

R4: Ridge Racer Type 4 is the fourth game in the Ridge Racer series. It includes eight tracks (with reverse variants, for a total of 16 layouts) and 321 vehicles, all of which are fictional. This iteration was one of the first PlayStation titles to feature Gouraud shading on polygons, giving the game a visual depth that was previously missing. It was also the first Ridge Racer game on the system to feature two-player split-screen mode and offered two different driving models.
R4: Ridge Racer Type 4 is an arcade-style racing game with a strong emphasis on powersliding around corners. Vehicles use one of two powersliding styles depending on the make of car selected: Drift or Grip. Drift cars require the player to tap the brake once while turning to initiate a smooth powerslide, while Grip cars require alternating between brake and accelerator while turning. Vehicles are earned by playing through the game’s Grand Prix mode. Players choose one of four teams — R.C. Micro Mouse Mappy, Pac Racing Club, Racing Team Solvalou, or Dig Racing Team — each with a different difficulty level, and one of four manufacturers — Age Solo, Lizard, Assoluto, or Terrazi — which determines car style and powerslide type. In each race, the player must reach a qualifying position, with later stages requiring higher placements to continue. Depending on the qualifying position in each race, players receive either a new vehicle or an upgrade to their current one. Better cars are awarded for consistently higher finishes (e.g. the best cars are earned by placing 1st in every race, while lesser cars are obtained by only meeting the minimum qualifying positions). A total of 320 vehicles can be earned by completing the Grand Prix with every combination of team, manufacturer, and qualifying position; unlocking all 320 grants an additional car modelled after Pac-Man, for a total of 321. The game also features a Time Attack mode (for achieving the fastest lap times) and VS. Battle (a two-player split-screen mode — the first in the home console series), as well as an undocumented PlayStation Link Cable mode that allows up to four players simultaneously. Players can also design their own car liveries and participate in Extra Trials against powerful prototype cars. The game is compatible with the JogCon peripheral and the PocketStation device, which allows players to trade cars with friends. Another new feature was the Decal Edit mode, which enabled players to create their own custom logo for use on their vehicles.

The player is John Tanner, an undercover cop who try to take advantage of his own excellent driving skill in order to infiltrate a criminal organization. In the storyline, the player has the chance to drive several cars in four american cities (Miami, San Francisco, Los Angeles, and New York), facing many different missions and tasks such as delivering a vehicle without damaging it, eliminating competitors or being the getaway driver in a bank robbery.

A neat drift-racing game ala Initial D that lets you choose among 15 cars and 5 courses. You can race against up to 5 cars in the arcade mode and there's also a story, time trial and practice mode (where you can train tricky parts of courses). Graphics and sound are passable but unremarkable (you can listen the 12 redbook tracks on your stereo) and the handling is a bit hard to get into at first as it feels a bit stiff with a digital pad. I'd recommened using the Negcon, which helps quite a bit. An obscure racing wheel, the "Cockpit Wheel" (SLHP-00024) is also supported. Sadly no multiplayer option, but all in all I'd say it's a nice little racer, albeit not quite up on par with the greats (Side by Side Special, Touge MAX G).

Crash Team Racing is a kart racing game featuring popular characters from the Crash Bandicoot series. The gameplay is very similar to other kart racing video games like Mario Kart: players have to choose a character and compete against the other racers on various racetracks. The story mode allows you to choose any one of the characters to complete all the main races and beat the ultimate boss Nitrous Oxide. Each of the main races are against 7 other AI competitors with 5 boss races. There are also a few arcade modes up to 4 players.

With no rules, no limits and no pit stopping, anything goes in this collision course of crumple zones, hit & run mayhem, and street level slamming where wrecking your opponent's motor in ultra-realistic smashes and crashes is the name of the game. Take on the rigors of a full Championship season and pit your wits against a motley crew of psycho-waster racers such as the Suicide Squaddies, Skum and The Optician as you storm up the rankings from Rookie to Pro. Reckon you can handle it? Destruction Derby works with a serial link cable for two player head-to-head action.

Fighting / Shooter / Racing / Action / Horror
Twisted Metal 2 is a vehicular combat game released in 1996 for the PlayStation and PC. Players choose from a roster of armed vehicles to battle in destructive arenas across global locations. Each character has a unique backstory and special weapon. The gameplay emphasizes fast-paced action and environmental hazards. It is the second installment in the Twisted Metal series and is built on the formula of its predecessor with expanded content, such as vehicle-common advanced moves. These moves allow players to press button combinations in order to perform special rechargeable maneuvers such as cloak, shield, and a napalm blast.

Shooter / Racing / Adventure / Action / Sandbox
Grand Theft Auto is the first game in the Grand Theft Auto series and a sandbox-crime game published by Rockstar Games. The original Grand Theft Auto is made up of a series of levels each set in one of the three cities in the game. In each level, the player has a target number of points to achieve, and five lives to attain the score. The score counter doubles as a money meter; the player can spend this money on paint jobs and various other things. However, any money spent is of course taken away from the score, making the goal that little bit further away. On obtaining the target number of points, the player must then drive to a certain location to complete the level, which allows progress to the next one.

PEAK PERFORMANCE is a racing game based on the Chevrolet Pikes Peak International Hill Climb. The signature course, Pikes Peak Hill Climb, is a solitary climb up a mountain, with more turns on one track than most have in an entire game. This track, as with half of the other four courses, features a combination of dirt and pavement in both urban and rural settings, providing enough variety and difficulty to keep things interesting. Each of the game's 25 cars has its own feel, giving the game a good amount of depth and keeping the replay value high. Each car can also be colored, named, and completely customized, right down to the wheels.

Take to the streets on one of ten stylin' boards in the first skateboarding game for the PlayStation, courtesy of Electronic Arts and Micro Cabin. Two variations of play include the Street Tour Mode, where you skate through three 3D courses trying to pull off as many tricks as you can within a time limit, and Free Skate Mode, where you either play for points or practice your moves without worrying about the clock.