

Samurai Warrior: The Battles of Usagi Yojimbo is a computer game released for the Commodore 64, ZX Spectrum and Amstrad CPC platforms in 1988, by the now-defunct label Firebird. The package artwork comes from the cover of the comic book Anything Goes #6. It was developed by Beam Software, published by Firebird, and distributed by Thunder Mountain. It is a one-player Beat 'em up game that comes on either a Cassette tape or Floppy disk (depending on the platform), and is played with a joystick. The game was released in the United States under the title Usagi Yojimbo as part of the Thunder Mountain Action Pack, Vol. 1. It was contained on Disk 1, Side 1 along with the games Great Escape, Paradroid, and (on Side 2) Implosion. The packaging for this version used artwork from the cover of Usagi Yojimbo Volume 1, # 17 along with images from the other games included in the set.
Konnichi Wa! The Time: 17th Century. The Place: Feudal Japan. The Conflict: The land is rife with civil war as the great warlords of Japan battle with each other for control of the Shogunate, and control of Japan itself. The Hero: Usagi Yojimbo is the warrior who must oppose the dark forces, a lone Ronin Rabbit of great skill and endurance. Samurai Warrior is a game of combat, subtlety and manners!

Fighting / Hack and slash/Beat 'em up / Adventure / Action / Fantasy
Warriors Orochi 2 is a 2008 video game developed by Koei (now Tecmo Koei) and Omega Force for the PlayStation 2. It is the sequel to Warriors Orochi, a crossover video game of the Dynasty Warriors and Samurai Warriors series. The game was released on September 23 in North America and September 19 in Europe. A version for the Xbox 360 was released on September 4, 2008 in Japan, and alongside the PS2 releases in North America and Europe. A PlayStation Portable version has been released in Japan, North America and Europe.

Fighting / Role-playing (RPG) / Adventure / Action / Fantasy
As a peaceful town becomes victim to extreme violence and unrest, a Samurai arrives with the ability to change the town's destiny. In Way of the Samurai 2, you'll take on the role of the Samurai in feudal Japan and battle to save the town of Amahara. Now you can experience traditional Samurai techniques, with realistic swordfighting moves and more than 60 powerful swords. Whether you free the innocent or join the corrupt, your decisions affect the game's ending.

Fighting / Strategy / Hack and slash/Beat 'em up / Action / Fantasy
Samurai Warriors: State of War is a portable version of Samurai Warriors, however, it is not a straight conversion and is made to more resemble Dynasty Warriors, giving it an "Samurai Warriors Empires" style of playing. The gameflow is mainly separated into two stages: the Strategy phase and the Action phase. During the first stage, the map is separated into colored squares and the player is asked to move their character in a turn-based fashion. Terrain affects how the player can act during this stage. What usually follows is the action phase, which asks the player to defeat as many opponents possible within 60 seconds. These stages can tip the battle in the player's favor. There are four main armies for the player to participate in: the Takeda (Western), Uesugi (Eastern), Nobunaga, or the solo army. Completing the game with these four factions unlocks the final stage in the game. It guest stars characters from Dynasty Warriors 4. The game features a Story mode, Free mode and VS mode.

Fighting / Hack and slash/Beat 'em up / Adventure / Action
NOTE: This is the original 4-Player Arcade release, not the NES Title. The player chooses from one of the four Ninja Turtles: Leonardo, Michelangelo, Donatello, and Raphael. After Shredder kidnaps the Turtles' friend April O'Neil and their mentor Splinter, they must give chase, save their comrades, and defeat the evil Shredder. The player chooses from one of the four Ninja Turtles: Leonardo, Michelangelo, Donatello, and Raphael. Depending on the version of the game, the characters are either, chosen at the start of the game or assigned by control panel. After Shredder kidnaps the Turtles' friend April O'Neil and their mentor Splinter, they must give chase, save their comrades, and defeat the evil Shredder. Up to four players (two in some versions) can take control of any of the Turtles. Donatello has slower attacks but a longer range, Michelangelo and Raphael have faster attacks but a shorter range, and Leonardo is a well-rounded Turtle with average range and speed. The eight-way joystick controls the movements of the Turtle, the jump button makes them jump and the attack button makes them hit in front of them using their weapon. In addition to this, some combinations are possible. The Turtles can throw Foot soldiers overhead, and by pressing the jump and attack buttons, a special attack is performed. Raphael rolls along the ground and finishes with a kick, while the other Turtles do a sweeping jump attack with their weapons. Turtles can also spring off the wall in certain areas. Enemies can be defeated more quickly by slamming them into walls or solid objects. Many objects such as traffic cones, parking meters, fire hydrants and exploding oil drums can be hit or damaged with attacks in order to help defeat nearby enemies. In the attract mode, the game showed the first part of the cartoon opening, along with a portion of the Teenage Mutant Ninja Turtles theme song. Most of the enemies the Turtles face are the Foot Soldiers, all color-coded to indicate their attack patterns and weapon of choices. Some enemies, such as the standard purple-clad Foot Soldiers and Roadkill Rodney robots, have the ability to restrain the Turtles' mobility and drain their health, leaving the player open to attack for other enemies. The bosses in the game include Rocksteady and Bebop (individually at first in that order, and later the two of them together), Baxter Stockman, Granitor, General Traag, Krang, and Shredder himself.

Tenchu 2 is a prequel to Tenchu, telling a tale of events prior to those of the previous game. Once again, you can play as Ayame or Rikimaru, two faithful and honorable ninja whose lord is a gentle man in an age of warfare. With your training nearly complete, you find yourself caught up in aiding your lord against a civil war in his own domain. All is not what it seems, however, and you'll soon realize that your greatest threat has been forged much like you. Much like its predecessor, Tenchu 2 is a 3D third person stealth action game. You are not only rewarded for stealth, but also for efficiency of movement this time. This extra feature increases the difficulty of achieving the better items, as you not only have to be quiet, but be direct and near perfect in your steps.

Fighting / Hack and slash/Beat 'em up / Adventure / Action
Double Dragon is a 1987 beat 'em up video game developed by Technōs Japan and distributed by Taito for arcades across Asia, North America and Europe. It is the first title in the Double Dragon franchise. The player character has a repertoire of martial arts techniques which they can perform using the joystick and three action buttons (kick, jump, and punch) individually or in combination. Techniques range from basic punches and kicks to more elaborate manoeuvres like hair-grabbing moves and elbow strikes. When playing with another player, one can assist the other by grabbing their partner's opponent from behind. Caution should be taken, though, as some enemies can do the same thing to the players. The player begins the game with a certain number of extra lives and a life gauge which depletes as the player takes hits. If the life gauge runs out or the time limit reaches zero, the player will lose a life. There is a small variety of enemy characters that the player will face through the course of the game. Certain enemies carry melee weapons, which can be knocked out of their hands and picked up to use against them. Available weapons include baseball bats, whips, throwing knives, and dynamite; in addition, rocks, oil drums, and boxes can be found in certain places. The game is divided into four stages or "missions," consisting of a city slum, a factory, the woods, and the gang's hideout. The game normally ends if a single player defeats the final boss alone. However, if two players complete the game together, they are forced to fight each other to determine who will win Marian's affections.

In 1878, the collapse of the Tokugawa Shogun Age and the rise of the Meiji Restoration Era brought an end to the Age of Samurai. Way of the Samurai puts you in the role of a wandering samurai who is drawn into a conflict between the Kurofu family and the Akadama Clan over an iron foundry. As you meet with both sides of the dispute, you can use deception, betrayal, or combat to shape the outcome of the conflict. Pick up dozens of different swords, each representing a different fighting style.

Fighting / Shooter / Platform / Action / Fantasy
A Master Race from Outer Space Threatens the Free World! With the zapping of ray guns and the cries of Zombie Women, Rocket Ranger brings all the action, romance, thrills, and spills of the Saturday morning serial! The action begins with an urgent message from the future. . . a future that saw the Nazis win Word War II! An underground group of scientists in the 21st century risk their lives to send you a jet propelled rocket suit, ray gun and secret decoder wheel. Skillfully used against a cunning and ruthless foe, these devices help you change history and save mankind!