

I Am a Teacher: Super Mario Sweater was designed to be a sewing simulator. Players can design sweaters, adding pictures of famous characters such as Mario, Luigi, Peach and Bowser in the process. It was devised by Royal industries Co. Ltd., a Japanese appliance and sewing machine company. The company realized that they could profit from a sweater-design program, which led to the development of this game.

Real Time Strategy (RTS) / Role-playing (RPG) / Simulator / Action / Science fiction
Infinite Space, a role playing game exclusively for the Nintendo DS portable handheld system, takes place in outer space and gives players the ability to control, build, outfit and customize more than 150 spaceships. Infinite Space stretches the DS hardware to the limit, offering over 200 characters and the ability to control multiple spaceships at any one time. Releasing in 2009 and currently being produced by Atsushi Inaba and directed by Hifumi Kouno (from developer Nude Maker), Infinite Space is one of the most complex RPG titles developed for the DS to date, and shows PlatinumGames commitment to teaming up with the most creative minds in gaming.

Shooter / Role-playing (RPG) / Simulator / Action / Science fiction
An early first-person role-playing shooter released by Arysis Software for the PC-88 and PC-98 in 1988, and later ported to the Sharp X68000 and Mega Drive/Genesis. Ahead of its time, it had 3D polygon graphics, FPS gameplay, strafing controls, open-world space exploration, and an epic sci-fi space opera plot.

Role-playing (RPG) / Simulator / Business / Sandbox
The second Harvest Moon game released on the Game Boy Color, Harvest Moon 2 GBC is a farming simulation in which the player assumes the role of either a boy or a girl who is left a farm and given three years to turn its fortunes around.

Role-playing (RPG) / Simulator / Sandbox
Retire to the country for a new challenge in Harvest Moon 64. Hard work is rewarded as you struggle to bring prosperity back to a neglected farm. Work the land, pick up odd-jobs, and get to know the neighbors. Harvest Moon 64 has all the charm of the original Super Nintendo classic, plus many new surprises. * Tons of new seasonal vegetables and fruits. * Raise cows, chickens, and sheep. * New items and gifts. Including tools that increase in power as you master them. * One of town's five eligible women may prove to be the love of your life. * Celebrate seasonal festivals with the nearby townsfolk. * Enjoy local horse and dog racing.

Role-playing (RPG) / Simulator / Sandbox
Turn a long-neglected field of rocks and weeds into a successful farm in this rustic role-playing game.


Simulator / Strategy / Business / Sandbox
SimCity, later renamed SimCity Classic, is a city-building simulation video game, first released on February 2, 1989, and designed by Will Wright for the Macintosh computer. SimCity was Maxis's second product, which has since been ported into various personal computers and game consoles, and spawned several sequels including SimCity 2000 in 1993, SimCity 3000 in 1999, SimCity 4 in 2003, SimCity DS, SimCity Societies in 2007, and SimCity in 2013. Until the release of The Sims in 2000, the SimCity series was the best-selling line of computer games made by Maxis.

Role-playing (RPG) / Simulator / Strategy / Fantasy / Comedy
The Sims 2 for PlayStation Portable delivers a unique third-person experience that blends life simulation with role-playing elements, offering a more substantial storyline compared to other versions. Players navigate various goals to unlock content while customizing their pre-built homes with furniture and decor. Interactions and jobs are executed through mini-games, maintaining a dynamic gameplay flow. In this version, characters do not age, marry, or have children; however, they can pursue significant relationships and WooHoo. Goals largely dictate relationship dynamics, with close friends potentially moving in as the game progresses. As players complete objectives, their sanity meter, symbolized by a Plumbob, increases, while failing to meet goals leads to rapid depletion, resulting in hospitalization or alien abduction. Unique to this version are "Sanity Points," awarded for completing tasks to unlock special perks, and hidden "Secrets" found in Strangetown, enhancing exploration and social interaction.