

Developed by Almanic for Sega Europe.
Fighting / Hack and slash/Beat 'em up / Arcade / Action / Science fiction
A beat em'up/versus fighting game based on the MazinSaga manga by Go Nagai, which was in turn a spin-off of Nagai's original Mazinger Z.
The video game is based on a manga created by Go Nagai. Set in a different universe from the original Mazinger story, the story begins in the year 1999 AD, when God Kaiser Hell began an all-out invasion to control Earth using powerful giants known as 'Bio Beasts'. Mazinger Z in Mazin Saga is actually a suit of armor rather than a robot. This armor has the ability to transform into a giant version of itself, allowing Mazinger Z to battle the Bio Beasts. Mazinger Z's design in Mazin Saga is a departure from the rest of the Mazingers. Here, Mazinger Z is given an all-blue color rather than black in white like the others. Colored orbs are mounted on Mazinger Z's crown and torso. In many instances, Mazinger Z dons a red cape and its only weapon in combat is a sword, similar to God Mazinger. The characters from the original Mazinger Z series reprise their roles in Mazin Saga, albeit slightly different from their anime/manga counterparts. Dr. Hell appears in Mazin Saga as God Kaiser Hell. Koji Kabuto still plays the protagonist, but has as darker, more serious persona than featured in the anime and manga versions of Mazinger Z. Even Garada K7, one of the earliest enemies Mazinger Z fought in the original series, reappears as a Bio Beast.

Fighting / Hack and slash/Beat 'em up / Indie / Action / Science fiction
Coffee Crisis is an arcade-style beat 'em up full of caffeinated carnage! This is a full scale release for the Sega Genesis/Mega Drive, packed with classic gameplay and an extra espresso shot of action!

Fighting / Sport / Hack and slash/Beat 'em up / Action / Science fiction
Players get to choose any one of six monsters (four in the 16-bit ports) for battle, and two players can join forces to fight the monsters together. Battles end when one of the monsters is pinned for a three count or if time expires (in which case the player loses). The game consists of 12 total levels: the player first must defeat all six monsters, with the last monster being oneself, but in a different palette. Then the player must defeat the six monsters again, in the same order, but this time in different cities

Fighting / Hack and slash/Beat 'em up / Arcade / Action / Science fiction
The Slum... an area of town completely forgotten. No one could imagine the cruelness suffered by innocent people who were transformed into horrible mutant creatures by genetic experiments. They hovered everywhere and completely took control of the town. Mutation Nation is a 1-2 player action game where you must control your hero and beat up any mutant that gets in your way, by either using your fists or one of four special attacks. A boss at the end of each area needs to be defeated if you want to proceed further through the game.

Fighting / Platform / Hack and slash/Beat 'em up / Action / Science fiction
It is the late 21st century, and the world has come under the control of a single federal government. One day a new threat known as Abdullah the Slaver appears, causing widespread terror and panic. The fear in men's hearts incites the abandonment of all economic activity. The federal government, which is the foundation of capitalism and modern civilization, has become nothing less than an insidious idea that corrupts the foundations of society itself. It destroys the idiosyncrasies and variations among national viewpoints, stifling them in the name of "freedom" and its own internal ideals. Judicial Affairs Director Jack Layzon alone grasps the situation, fearing the worst. He summons the lone assassin who had mastered the 'secret style'...

Fighting / Hack and slash/Beat 'em up / Arcade / Action / Fantasy
The console version of Soul Edge adds more content to the original arcade game such as new characters and additional game modes. Added features - The inclusion (besides the standard "Arcade" mode) of "VS", "Survival", "Team Battle", "Time Attack" and "Training" modes. - A new RPG-styled mode called "Edge Master Mode". - Seven extra weapons per character, which have different designs and statistics. - The original ten selectable characters received a new PlayStation-exclusive costume.

Fighting / Hack and slash/Beat 'em up / Arcade / Action / Fantasy
Soul Edge is a 3D arcade fighting game and the first in the Soul series, it is one of the first 3D fighting game in history that place a particular emphasis on the story of the fighters. Each character have their own weapon, allowing for a wide range of play styles. The slower, longer ranged characters try to deliver their heavy blows from a distance whereas the quicker, faster characters try to get in as close as possible and deliver quick-hitting attacks.

Fighting / Hack and slash/Beat 'em up / Adventure / Action
NOTE: This is the original 4-Player Arcade release, not the NES Title. The player chooses from one of the four Ninja Turtles: Leonardo, Michelangelo, Donatello, and Raphael. After Shredder kidnaps the Turtles' friend April O'Neil and their mentor Splinter, they must give chase, save their comrades, and defeat the evil Shredder. The player chooses from one of the four Ninja Turtles: Leonardo, Michelangelo, Donatello, and Raphael. Depending on the version of the game, the characters are either, chosen at the start of the game or assigned by control panel. After Shredder kidnaps the Turtles' friend April O'Neil and their mentor Splinter, they must give chase, save their comrades, and defeat the evil Shredder. Up to four players (two in some versions) can take control of any of the Turtles. Donatello has slower attacks but a longer range, Michelangelo and Raphael have faster attacks but a shorter range, and Leonardo is a well-rounded Turtle with average range and speed. The eight-way joystick controls the movements of the Turtle, the jump button makes them jump and the attack button makes them hit in front of them using their weapon. In addition to this, some combinations are possible. The Turtles can throw Foot soldiers overhead, and by pressing the jump and attack buttons, a special attack is performed. Raphael rolls along the ground and finishes with a kick, while the other Turtles do a sweeping jump attack with their weapons. Turtles can also spring off the wall in certain areas. Enemies can be defeated more quickly by slamming them into walls or solid objects. Many objects such as traffic cones, parking meters, fire hydrants and exploding oil drums can be hit or damaged with attacks in order to help defeat nearby enemies. In the attract mode, the game showed the first part of the cartoon opening, along with a portion of the Teenage Mutant Ninja Turtles theme song. Most of the enemies the Turtles face are the Foot Soldiers, all color-coded to indicate their attack patterns and weapon of choices. Some enemies, such as the standard purple-clad Foot Soldiers and Roadkill Rodney robots, have the ability to restrain the Turtles' mobility and drain their health, leaving the player open to attack for other enemies. The bosses in the game include Rocksteady and Bebop (individually at first in that order, and later the two of them together), Baxter Stockman, Granitor, General Traag, Krang, and Shredder himself.

Fighting / Hack and slash/Beat 'em up / Adventure / Action
The original arcade version of "Double Dragon II" is essentially an improved version of the first game. The biggest change in the game's controls are in the replacement of the original's punch and kick buttons with two directional-based attack buttons (Left Attack and Right Attack) similar to Renegade. Pressing the attack button of the player's current direction will do a standard series of punches, while pressing the opposite attack button will perform a back kick. A few new moves are added as well, including a Hurricane Kick. Like in the original game, the arcade version of Double Dragon II is divided into four missions: a heliport, a lumber storehouse, a wheat field, and the new hideout of the boss. Each stage has its own boss character with his own theme. After defeating Willy (the final boss from the original game) in the fourth stage, the player will confront a double of their own character for the game's final battle. If two players reach the end together, then both will each to have to face their own clone for the final battle.