

Arcade exploration game released on the Amstrad CPC computer family.
The crew of the Obsidian have temporarily abandoned the vessel in order to allow it to pass through a black hole. The Obsidian's internal systems are capable of withstanding the black hole, but the station cannot shield its human inhabitants from the gravitational forces. The crew have taken refuge in a smaller craft which has been shielded, intending to return to the Obsidian when both vessels have passed through the black hole.[4] A radiation storm has damaged the Obsidian's engine protection systems and erased its flight path, leaving the station drifting towards the black hole where it will be destroyed. Only one member of the crew has the skills necessary to return to the Obsidian and prepare it to pass through the black hole, this is the game's player character. The astronaut is forced to contend with the Obsidian's re-activated security system which has resulted in security robots being deployed, the space station's internal doors sealing and defensive laser grids becoming active.[2] Once the player has restored power, reactivated the Obsidian's engines and reset the station's flight path, there is a limited time to teleport back to the smaller shielded craft before the Obsidian's engines carry the astronaut through the black hole without being shielded.

Racing / Arcade / Science fiction
Star Rider is a futuristic motorcycle racing game that used pre-rendered 3D graphics stored on LaserDisc.

Platform / Adventure / Arcade / Action / Science fiction
Exile is a single-player action-adventure video game originally published for the Acorn Electron and BBC Micro in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. Exile's game physics engine qualifies it to be the first game to have a complete Newtonian motion model. At the time of its release it was considered to push the boundaries of what was possible on home computers, particularly on the 8-bit platforms. It remains probably the most complex game available for the BBC Micro. The game was designed and programmed by Peter Irvin (author of Starship Command, a space shoot-em-up with an innovative control system) and Jeremy Smith (author of Thrust, a game based on cave exploration with a simpler physics model).

Shooter / Arcade / Action / Science fiction
3D Starstrike is a clone of the original wireframe Star Wars game.

Fighting / Role-playing (RPG) / Adventure / Action / Fantasy
The fighting system in Tobal 2 is the same as in the previous game. The player can freely navigate 3D fighting arenas under the condition that he or she faces the opponent. High, medium, and low attacks can be executed using assigned buttons. As in Tobal No. 1, the grappling and blocking system offers the player a variety of offensive and defensive maneuvers. A new unblockable fireball attack has been added for each character. Tobal 2 was released on the same day as Sony's Dual Analog Controller in Japan, noted as the first game compatible with the peripheral. Graphically, the game features Gouraud shaded and higher-resolution character models compared to Tobal No. 1, but still runs at 60 frames per second.

Shooter / Racing / Arcade / Action / Science fiction
Take to the streets or take to the skies. Because Action Fighter is the incredible, transformable combat vehicle. You start out on a customized cycle. Built with enough speed and power to jump over water and overtake enemies. Then, by finding the right parts along the way, you'll change your cycle into a supercharged, state-of-the-art sports car. Next, add two turbojets to make your car airborne. And take to the skies. Down hyped-up helicopters and jet spaceships from above. And no matter which vehicle you're manning- or who you're after- get ready to stand by for action!

Platform / Adventure / Arcade / Action / Science fiction
This is a completely different game than its 16-bit counterpart on the Genesis/Mega Drive, and was originally released on the Sega Game Gear and Master System. The Sonic the Hedgehog 2 game marks the debut of Miles ‘Tails’ Prower, Sonic’s best pal, who is then seen recurring in the series. Assist Sonic to rescue Tails, who has been kidnapped by Dr. Robotnik in this platform video game. In exchange of Tails’ safety in this Sega Game Gear video game, the evil scientist asks that the six Chaos Emeralds be given away to six robots, so he can dominate the entire globe. With advanced ability of Sonic to smash through walls and grab back scattered rings hit by enemy, this platform video game is made even more exciting. Join the protagonist in the Sonic the Hedgehog 2 game as he rides a mine cart, a hang glider or skims through water surface in his rescue attempt. With seven zones and three acts each, this Sega Game Gear video game is a rollercoaster ride where you get rewarded at the end of each act.

Fighting / Arcade / Action / Science fiction
BlazBlue: Chrono Phantasma Extend (formerly dubbed as BlazBlue: Chrono Phantasma 2.0 in Arcade version) is a 2D fighting game and the enhanced version of BlazBlue: Chrono Phantasma. Chrono Phantasma Extend adds two additional characters: Lambda-11 and Celica A. Mercury. The console release introduced extra story modes, such as the beach scenario from the Playstation Vita version of Chrono Phantasma, a new story based on the BlazBlue: Remix Heart manga, and additional scenarios for certain characters such as Kokonoe, Kagura, and Bullet. For the localized version of Extend, Library Mode reintroduced from the Japanese release. The Playstation Vita version of Chrono Phantasma Extend also adds dual audio to the Story Mode, which was not present in the original Vita release.