

Developed by UEP Systems for Agetec.
Rising Zan is a 3rd person action game with plenty of oddball humor and interesting situations. Zan, the main character wields the weapons of both of his trades... the Sword of a Samurai master, and the six-shooter pistol of an American cowboy. He'll need a variety of techniques to defeat the Jackal Clan and avenge his own lost battle. Zan proceeds through enemies and challenges in each level to eventually reach the boss who he then battles in some form of specialized combat or pattern. Once the boss is defeated, Zan gets the chance to unleash as much punishment on his foe in 30 seconds as he can; higher damage values will change the finishing move he uses to slay his foe.
During the pioneering days of America's Wild west period, a young man named Johnny recently becomes the newly appointed sheriff of Tsuka Town, where one of his first tasks is to explore an abanonded gold mine where many people have recently been reported kidnapped. While finding no one there, Johnny is suddenly ambushed and attacked by a mysterious samurai with a mask, who cuts an X-shaped scar into his face. However, Johnny is saved at the last minute by Suzuki, a samurai master and a friend to Johnny's late father. Owing him his life, Johnny wishes to seek revenge against the samurai, which Suzuki agrees to, on the condition that he and Johnny travel to his home country of Zipang where Johnny is to train until he was ready to go back. Now fully trained in the art of the samurai, Johnny now declares himself as the Super Ultra Sexy Hero, Zan, and mixes that with his gunslinging knowledge as he finally returns home. However, he finds that his hometown has now been overrun with ninjas and men made of wood, revealed to be the work of the Jackal, an organization of samurai and ninja who have begun to loot the wild west of their resources for their own schemes. Realizing the danger his home is in, Johnny takes up both his blade and gun as he begins to uncover the Jackal's main plan, as well as do battle with Loki, the same samurai that almost killed him years ago

Fighting / Hack and slash/Beat 'em up / Action / Historical
"Bushido" is the soul of Japan - an ancient honor code deeply followed by samurai warriors for centuries. Plunge into real world battles across vast 3D environments that you can run, slice and tear through. Sword matches become unbelievably real where one critical blow is the mean difference between death and victory.

Shooter / Platform / Puzzle / Action / Survival
Tomb Raider is a 3D action game developed by Core Design and published by Eidos Interactive. The game follows the exploits of Lara Croft, a British female archaeologist in search of ancient treasures. The objective of Tomb Raider is to guide Lara through a series of tombs and other locations in search of treasures and artifacts. On the way, she must kill dangerous animals and other creatures, while collecting objects and solving puzzles to gain access to an ultimate prize, usually a powerful artifact. The game was critically acclaimed and widely influential, it spawned a number of sequels and a franchise of related media.

Hack and slash/Beat 'em up / Adventure / Action / Fantasy
Kratos makes his inaugural appearance on a portable gaming platform in the third instalment of the God of War series. Chains of Olympus serves as a prequel, unfolding its narrative a decade before the events in the original God of War. While retaining the familiar gameplay dynamics of its predecessors, subtle modifications enhance the overall experience. Kratos embarks on a journey through various levels, engaging in relentless combat against foes and formidable bosses, deciphering puzzles based on manipulating boxes, and participating in quick-time events. Throughout his odyssey, he amasses red orbs to fortify his weapons and abilities, secures Gorgon eyeballs to augment his health, and acquires Phoenix feathers to amplify his magical prowess. The game's controls underwent refinement to harmonize with the reduced button configuration of the PSP. Dodging, for instance, now necessitates the utilization of both shoulder buttons and the analogue stick. The iconic Blades of Chaos, synonymous with the God of War series, make a return, accompanied by an array of new weapons and magical spells such as the Sun Shield, Efreet spell, and Light of Dawn. The narrative unfolds as the Gods dispatch Kratos to the city of Attica, charging him with the defence against an encroaching Persian army. However, as Morpheus unleashes chaos, Kratos finds himself compelled to harness his formidable powers to once again rescue the world from impending doom.

Platform / Adventure / Action / Fantasy
Crash Bandicoot: Warped is the third game in the Crash Bandicoot series and the first to feature Coco as a playable character. The player takes control of Crash and Coco Bandicoot, who must travel back and forward in time and gather 25 crystals before Uka Uka and Doctor Neo Cortex can do so. Much of the game takes place in the Time Twister which acts as the hub area of the game. The Time-Twister is split up into five chambers, each chamber has five buttons that open portals to different levels. The goal in each level is to find and obtain the crystal hidden in the level. Crash Bandicoot: Warped was lauded by critics in many areas, and the game has been considered one of the best video games of all time.

Platform / Puzzle / Adventure / Action / Science fiction
Oddworld: Abe's Oddysee is the first game set in the fictional Oddworld universe. It is a platformer with puzzle-solving elements, focusing on the portrayal of a weak, underpowered character in a grim and hostile world, who has to rely on his cunning to outwit enemies and overcome hazards. The game has pre-rendered background graphics and uses CG movies of similar style to advance the story between the levels. The main character Abe is almost completely helpless: he cannot use weapons and is usually instantly killed by his brutal enemies if he confronts them directly. For this reason, most of the game involves careful exploration, timed movement, sneaking, and outsmarting the foes through various means: throwing stones to confuse them, luring them into traps, etc. Abe can run, jump, climb, tiptoe, crouch, and roll; in most areas these actions are essential to his survival. A few stages involve Abe riding a large animal known as Elum. Abe's only special power is chanting, which he can use to stun certain enemies for a while or possess them. When Abe possess an enemy he gains his abilities: for example, possessing the body or a ferocious Slig allows the player to shoot from his machine gun, communicate with other creatures of his kind, and even commit suicide, clearing the way for Abe.

Platform / Hack and slash/Beat 'em up / Adventure / Action / Horror
40 Winks (also known as "Ruff & Tumble") is a 3D action-platform game in which you play as Ruff or Tumble, two children who must battle ghosts, goblins and other monsters in their dream-world. They must try to capture 40 winks scattered around the world in order to stop an evil old man named Nitekap. Nitekap wants to turn the winks into hood-winks, the things responsible for nightmares. You also have to find the 12 dream keys to unlock the boss level. A unique aspect of the game allows the players to temporarily morph into different costumes with special abilities. The costumes include a Prehistoric Man, Jester, Super Hero, and Ninja.

Platform / Puzzle / Hack and slash/Beat 'em up / Action / Horror
MediEvil is an action-adventure game developed by SCE Cambridge Studio and published by Sony Computer Entertainment. Originally released in 1998 for the PlayStation, the game follows Sir Daniel Fortesque, a skeletal knight accidentally resurrected to battle the sorcerer Zarok and save the kingdom of Gallowmere. The game takes place across a variety of levels, many of which require certain objectives to be performed to progress. Sir Daniel Fortesque can use a variety of weapons, consisting of close range weapons such as swords and clubs to long range weapons such as crossbows. Many of these weapons can be charged for a powerful attack and some weapons, such as the club, can be used to access areas that are otherwise inaccessible. When not possessing any items, Dan is able to rip his own arm off and use it for both melee and ranged attacks. Dan can equip a shield alongside weapons to defend against attacks; though they can only take several hits of damage before breaking. Throughout the game, Dan can visit gargoyle heads of two varieties; green ones offer Dan information while blue ones allow Dan to buy services or ammunition by using the treasures he finds. Dan's health is determined by a single health bar, which reduces when Dan is hit. It will deplete completely if Dan drowns or falls from a great height. If Dan completely runs out of health, the game will end. Dan can extend his maximum health by collecting Life Bottles, which will automatically refill his health bar if it drops to zero. Also hidden throughout the game are Life Vials and Life Fountains that can replenish Dan's health and fill up any empty Life Bottles Dan has. In each level, there is a hidden Chalice of Souls, which can be collected if the player fills it with enough souls from defeated enemies (some Chalices are awarded via other means). If the player clears a level with a Chalice in hand, Dan is warped to the Hall of Heroes, where he can speak to a legendary hero who will give him rewards, such as weapons. If the player finishes the game with all the Chalices, the game's true ending is revealed.

Platform / Hack and slash/Beat 'em up / Action / Horror
The 2D whip-wielding action game Castlevania returns with a classic version never before seen in America with Castlevania Chronicles. Count Dracula has been resurrected to begin a new reign of terror across the land. As Simon Belmont, descendant of legendary vampire hunters, you enter Dracula's estate to face the Count and his minions - alone. Be prepared for one of the first adventures in the Castlevania series ever!