

Pocket Puyo Puyo~n is a simplified version of Puyo Puyo~n for the Game Boy Color, released in Japan in 2000. At the time of release, Sega owned the Puyo Puyo license and are credited in game, however development and publishing was still largely handled by Compile.
Pocket Puyo Puyo~n features a slightly different plot than its console counterparts. At the beginning of the game, Arle goes to the Puyo Circus, as she does in the original. Satan, dressed as a ringmaster takes Carbuncle and uses him as a volunteer in his magic trick. He makes Carbuncle disappear. Arle becomes distressed for her friend and bumps into Pierrot. After battling Pierrot, she then proceeds to fight all of the foes from Puyo Puyo~n. After defeating Doppleganger Arle, Arle appears back at the circus, where the man makes Carbuncle appear again, implying that Arle was having a daydream. The two reunite and go on with their lives.

This game was released only in Japan. It is the fourth game in the Puyo Puyo series and the last set during the Madou-era in the main series. Continuing the trend of naming the games after puns, the name comes from a pun on "yon", the Japanese word for the number 4, but this time this is the only reference to the pun. The gameplay in is similar to that of Puyo Puyo 2, but adds super attacks. Clearing chains now builds up a "charge meter" which allows players to use them. The only other addition was a new game mode which could be played with a number of different field sizes, smaller or bigger than the standard 6x12, however, it removes several game modes that were present in Puyo Puyo Sun, i.e. the tournament, task and chain training modes. The art is also vastly different to the previous game in the series and, of course, the Fever series; this style was only otherwise used for Minna de Puyo Puyo.

It is the 2nd anniversary game in the series and as such shares more similarities to "Puyo Puyo! 15th Anniversary" than "Puyo Puyo 7". This game came out 4 months before "Sonic Generations", which is also commemorating the 20th anniversary of the Sonic games. There are 24 playable characters available, each with their own 8-stage course (similar to Puyo Puyo! 15th Anniversary). This game, as it's predecessor, was released only in Japan.

Point-and-click / Puzzle / Adventure / Action / Fantasy
Ghost Trick: Phantom Detective is a puzzle/adventure game for the Nintendo DS and iOS. It was developed mainly by Shu Takumi, the man behind the Ace Attorney Series. Game's story centers on the protagonist Sissel, and his ghost's struggle to discover who he was when he was alive and who killed him. The player assumes the role of this ghost, who has the ability to perform various Ghost Tricks to solve puzzles and navigate the world around him.

Point-and-click / Puzzle / Adventure / Fantasy / Historical
The game follows the adventure of a claymation character named Klaymen as he discovers his origins and his purpose in a world made entirely out of clay.

Point-and-click / Puzzle / Adventure / Fantasy / Historical
Discworld is a game released for PC (subsequently Mac, and Playstation) by Teeny Weeny / Perfect 10 studios in 1995. The game was released both on floppy disk and CD-Rom. The latter featured a commentary team created of many veterans of famous Brit-Coms. This included Monty Python's Eric Idle, Radio 4's (later to be more famous) Rob Brydon, ex- Doctor Who John Pertwee, 70s pop singer Kate Robbins, and Blackadder star Tony Robinson. The game is a riff on the Discworld title 'Guards, Guards', however many elements of the text have been shifted, not least the inclusion of Rincewind as protagonist. The game featured puzzles which were considered far too difficult and obtuse for gamers of the time, but the game itself has had a lasting legacy, now being accepted into such emulators as SCUMMVM.

Point-and-click / Puzzle / Adventure / Fantasy / Comedy
Meet Phoenix Wright, the rookie defense lawyer new to the scene with the wildest cross-examination skills in town! Take on five intriguing cases to reveal dramatic, stunning, and even comical court proceedings. Use both the touch screen to investigate the crime scenes, question witnesses and present shocking evidence. “Objection!”...It’s outrageous fun! You won’t be able to put down this laugh-out-loud, riveting adventure!

Shooter / Platform / Puzzle / Action / Fantasy
Humorous action-platformer that does away with the tedious item collection found in most games in the genre. Instead, BFD employs a combination of standard jump, run and explore mechanics and context-sensitive gags and actions. For instance, in the beginning of the game, by pressing the B button on the first pad he encounters, Conker drinks some Alka-Seltzer to wipe out his hangover, at which point players can proceed forward. Later on these pads are used to activate a slingshot and throwing knives; to turn Conker into an anvil and drop downward; to shoot automatic, double-handed guns; to activate a The Matrix-inspired slow-motion effect and flip through the air shooting enemies; and much, much more.

Point-and-click / Puzzle / Adventure / Fantasy / Comedy
Simon the Sorcerer is an adventure game that was released by Adventure Soft on 2 January 1993 for Amiga and DOS formats. The game's name comes from the account of Simon the Sorcerer in Acts 8. The game includes parodies of various popular books and fairy tales, including Rapunzel, The Lord of the Rings, The Chronicles of Narnia, Jack and the Beanstalk and the Three Billy Goats Gruff.