
Shooter / Arcade / Science fiction
Space Invaders is an arcade video game developed by Tomohiro Nishikado and released in 1978. It is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible.

Platform / Adventure / Action / Science fiction
Out of This World (Another World in Europe) is a cinematic platformer that uses vector-based graphics and rotoscoped animations to deliver a minimalistic yet expressive visual style. It features a combination of action, platforming, and puzzle-solving mechanics, with a deliberate lack of HUD and textual guidance. Gameplay emphasizes trial-and-error, timing, and exploration, with a limited checkpoint system. In 2005, a homebrew port of the Atari ST version was released for the Game Boy Advance, officially allowed by Éric Chahi to be published with the original assets.

Adventure / Action / Science fiction
After acquiring the rights for Another World from Delphine Software, the original developer decided to, along with the company Magic Productions, port the game to Symbian-powered phones and Windows Mobile. This port would be the basis for the later Windows version used in subsequent re-releases. Alongside some technical improvements, the original developer also changed some parts which he found were not fitting with the pace of the game.

Shooter / Action / Science fiction
The arcade classic is taken to the next level, this time in 3D. The super-enhanced hero Ugene is once again called into action to save the last human family against the hordes of relentless Robotrons. Battle through 100 different levels, gaining new power-ups and abilities as Ugene survives wave after wave of the unrelenting hordes. While Ugene may face the familiar Robotrons, there will be new additions and tricks that the killer robots will use against the last surviving human family. Ugene must protect them at all cost while racking up the highest possible score!

Shooter / Arcade / Action / Science fiction
3D Starstrike is a clone of the original wireframe Star Wars game.

Fighting / Role-playing (RPG) / Adventure / Action / Fantasy
The fighting system in Tobal 2 is the same as in the previous game. The player can freely navigate 3D fighting arenas under the condition that he or she faces the opponent. High, medium, and low attacks can be executed using assigned buttons. As in Tobal No. 1, the grappling and blocking system offers the player a variety of offensive and defensive maneuvers. A new unblockable fireball attack has been added for each character. Tobal 2 was released on the same day as Sony's Dual Analog Controller in Japan, noted as the first game compatible with the peripheral. Graphically, the game features Gouraud shaded and higher-resolution character models compared to Tobal No. 1, but still runs at 60 frames per second.

Hack and slash/Beat 'em up / Action / Science fiction
Genesis/Mega Drive port of Battletoads. Battletoads are here to fight aliens form other words. Get into the battle with the most baddest toads on the planet! These toads are here to kick some rear end and chew gum...and they are all out of chewing gum. The aliens are attempting to invade the planet and all that stands in their way are these mutant toads. Battle aliens through intense and challenging levels. Shoot the invaders as quick as you can.