

Nickelodeon Guts is based off of the Nickelodeon TV show in the late 90's that is basically American Gladiators for kids. The events in the game are based off of the actual game show events with the main goal being to score as many points as possible while trying to beat the clock. In Elastic Sports, the player is strapped onto a long bungee cord and is bounced around. There are three events: Slam Dunk is a basketball game, Attack is lacrosse and Spiral where the objective is to throw a football through a hanging tire. Action Sports is an obstacle course which someone would find at a boot camp and is divided into two events: Basic Training involves poles, swinging ropes and punching bags and Tornado Run which adds water jets and moving platforms. Players can also pick up bonus items that will add time or replenish health and a chance at the bonus round. The final event is the Aggro Crag which is a giant indoor mountain the player must climb while avoiding various obstacles such as confetti cannons, moving platforms and smoke vents. The goal of this event is to navigate the mountain and activate five different sensors located on the mountain before being able to activate the last one at the very top of the mountain. There is also an option for two friends to compete either head-to-head or alternating depending upon the event. Elastic lets the players compete against each other on a split-screen while Action Sports and the Aggro Crag has to be played through alternating play.

WWE SmackDown vs. Raw 2011 empowers players more than ever to define their destiny and gameplay experiences in a dynamic and ever-changing WWE. Along the way, your decisions decide gameplay scenarios, allowing for more spontaneous WWE action in and out of the ring. Enjoy a greater level of interactivity that allows you to customise your WWE experience and control your destiny in all-new Road to WrestleMania story-driven campaigns.

Fighting / Sport / Hack and slash/Beat 'em up / Action / Non-fiction
All the top WWF Superstars! Largest interactive backstage area ever! Most advanced season mode - Make decisions affecting rivalries, backstage story lines and tag teams. Revolutionary Create-a-Superstar - Sliding scales, movies, and personality variables. All signature moves, taunts and mannerisms - From Elbow to Eyebrow!

The Simpsons: Bart vs. The Juggernauts is both a Simpsons game and a parody of the "American Gladiators" style TV shows that were popular in the early 90's. Gameplay is basically series of mini-games that vaguely mimic other sports such as skateboarding, wrestling, and basketball.

American Gladiators for NES is based off of the popular American TV show and allows the player to participate in a number of the typical events that were included in the show.


WWF Superstars is an arcade game manufactured by Technōs Japan and released in 1989. It is the first WWF arcade game to be released. A series of unrelated games with the same title were released by LJN for the original Game Boy. Technōs followed the game with the release of WWF WrestleFest in 1991.

Fighting / Platform / Sport / Action
Jackie Chan Adventures is based on the hit kid's action cartoon of the same name, which features Jackie as an ancient artifact expert and special agent for the government's secret "Section 13". Jade, his 11-year-old tomboy niece quickly becomes his apprentice and partner as they scour the globe looking for sacred talismans and protecting the planet from ancient Chinese demons. Jackie Chan Adventures follows the story of the cartoon series very closely, as Jackie's Uncle sends him to recover 12 ancient talismans. Each talisman unlocks new powers for Jackie, allowing him to access new areas within the game world. A bonus EyeToy mini-game is included.

Racing / Sport / Arcade / Action
Metro-Cross is a platform arcade game that was released by Namco in 1985. It runs upon Namco Pac-Land hardware (but with a video system like that used in Dragon Buster, modified to support a 2048-color palette). It uses a Motorola M6809 microprocessor, with a Hitachi HD63701 sub-microprocessor (both running at 1.536 MHz) and Namco 8-channel waveform PSG for audio. The player must take control of a man known only as Runner, who is given a time limit to run through each of the game's thirty-two rounds while avoiding obstacles and collecting drink cans. The actual running happens automatically: the job of the player is to avoid the obstacles and collect the cans by moving the Runner with the stick and adjusting his speed accordingly. If the Runner finishes the round within the time limit, the remaining time will be awarded to him as bonus points and he will proceed to the next round. Every fourth round is special, using the remaining time from the three previous ones as additional time. However, if the Runner has not finished the round by the time the time limit runs out, he will be electrocuted and the game will immediately be over.