

A 3D fighting game exclusive to the Nintendo 64 that uses a unique point-based system to determine who wins.

Fighting / Role-playing (RPG) / Action
Create your ideal fighting game using the customizable interface. Choose between RPG-style and "virtual" tournament combat. The game has over 20 different characters and 200 different items. Save your characters on a Controller Pak and play them against your friends! While the Western version calls the two distinct game styles as "modes", the original Japanese version calls them as "games" in the in-game options, and as "games" and "modes" on advertisements.

Walk into the arena, take a bow, and prepare for the most intense combat simulation ever! Over nine controllable fighters are yours to command, complete with an arsenal of face-busting, body-smashing moves. Feel every kick, punch and throw with the RUMBLE PAK feature as you take part in a low down and dirty street fighting tournament!

An expanded version of SD Hiryuu no Ken, a game from within Hiryuu no Ken: Twin (Flying Dragon overseas), was released in Japan only, adding more characters (such as Jack, Ryu, and Gofire from the Super Chinese series), items and a new gameplay mode. It also removed the more realistic "Virtual Mode", favoring the super deformed "Quest Mode".

Fighting / Strategy / Hack and slash/Beat 'em up / Action
Fighting Force players control one of four characters. They move through urban and science fiction environments, battling waves of oncoming enemies with weapons ranging from fists and bottles to knives, chairs and guns. The player can make some choices as to which territory to travel through. The four characters have various reasons for taking on Dr. Zeng, a criminal mastermind with an army at his command. The action starts with a police cordon around Zeng's office skyscraper, moving to such locales as a shopping mall, subway and Coast Guard base before finally ending at the top of Zeng's island headquarters.

Fighting / Action / Science fiction
Bio F.R.E.A.K.S. is a 3D fighting game released by Midway in 1998. It was originally planned for arcades. However, this arcade prototype was scrapped and never officially released (although it exists on MAME), and the game was later released for the PlayStation, Nintendo 64 and PC.

Fighting / Action / Science fiction
Virtual gamers challenge you in a hot battle! Train your own robot! Cool heroes battle it out using combo attacks in 3D space. Exciting battles against CPU gamers with personality. Train your robot and have it fight in the auto-battle. Give it all you've got to win a medal!

Fighting / Role-playing (RPG) / Action / Science fiction
Custom Robo is sort of a sci-fi action take on Nintendo's own collect-and-battle style Pokemon titles. In the game's story mode, you slip into the role of a young boy who has just built his very own toy robot who goes by the name of Ray. Together with your cousin, you head down towards Robo Station to take part in a giant Custom Robo battle championship that takes place in the local Holosseum. The ultimate goal is to improve your skills so that you can defeat the champion Custom Robo builder of them all, Mamoru. Gameplay involves robo customization and frantic action battles in confined 3D arenas. Followed by a sequel.

Virtua Fighter 3 is the third fighting game in the Virtua Fighter series. Two new Japanese characters were added to the roster of fighters: Aoi Umenokoji, a beautiful Japanese woman and a childhood friend of Akira Yuki who used a nimble form of Aiki-jujutsu as her fighting style of choice, and Taka-Arashi, a Sumo wrestler from Japan. Taka Arashi would not make another appearance in the Virtua Fighter series until Virtua Fighter 5 R; the series' current producer, Hiroshi Kataoka explained that the removal of Taka in subsequent installments was due to the technical implications of having a substantially larger character.