

Magical Kids Doropie is a side-scrolling action-adventure video game for the Family Computer, developed by Vic Tokai in 1990.
The year is 1999. The player was put in the middle of a war already lost. When the Akudama Empire, attacks the Earth with its army of robots. No conventional weapon in existence is efficient against this opponent. The robots are, however, totally vulnerable to magic. A hired mercenary, Kagemaru, summons the only non-sealed witch, Doropie, to stop the Akudama Empire's offence.


Shooter / Platform / Adventure / Action / Fantasy
Kid Icarus is an action platform video game for the Family Computer Disk System in Japan and the Nintendo Entertainment System in Europe and North America. The plot of Kid Icarus revolves around protagonist Pit's quest for three sacred treasures, which he must equip to rescue the Grecian fantasy world Angel Land and its ruler, the goddess Palutena. The player controls Pit through platform areas while fighting monsters and collecting items. Their objective is to reach the end of the levels, and to find and defeat boss monsters that guard the three treasures.

Fighting / Shooter / Platform / Action / Fantasy
Sega Genesis Collection features over 30 titles including, Altered Beast, Sonic The Hedgehog, Shinobi III, Phantasy Star, and the original Sega Genesis version of Golden Axe. Sega Genesis Collection also features numerous unlockable items that delve into the soul of the Genesis including interviews with the original developers that created the games featured in the collection, a museum area with interesting facts about the games, a hint area to help gamers complete their favorite Sega Genesis games, and Sega arcade games from the Genesis era.

Shooter / Music / Platform / Action / Fantasy
Karnov is a 1987 platform arcade game. It is the debut of Data East's mascot of the same name. After Data East became defunct due to bankruptcy in 2003, Paon, a company comprising former Data East staff, acquired the rights to Karnov, along with multiple other Data East games. In the game, players take control of the title character Jinborov Karnovski, or "Karnov" for short. Karnov is a strongman popularly illustrated as being from an unspecified part of the Soviet Union's Central Asian republics as shown on the original arcade flyer and again in Karnov's Revenge.

Shooter / Platform / Adventure / Action / Fantasy
For two years, your people have struggled against the relentless onslaught of invading forces. With your army reduced to a handful and your artillery depleted, further resistance seems impossible. But in a hidden underground laboratory, a team of scientists has at least perfected a new kind of fighting machinery: a bionic arm that extends and contracts, providing unheard-of strength and maneuverability. Combined with an arsenal of rapid-fire, armor-piercing, and heat-seeking weaponry, this will put the power of an entire army in the hands of one man... one carefully chosen soldier, who has what it takes to become a new breed of unstoppable commando... a Bionic Commando. And you are that soldier! Your mission will take you through the heavily-patrolled wilderness surrounding the enemy headquarters, and into the very heart of the fortress itself. Even to the most courageous soldier, it would seem an impossible challenge. But there has never been a soldier like the Bionic Commando!

Shooter / Platform / Adventure / Action / Science fiction
Mega Man X, known as Rockman X in Japan, is the first game of the Mega Man X series. It was the first spin-off of the classic Mega Man series and made its debut on the Super Famicom/SNES, initially released in 1993. It was ported to the PC in 1995, and to Android and iOS devices in 2011. It was re-released as part of Mega Man X Collection in January 2006, then later re-released in Mega Man X Legacy Collection in July 2018. The game takes place in the year 21XX (early 22nd century), a century after the conclusion of the classic Mega Man series, and stars a new main character named X.

Shooter / Platform / Puzzle / Action / Fantasy
Humorous action-platformer that does away with the tedious item collection found in most games in the genre. Instead, BFD employs a combination of standard jump, run and explore mechanics and context-sensitive gags and actions. For instance, in the beginning of the game, by pressing the B button on the first pad he encounters, Conker drinks some Alka-Seltzer to wipe out his hangover, at which point players can proceed forward. Later on these pads are used to activate a slingshot and throwing knives; to turn Conker into an anvil and drop downward; to shoot automatic, double-handed guns; to activate a The Matrix-inspired slow-motion effect and flip through the air shooting enemies; and much, much more.