



Platform / Puzzle / Adventure / Action / Fantasy
Harry Potter and the Sorcerer's Stone is the first Harry Potter video game for the PlayStation, and one of several different games based on the book and movie. This version is a three-dimensional action adventure, where Harry must complete a number of challenges in order to pass his first year of studies at Hogwarts School of Witchcraft and Wizardry. Successful completion of the tasks often results in house points for Harry's house Gryffindor and failure in some deducts points, so the race for the House Cup can stay open until the end.

Platform / Puzzle / Adventure / Action / Fantasy
Noobow is a puzzle platformer featuring a Japanese chocolate mascot. The aim of the game is to pick up objects and use them wherever they're needed in order to stop the sun and rain from fighting each other. After using the objects in the right places they disappear to confirm that players have made the right choice. There are 7 levels in the game and Noobow will always refuse to put his life in danger. Completing each level is done by reaching the goal and assisting the characters that are waiting there.

Shooter / Platform / Puzzle / Action / Fantasy
Humorous action-platformer that does away with the tedious item collection found in most games in the genre. Instead, BFD employs a combination of standard jump, run and explore mechanics and context-sensitive gags and actions. For instance, in the beginning of the game, by pressing the B button on the first pad he encounters, Conker drinks some Alka-Seltzer to wipe out his hangover, at which point players can proceed forward. Later on these pads are used to activate a slingshot and throwing knives; to turn Conker into an anvil and drop downward; to shoot automatic, double-handed guns; to activate a The Matrix-inspired slow-motion effect and flip through the air shooting enemies; and much, much more.

Platform / Puzzle / Strategy / Action / Fantasy
The aim of the game involves players extinguishing all fires in a level in order to proceed. They do this by creating and melting ice (in a Lode Runner style) or kicking ice onto the fires. This game also has a level editor (which may expose some bugs that substantially affect the game mechanics).

Platform / Puzzle / Role-playing (RPG) / Action / Fantasy
Hype: The Time Quest is an adventure video game developed by Ubi Soft Montreal and published by Ubi Soft Entertainment. The game, released in the year 1999 along with Alex Builds His Farm (1999), is based on the medieval castle toy series from Playmobil. The U.S. version of the Game Boy Color version was supposed to be released in June 2000, but was delayed for over a year for some reason. The game revolves around Hype, a 22-year-old knight in the service of King Taskan IV, following a quest through time to return to his own era in order to save the kingdom from the evil black knight Barnak. The game was directed by Alain Tascan and featured thirty-two different voice actors, as well as original music by Robbi Finkel.

Platform / Puzzle / Role-playing (RPG) / Action / Fantasy
Sorcerian is a side-scrolling action-RPG. The player can create up to ten characters, from whom up to four members can be present in a party at the same time. Each character is highly customizable, with four different classes/races (fighter, wizard, elf, and dwarf) and over 60 possible jobs/occupations (ranging from clown to exorcist) available for them to perform; each has its own strengths and weaknesses, affecting the seven primary attributes (strength, intelligence, protection, magic resistance, vitality, dexterity, and karma) in different ways, as well as different equipment limitations. The player can choose from fifteen different scenarios, or quests, to play through in the order of their choice. The party must battle enemies and perform tasks within the given levels to clear each scenario, before moving onto another scenario of their choice. The player controls the entire party at the same time, with all four members running in a line, jumping in sequence, and attacking in unison. The party members follow behind in a manner similar to the Options in the arcade shooter Gradius (1985). Sorcerian also employs class-based puzzles, such as using a high-strength character to force open doors. All the characters have a default starting age of 16. Each time a player begins a new scenario, a year passes by, while additional time passes by in towns as a character goes through training or enchants items. The characters age at different rates depending on their race, with humans reaching old age at 60, dwarves at 100, and elves at 200. Upon reaching old age, for every year that passes, a character can die permanently at a random time. There is also an “Advance Time” to speed up the flow of time. Another new feature of Sorcerian was its episodic format that extended across various expansion packs. Besides the default fifteen scenarios that come with the game, there were a number of additional scenario packs released. The aging system was created with the additional scenario packs in mind.