


Puzzle / Adventure / Thriller / Mystery
Sherlock: The Riddle of the Crown Jewels is an interactive fiction computer game designed by Bob Bates and published by Infocom in 1987. Like most titles Infocom produced, the use of ZIL made it possible to release the game simultaneously for many popular computer platforms, including the Apple II, IBM PC, Atari ST, and Commodore 64. Sherlock is based on the legendary fictional detective Sherlock Holmes, created by Sir Arthur Conan Doyle. It is Infocom's thirty-first game and is the first of two Infocom games developed by Challenge, Inc. using Infocom's development tools. The year is 1887, and all of England is gearing up for the celebration of Queen Victoria's Golden Jubilee, marking her 50th year as monarch. London, naturally, is especially frenzied. Reading the paper one morning, Sherlock Holmes seizes upon one seemingly unimportant notice: the Tower of London has been closed for "reasons of security." The great detective is unsurprised when, moments later, he is asked to investigate the theft of the Crown Jewels. The clues left behind, however, positively reek of a carefully laid trap; Sherlock decides that he must step aside and allow Dr. Watson to pursue the thief instead. But if the Jewels are not replaced within 48 hours, the British government will be forced to admit that their most prized possessions were stolen and suffer worldwide humiliation. The player fills the role of Watson, travelling around London in Hansom cabs while attempting to recover the Crown Jewels while encountering many characters from Doyle's stories such as Mrs. Hudson, Mycroft Holmes, and Wiggins of the Baker Street Irregulars.

In this text adventure you are searching for thirteen treasures in an old abandoned wild west town and its nearby mine.

Point-and-click / Puzzle / Quiz/Trivia / Mystery
Take control of an interactive mystery novel and discover the secrets of Hotel Dusk. Who is Kyle Hyde- and what really happened in Room 215? Take stylus in hand and navigate a tangled web of lies, betrayal, and murder to learn the answers.

Point-and-click / Puzzle / Adventure / Fantasy / Thriller
Broken Sword: The Smoking Mirror is a 2D adventure game played from a third-person perspective. Via a point-and-click interface, the player guides protagonist George Stobbart through the game's world and interacts with the environment by selecting from multiple commands, while Nicole Collard is also a playable character in selected portions of the game. The player controls George's movements and can engage in dialogue with other characters through conversation trees to gain hints of what needs to be done to solve the puzzles or to progress the plot. He also have to collect objects that can be used with either other collectible objects, parts of the scenery or with other people in order to solve puzzles and progress in the game. By right-clicking on an object, the player gets a description and clues. The player character's death is possible if he makes a wrong decision.

Point-and-click / Puzzle / Adventure / Fantasy / Thriller
Circle of Blood is a 2D adventure game played from a third-person perspective. The player uses a point-and-click interface to interact with the environment and to guide protagonist George Stobbart through the game's world. To solve puzzles and progress in the game, the player collects items that may be combined with one another, used on the environment, or given to non-player characters. The protagonist converses with NPCs via dialogue trees presented through "conversation icons" to learn about the game's puzzles and plot. Clues and other information are obtained by clicking on items in the inventory and on objects in the environment. The player navigates with a map, to which new locations are added as the story unfolds. Unlike in most adventure games at the time, the protagonist's death is possible, after which the player starts from the last save point.

Puzzle / Adventure / Thriller / Mystery
Deadline is an interactive fiction computer game published by Infocom in 1982. Written by Marc Blank, it was one of the first murder mystery interactive fiction games. Like most Infocom titles, Deadline was created using ZIL, which allowed the easy porting of the game to popular computer platforms of the time such as the Apple II and the Commodore 64. It is Infocom's third game. The player's character in Deadline is an unnamed police detective, summoned to a sprawling Connecticut estate to investigate the apparent suicide of wealthy industrialist Marshall Robner. At first, it seems a very straightforward case: the body was discovered in the library, which had been locked from the inside, and the cause of death was an overdose of his prescribed antidepressants. But something just doesn't feel right. Could someone have killed Robner for his money? Did he make an enemy through his business dealings? Or was there some other motive? With the able assistance of level-headed Sgt. Duffy, the player has twelve hours to solve the case before it is closed forever.

Puzzle / Adventure / Fantasy / Historical
Atlantis: The Lost Tales is a fantasy adventure computer game developed by Cryo Interactive and published by DreamCatcher Interactive, and released on September 30, 1997. The game is named after its initial and most important setting, Atlantis. It is the first in a Myst-like series, and is followed by Atlantis II (Beyond Atlantis outside Europe), Atlantis III: The New World (Beyond Atlantis II), Atlantis Evolution and The Secrets of Atlantis: The Sacred Legacy.