

Developed by Digital Pictures for Sony Imagesoft.
Space aliens are infiltrating the U.S. from a sleepy little town on the Texas/Mexico border, snatching bodies and paving the way for a greater invasion. Those they abduct return as Pod People-like drones, normal in appearance until they reveal themselves. The government's response is you - a technician driving custom-built gun cameras mounted around the town. Similar to Night Trap or Double Switch, you must monitor the town for alien activity, and respond to protect the lives of the citizens and your agents.

Shooter / Arcade / Action / Science fiction
Another in the series of slugfest games by American Laser Games is Space Pirates. While it resembles The Last Bounty Hunter and Drug Wars, it is science-fiction oriented and presents a space theme.

Shooter / Action / Science fiction
Sewer Shark is an FMV-based shooter, and one of the first games released for the Sega CD. You move a crosshair around the screen and shoot targets. Occasionally, you can also choose to change directions at fixed points. Of course the real attraction in a game like this is the story. In the future, maybe in the year 2000, people will be forced to move underground and live in tunnels. Unfortunately, these tunnels are infested with mutated rat / alligator creatures known as "ratigators." You are pilot of a Sewer Shark, a craft designed to navigate the Sewers and rid them of ratigators. It's a dangerous job, but if you clear out enough vermin you can win a one-way trip to Solar City and sunny beaches.

Shooter / Adventure / Visual Novel / Action / Science fiction
Policenauts is an interactive movie/graphic novel/adventure game with a hard science fiction storyline, written and directed by Hideo Kojima, and published by Konami. It was initially released for the PC-9821 computer platform in 1994, followed by remade versions for the 3DO in 1995, and the PlayStation and Sega Saturn in 1996. The game has never been officially released outside Japan, despite plans for an English localization of the Saturn version. On August 24, 2009 (in honor of the 46th birthday of the game designer, Hideo Kojima), an unofficial English translation patch was released onto the internet. The game is set in a primarily first person perspective and uses a point-and-click interface: the player can move the cursor and have the protagonist (Jonathan Ingram) analyze objects around his environment or talk to other characters in the game. Like in Snatcher, the game features shooting segments where the player must defend their character from incoming enemies. The player can use the shooting trainer at the police department to test their reflex and accuracy. There are numerous puzzles in the game, including an event where the player must dismantle a bomb by following their partner's instructions. The console versions of the game all include support for their respective mouse peripherals. The Saturn version features light gun support for the shooting segments. The game was notable for being an early example of extensive voice recording in video games. It also featured a theme revolving around space exploration and occasional full-motion video cut scenes. The gameplay was largely similar to Snatcher, but with the addition of a point-and-click interface and some first-person shooter segments. Policenauts also introduced summary screens, which act to refresh the player's memory of the plot upon reloading a save, an element Kojima would later use in Metal Gear Solid. The PlayStation version of Policenauts could also read the memory card and give some easter egg dialogues if a save file of Konami's dating sim Tokimeki Memorial is present, a technique Kojima would also later use in Metal Gear Solid.

Shooter / Arcade / Action / Science fiction
Data East used footage from the film Harmagedon to create a laserdisc video game titled Bega's Battle. It was released in June 1983. In the game, the player to take on the role of the robot Bega (Vega) whose goal was to stop the invasion forces of the alien Varga (Genma), while also rescuing his three friends who had been kidnapped by them. Even among laserdisc games Bega's Battle has become somewhat rare because many of the machines were converted into Cobra Command machines as part of a discount deal offered by Data East in exchange for the internals of the Bega's Battle arcade cabinet. Similar to Astron Belt, the game used the footage mainly for backgrounds, while the actual gameplay was a shooting game with sprites laid over the video. Bega's Battle also used brief full-motion video cut scenes to develop a story between the game's shooting stages. Years later, this would become the standard approach to video game storytelling. Bega's Battle also featured a branching storyline. The Twin Galaxies world record for Bega's Battle was set by Steve Harris (later the founder of Electronic Gaming Monthly) on July 18, 1983.

Shooter / Puzzle / Adventure / Action / Science fiction
Fear Effect is an action adventure waiting to unfold! Wee Ming Lam disappears a few days before her 18th birthday under mysterious circumstances. Three ruthless mercenaries conspire to track her down and ransom her off to her father, Mr. Lam, a powerful Triad leader in Hong Kong. An extortion mission to retrieve Wee Ming Lam becomes a lesson in survival against the most unimaginable of enemies.

Shooter / Arcade / Action / Science fiction
The earth is overpopulated and mankind must find a second home. The spaceship Amazon is sent to investigate Saturn and Jupiter for possible colonization. Near the end of its mission, all contact is lost with the ship except for a distress beacon. The player is part of the crew sent to the Amazon's last known location to find out what happened. Creature Shock is a first-person shooter with Full Motion Video and arcade-like elements. Aliens of all sizes and types will try to destroy the team, but each one has a weak point that can be exploited. The fighting takes place on the surface of asteroids and within mazes of passageways underground. There are also two 3D sections where the player gets to pilot the ship.

Shooter / Adventure / Action / Science fiction
Duke Nukem: Time to Kill is a third-person shooter developed by n-Space for the PlayStation. This is the first 3rd person Duke Nukem game, and has levels in it for 2 player deathmatch. Travel through time in an all-new Duke Nukem frag-fest that gives you more of what you crave! More Duke attitude! More hardcore action! More exploration! More shooter mayhem!

Shooter / Racing / Action / Science fiction
You have to transport people in this dangerous area. When you see someone with a sign hovering over him, stop by and pick him up. The destination place is visible on your minimap. For every ride you get some money. When you have enough money go to the garage where you can upgrade your car with plenty of weapons.