

Iron Helix is a FMV adventure video game made for Windows, Macintosh, and the Sega CD. It was an early example of a CD-based game, including video elements integrated with conventional 2D maps and controls. The game was designed by Drew Pictures and distributed by Spectrum HoloByte, with Peter Stone of Xorcist creating the soundtrack as well as all sound design.
Set far in the future, the human race is in the middle of a cold war with an alien race called the Thanatosians. During a target practice by an Earth fleet that will destroy an uninhabited planet, the heavy destroyer Jeremiah O'Brien is infected with an unknown virus that mutates the crew. No longer recognized due to the changes in their DNA, the O'Brien's security robot, simply known as "the Ship's Defender", assumes they are invaders and kills them. An apparent technical malfunction has caused the O'Brien's computer to believe that it was in a real life war situation, and select the planet Calliope as a target for destruction. Like all of the human fleet's Cerberus-class destroyers, the O'Brien carries a weapon known as "Iron Helix", which is capable of destroying all life on a planet in a single act. An attack on Calliope, a peaceful Thanatosian planet, would cause the war to go "hot". The player is on board the scientific exploration ship Indiana, and is contacted by the Earth's forces in an attempt to stop the O'Brien, as it was the only ship nearby. As the ship is infected with the unknown virus, the player instead remotely controls a zoological robot that is sent over to explore. As much of the ship's systems are locked out using DNA detectors, the robot must collect uncontaminated samples of the crew's DNA to access different secured areas on board. The robot can also interface with dataports on the O'Brien to operate its systems, from opening doors to issuing executive commands.

Point-and-click / Shooter / Puzzle / Science fiction / Horror
The first entry in the D series and one of the first games the company released, it dealt with taboo content such as violence and cannibalism, featured 3D CGI full-motion video, and used a first-person perspective. It was the first game to star the digital actress Laura.

Shooter / Puzzle / Adventure / Action / Science fiction
Fear Effect is an action adventure waiting to unfold! Wee Ming Lam disappears a few days before her 18th birthday under mysterious circumstances. Three ruthless mercenaries conspire to track her down and ransom her off to her father, Mr. Lam, a powerful Triad leader in Hong Kong. An extortion mission to retrieve Wee Ming Lam becomes a lesson in survival against the most unimaginable of enemies.

Strategy / Adventure / Action / Science fiction
It Came From the Desert is an action-adventure game that derives its inspiration from the many cult-horror B-Movies of the 50's and 60's, the 1954 film Them in particular. The player plays the part of Dr. Greg Bradley, a geologist and the newest resident in town. Eager to satisfy his scientific mind, Bradley sets out to examine the crash-site of a mysterious meteor, but what he finds is not at all what he had been looking for. The game takes place all over Lizard Breath, and there are several different types of action / interaction. The adventure part of the game is very linear, guiding the player in a fairly set sequence of action sections. These include first-person bug shooting, scrolling overhead shooting, and a chase sequence.

Strategy / Adventure / Science fiction / Horror
Alien is a 1984 strategy/adventure game developed by Concept Software and published by Argus Press Software. It was released in 1984 for the Commodore 64 and ZX Spectrum, and later ported to the Amstrad CPC in 1985.

Shooter / Puzzle / Strategy / Action / Science fiction
Alone with your jetpack, you have flown from Finland across the Urals and the entire length of Asia to deliver a package to Genoq Biolabs in Singapore. You land on the building`s 80th floor setback, finding nobody there to greet you. When you enter the building, the main door snaps shut behind you, and you narrowly escape being killed by the building`s security system. You find the receptionist hiding behind her desk. She tells you that Genoq`s head scientist, Derrida, has been demanding the package you`re carrying. His last panicked message came over an hour ago. This package is more important than you could have thought. You realize that there is only one course of action, that you `must` bring the package to Derrida, and, if at all possible, rescue any survivors you find along the way.

Shooter / Puzzle / Adventure / Action / Science fiction
Resident Evil 2 is a sequel to the first Resident Evil title. Like the previous game in the series, Resident Evil 2 is a 3D action-adventure using three-dimensional polygon characters over two-dimensional pre-rendered backgrounds, with the action viewed through a variety of cinematic fixed camera angles in each room. Players can choose to play as one of two possible characters; each goes through the same initial scenario but with differences in the type of weaponry they find and the people they meet along the way.

Role-playing (RPG) / Adventure / Action / Fantasy
Parasite Eve is a survival horror role-playing video game developed and published by SquareSoft (now Square Enix) for the Sony PlayStation console. The game follows the story of Aya Brea, a rookie NYPD officer who becomes embroiled in a series of bizarre and deadly events related to a genetic mutation known as mitochondria. The game combines elements of horror, science fiction, and RPG gameplay, featuring real-time battles, exploration, puzzle-solving, and character development. The game's plot is inspired by the novel of the same name by Hideaki Sena, and its gameplay mechanics were influenced by the Final Fantasy series. Parasite Eve was critically acclaimed upon its release in 1998, and is widely regarded as a classic of the survival horror genre.

Shooter / Adventure / Action / Science fiction
Dino Crisis 2 is a third-person action-adventure game and sequel to Dino Crisis. In a change from the survival horror theme of the first game, Dino Crisis 2 is more shoot 'em up oriented. The character always runs, removing the need for the run button from the first game; players can carry a second gun, and more weapons were added. Besides gameplay changes, the game also introduces new species of dinosaurs and lizards.