

Developed by Shouei System for Toei Animation.
Platform / Hack and slash/Beat 'em up / Action / Science fiction
Hokuto no Ken 2: Seikimatsu Kyuuseishu Densetsu is a side-scrolling action game for the Family Computer released by Toei Animation on April 17, 1987. It served as a tie-in to the anime series of the same name, being released a few days after the airing of its fifth episode. A version for the Nintendo Entertainment System was released by Taxan in North America under the title of Fist of the North Star on April 1989, making it the earliest Hokuto no Ken tie-in product released outside Japan. Before release, the NES version was shown in the Summer Consumer Electronics Show in 1988 under the title of Ken the Great Bear Fist, Toei's proposed localized title for the series. Because the game was produced at the same time as the Hokuto no Ken 2 anime series entered production, certain plot details differ from both, the manga and anime. Most notably, the renegade Gento Kō Ken masters from the anime, Taiga and Boltz, co-exists as enemy characters alongside Jakō's sons from the manga, Jask and Sheeno, while Bronza, a character exclusive to this game, serves as the General of the Red Light in place of Shoki, who filled the same role in the anime. While Shoki himself never appears in the game, his death at the hands of Sheeno is acknowledged in the official strategy guide. The game only covers the Tentei story arc, with a bonus stage featuring the Nameless Asura as a hidden final boss.
After the death of Raoh, the Central Imperial Capital began its rule of the chaotic world under the name of the Heavenly Emperor. Now grown up, Bat and Lin has formed a resistance under the banner of Hokuto. Kenshiro returns once again after hearing the plight of the people. Kenshiro must hurry to the Imperial Capital and defeat their leader Falco of the Gento Kō Ken style.

Shooter / Platform / Hack and slash/Beat 'em up / Action / Science fiction
Join Astro, the robotic superhero with a human mind, in a quest to reunite the robotic race with humans. Astro uses his seven super abilities to face off against the likes of Atlas, Blue Knight, and more than 40 other characters. The game brings classic 2D gaming to the Game Boy Advance along with an original seven-episode story. Playing as Astro Boy, you'll learn about justice, compassion, evil, courage, and the history of Astro Boy--all while building Astro's Omega Factor and strengthening his character and superhuman abilities.

Fighting / Platform / Hack and slash/Beat 'em up / Action / Science fiction
X-Men: Mutant Academy is a 3-D/2D fighting game developed by Paradox, the company behind Activision's Wu-Tang: Shaolin Style and the never-published Thrill Kill, and based on the X-Men characters from Marvel Comics. The game was released for the Game Boy Color and PlayStation as a tie-in to X-Men. X-Men: Mutant Academy is a basic fighting game that uses six buttons: three buttons for punches and three for kicks. Due to the success of the game, it was followed by two sequels: X-Men: Mutant Academy 2 and X-Men: Next Dimension. The game's characters can be played both with their comic book costumes and their costumes from the 2000 film X-Men. Characters not present in the film were given costumes of a similar design.

Platform / Simulator / Sport / Action / Science fiction
You are the Phantom, searching for the evil Rebecca Madison in the vast city of Metropia. As head of Maximum, Inc., she will stop at nothing to fulfil her twisted plans to control the world... unless you can overpower her. Vicious bosses and hordes of biots, programmed to destroy you, relentlessly attack of every turn. But you strike back with an arsenal of heavy-duty weapons including a smart gun, inductance rope, homing missile, and many others. Use two weapons at once to double your chances of survival! Then control your destiny as you weave your way through more than 60 incredible levels! The danger is staggering. The fate of the city, the eco-system, and all of humanity rests on your abilities. You know what must be done to save Metropia and the world from certain doom.

Hack and slash/Beat 'em up / Action / Science fiction
Hokuto no Ken for the Family Computer (Famicom for short) is a side-scrolling action video game published by Toei Animation and developed by Shouei Systems. It was released on August 10, 1986 exclusively in Japan and was the first of four Hokuto no Ken video games released for the Famicom. While it features gameplay similar to Sega's earlier Mark III version of Hokuto no Ken, it is an unrelated game made by a different developer.

Fighting / Platform / Hack and slash/Beat 'em up / Action / Science fiction
It is the late 21st century, and the world has come under the control of a single federal government. One day a new threat known as Abdullah the Slaver appears, causing widespread terror and panic. The fear in men's hearts incites the abandonment of all economic activity. The federal government, which is the foundation of capitalism and modern civilization, has become nothing less than an insidious idea that corrupts the foundations of society itself. It destroys the idiosyncrasies and variations among national viewpoints, stifling them in the name of "freedom" and its own internal ideals. Judicial Affairs Director Jack Layzon alone grasps the situation, fearing the worst. He summons the lone assassin who had mastered the 'secret style'...

Point-and-click / Hack and slash/Beat 'em up / Adventure / Action / Science fiction
Black Belt is a side-scrolling single-plane beat 'em up game released for the Master System in 1986. It is a localization of the Japanese Mark III game, Hokuto no Ken, based on the manga and anime series of the same name (which would later be published as Fist of the North Star in English). The export version was released without the Hokuto no Ken license, forcing graphic alterations to the game. Black Belt was one of programmer Yuji Naka's early games prior to his involvement in Sonic the Hedgehog.

Platform / Hack and slash/Beat 'em up / Action / Science fiction
Because of a rise of anti-mutant activity in Genosha, Professor Xavier uses Cerebro to scan the island nation and discovers Apocalypse's presence there. Genosha's government is apparently using Apocalypse to bring their mutant population under control. However, Xavier suspects Apocalypse to follow his own plans and sends five X-Men, Cyclops, Wolverine, Psylocke, Beast and Gambit, to investigate. X-Men: Mutant Apocalypse combines the gameplay of a side-scrolling brawler like Final Fight with elements of a platformer, that is, players have to fight various enemies and survive the occasional jumping-puzzle. Most levels also feature mid- and end-bosses in form of robots, monsters or known Super-Villains. Each character has unique abilities and special moves: Cyclops uses his Optic Blast to attack enemies from a distance, Wolverine can climb walls, Psylocke is very agile and the best jumper of the team, Beast can cling to the ceiling while Gambit throws explosive cards at his enemies. Special moves are quite similar to those found in Street Fighter II (Wolverine has a Dragon-Punch-style attack and Gambit's Double Kick is virtually identical to M. Bison's Scissors Kick), and require similar button combinations. While most stages are unique for each character, some can be played with any of the X-Men. Progress is saved via password.

Platform / Hack and slash/Beat 'em up / Adventure / Action / Science fiction
The N-Gage version of Spider-Man 2 is a 2D platformer, with some 3D races against time between the 2D stages. In the 3D races, Spider-Man needs to move higher or lower between buildings to avoid obstacles. The 2D levels are more traditional: climbing walls and ceilings, slinging webs at opponents, taking pictures for the Daily Bugle newspaper, using spider sense to reveal secrets, etc. The events are loosely based on the story of the Spider-Man 2 movie. The game offers fifteen 2D levels, five 3D levels, some Spider-Man comics' classical villains as bosses (like The Lizard, Rhino, and Doc Ock) and a scoreboard on N-Gage Arena.