary successes. Pinball Hall of Fame: The Williams Collection harkens back to the arcades of the 1980s. Players begin Pinball Hall of Fame: The Williams Collection with access to four pinball tables, and the remaining four tables are unlocked as the game progresses. Players can spend as little as two minutes on a quick pinball challenge, or delve deeper into the game, gaining rewards in a token-based system as they unlock each of the pinball tables. Single-player Arcade and Challenge modes provide hours of solo entertainment, and a Multiplayer mode lets players face each other head-on.

Simulator / Pinball / Arcade / Action / Kids
Worms Pinball is a pinball simulation game set within the Worms franchise. The game features a single pinball table themed around two main modes, one inspired by martial arts and the other by a Western setting. Players control a pinball table that incorporates multiple objectives, rule sets, and sub-games presented through a three-dimensional LED display. The table includes transparent ramps, moving mechanical components, user-controlled elements, and magnetic fields. Gameplay mechanics replicate standard pinball techniques such as tilt functions, hit combinations, ball control maneuvers, and recovery actions. The table contains a large number of animated elements and extensive rendered animation sequences used for the LED display. Sound effects and music are integrated to accompany gameplay events. The design emphasizes depth through layered objectives and complex table rules, supporting extended play for both casual and experienced pinball players.